4 * Copyright 2006 Develer S.r.l. (http://www.develer.com/)
5 * This file is part of DevLib - See README.devlib for information.
10 * \author Bernardo Innocenti <bernie@develer.com>
12 * \brief Windowing system test.
17 *#* Revision 1.2 2006/03/27 04:49:50 bernie
18 *#* Add bouncing logo demo.
20 *#* Revision 1.1 2006/03/22 09:52:13 bernie
21 *#* Add demo application.
23 *#* Revision 1.1 2006/01/23 23:14:29 bernie
24 *#* Implement simple, but impressive windowing system.
28 #include <emul/emul.h>
29 #include <kern/proc.h>
30 #include <drv/timer.h>
31 #include <drv/buzzer.h>
32 #include <drv/lcd_gfx.h>
38 #include <icons/logo.h>
39 #include <mware/menu.h>
40 #include <cfg/macros.h>
43 /* SETTINGS SUBMENU ***************************/
45 static struct MenuItem settings_items[] =
47 { (const_iptr_t)"settings_0", 0, (MenuHook)0, (iptr_t)0 },
48 { (const_iptr_t)"settings_1", 0, (MenuHook)0, (iptr_t)0 },
49 { (const_iptr_t)"settings_2", 0, (MenuHook)0, (iptr_t)0 },
50 { (const_iptr_t)"settings_3", 0, (MenuHook)0, (iptr_t)0 },
51 { (const_iptr_t)"settings_4", 0, (MenuHook)0, (iptr_t)0 },
52 { (const_iptr_t)"settings_5", MIF_TOGGLE, (MenuHook)0, (iptr_t)0 },
53 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
55 static struct Menu settings_menu = { settings_items, "Settings Menu", MF_STICKY, &lcd_bitmap, 0 };
57 /*** DISPLAY MENU ****************************/
59 static struct MenuItem display_items[] =
61 { (const_iptr_t)"display_0", 0, (MenuHook)0, (iptr_t)0 },
62 { (const_iptr_t)"display_1", 0, (MenuHook)0, (iptr_t)0 },
63 { (const_iptr_t)"display_2", 0, (MenuHook)0, (iptr_t)0 },
64 { (const_iptr_t)"display_3", 0, (MenuHook)0, (iptr_t)0 },
65 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
67 static struct Menu display_menu = { display_items, "Display Menu", MF_STICKY, &lcd_bitmap, 0 };
70 /*** SETUP MENU ******************************/
72 static struct MenuItem setup_items[] =
74 { (const_iptr_t)"Setup 0", 0, (MenuHook)NULL, (iptr_t)0 },
75 { (const_iptr_t)"Setup 1", 0, (MenuHook)NULL, (iptr_t)0 },
76 { (const_iptr_t)"Setup 2", 0, (MenuHook)NULL, (iptr_t)0 },
77 { (const_iptr_t)"Setup 3", 0, (MenuHook)NULL, (iptr_t)0 },
78 { (const_iptr_t)0, 0, NULL, NULL }
80 static struct Menu setup_menu = { setup_items, "Setup Menu", MF_STICKY, &lcd_bitmap, 0 };
83 /*** MAIN MENU *******************************/
85 static struct MenuItem main_items[] =
87 { (const_iptr_t)"Settings", 0, (MenuHook)menu_handle, (iptr_t)&settings_menu },
88 { (const_iptr_t)"Display", 0, (MenuHook)menu_handle, (iptr_t)&display_menu },
89 { (const_iptr_t)"Setup", 0, (MenuHook)menu_handle, (iptr_t)&setup_menu },
90 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
92 static struct Menu main_menu = { main_items, "Main Menu", MF_STICKY, &lcd_bitmap, 0 };
94 static void magic(struct Bitmap *bitmap, coord_t x, coord_t y)
96 static const coord_t coords[] = { 120, 34, 90, 90, 30, 90, 0, 34, 60, 0, 90, 90, 0, 34, 120, 34, 30, 90, 60, 0 };
99 gfx_moveTo(bitmap, coords[countof(coords)-2]/2 + x, coords[countof(coords)-1]/3 + y);
100 for (i = 0; i < countof(coords); i += 2)
101 gfx_lineTo(bitmap, coords[i]/2 + x, coords[i+1]/3 + y);
108 // win_compose(&root_win);
109 lcd_blit_bitmap(root_win.bitmap);
114 void hello_world(void)
116 gfx_bitmapClear(&lcd_bitmap);
117 extern const Font font_10x20;
118 extern const Font font_helvB10;
119 extern const Font font_courB08;
120 extern const Font font_courB14;
121 extern const Font font_mono17;
122 extern const Font font_luBS14;
123 extern const Font font_ncenB18;
124 gfx_setFont(&lcd_bitmap, &font_luBS14);
126 text_xprintf(&lcd_bitmap, 1, 0, STYLEF_BOLD | TEXT_FILL | TEXT_CENTER, "Hello, world!");
127 for (int i = 0; i < 1000; ++i)
129 lcd_blit_bitmap(&lcd_bitmap);
135 * Show the splash screen
137 void bouncing_logo(void)
139 const long SPEED_SCALE = 1000;
140 const long GRAVITY_ACCEL = 10;
141 const long BOUNCE_ELASTICITY = 2;
142 long h = (long)(-project_grl_logo.height) * SPEED_SCALE;
145 /* Repeat until logo stands still on the bottom edge */
146 while (!((speed == 0) && (h == 0)))
151 /* Gravity acceleration */
152 speed += GRAVITY_ACCEL;
154 if (h > 0 && speed > 0)
157 speed = - (speed / BOUNCE_ELASTICITY);
161 /* Update graphics */
162 gfx_bitmapClear(&lcd_bitmap);
163 gfx_blitImage(&lcd_bitmap,
164 (lcd_bitmap.width - project_grl_logo.width) / 2,
167 lcd_blit_bitmap(&lcd_bitmap);
173 int main(int argc, char *argv[])
175 emul_init(&argc, argv);
185 const coord_t small_left = 45, small_top = 30, small_width = 50, small_height = 30;
186 const coord_t large_left = -10, large_top = 10, large_width = 85, large_height = 41;
188 Window small_win, large_win;
189 Bitmap small_bm, large_bm;
190 uint8_t small_raster[RASTER_SIZE(small_width, small_height)];
191 uint8_t large_raster[RASTER_SIZE(large_width, large_height)];
193 win_create(&root_win, &lcd_bitmap);
195 gfx_bitmapInit(&large_bm, large_raster, large_width, large_height);
196 win_create(&large_win, &large_bm);
197 win_open(&large_win, &root_win);
198 win_move(&large_win, large_left, large_top);
200 gfx_bitmapInit(&small_bm, small_raster, small_width, small_height);
201 win_create(&small_win, &small_bm);
202 win_open(&small_win, &root_win);
203 win_move(&small_win, small_left, small_top);
206 coord_t x = 0, y = LCD_WIDTH / 2;
207 coord_t xdir = +1, ydir = -1;
208 coord_t xdir_large = +1;
209 coord_t ydir_small = +1;
210 int raise_counter = 0;
216 /* Background animation */
219 /* gfx_setClipRect(bm, 0, 0, bm->width, bm->height);
220 gfx_rectDraw(bm, 10, 10, bm->width-10, bm->height-10);
221 gfx_setClipRect(bm, 11, 11, bm->width-11, bm->height-11);
225 if (x >= bm->width) xdir = -1;
226 if (x <= -50) xdir = +1;
227 if (y >= bm->height) ydir = -1;
228 if (y <= -50) ydir = +1;
230 menu_handle(&main_menu);
232 /* Large window animation */
233 bm = large_win.bitmap;
235 for (i = 0; i < bm->height / 2; i += 2)
236 gfx_rectDraw(bm, 0 + i, 0 + i, bm->width - i, bm->height - i);
239 /* Small window animation */
240 bm = small_win.bitmap;
242 gfx_rectDraw(bm, 0, 0, bm->width, bm->height);
243 gfx_line(bm, 0, 0, bm->width, bm->height);
244 gfx_line(bm, bm->width, 0, 0, bm->height);
246 /* Move windows around */
247 win_move(&large_win, large_win.geom.xmin + xdir_large, large_top);
248 if (large_win.geom.xmin < -20) xdir_large = +1;
249 if (large_win.geom.xmin > RECT_WIDTH(&root_win.geom) - 5) xdir_large = -1;
251 win_move(&small_win, small_left, small_win.geom.ymin + ydir_small);
252 if (small_win.geom.ymin < -20) ydir_small = +1;
253 if (small_win.geom.ymin > RECT_HEIGHT(&root_win.geom) - 5) ydir_small = -1;
256 if (raise_counter % 997 == 0)
257 win_raise(&small_win);
258 else if (raise_counter % 731 == 0)
259 win_raise(&large_win);
261 win_compose(&root_win);
262 lcd_blit_bitmap(root_win.bitmap);