4 * Copyright 2006 Develer S.r.l. (http://www.develer.com/)
5 * This file is part of DevLib - See README.devlib for information.
10 * \author Bernardo Innocenti <bernie@develer.com>
12 * \brief Windowing system test.
17 *#* Revision 1.5 2006/05/15 07:25:29 bernie
18 *#* Move menu to gui/.
20 *#* Revision 1.4 2006/04/27 05:43:07 bernie
21 *#* Fix naming conventions.
23 *#* Revision 1.3 2006/04/11 00:07:32 bernie
24 *#* Implemenent MF_SAVESEL flag.
26 *#* Revision 1.2 2006/03/27 04:49:50 bernie
27 *#* Add bouncing logo demo.
29 *#* Revision 1.1 2006/03/22 09:52:13 bernie
30 *#* Add demo application.
32 *#* Revision 1.1 2006/01/23 23:14:29 bernie
33 *#* Implement simple, but impressive windowing system.
37 #include <emul/emul.h>
38 #include <kern/proc.h>
39 #include <drv/timer.h>
40 #include <drv/buzzer.h>
41 #include <drv/lcd_gfx.h>
48 #include <icons/logo.h>
49 #include <cfg/macros.h>
52 /* SETTINGS SUBMENU ***************************/
54 static struct MenuItem settings_items[] =
56 { (const_iptr_t)"System", 0, (MenuHook)0, (iptr_t)0 },
57 { (const_iptr_t)"Mouse", 0, (MenuHook)0, (iptr_t)0 },
58 { (const_iptr_t)"Keyboard", 0, (MenuHook)0, (iptr_t)0 },
59 { (const_iptr_t)"Networking", 0, (MenuHook)0, (iptr_t)0 },
60 { (const_iptr_t)"Date & Time",0, (MenuHook)0, (iptr_t)0 },
61 { (const_iptr_t)"Power Saving", MIF_TOGGLE, (MenuHook)0, (iptr_t)0 },
62 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
64 static struct Menu settings_menu = { settings_items, "Settings Menu", MF_STICKY | MF_SAVESEL, &lcd_bitmap, 0 };
66 /*** DISPLAY MENU ****************************/
68 static struct MenuItem display_items[] =
70 { (const_iptr_t)"Background", 0, (MenuHook)0, (iptr_t)0 },
71 { (const_iptr_t)"Colors", 0, (MenuHook)0, (iptr_t)0 },
72 { (const_iptr_t)"Style", 0, (MenuHook)0, (iptr_t)0 },
73 { (const_iptr_t)"Icon Theme", 0, (MenuHook)0, (iptr_t)0 },
74 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
76 static struct Menu display_menu = { display_items, "Display Menu", MF_SAVESEL, &lcd_bitmap, 0 };
79 /*** SETUP MENU ******************************/
81 static struct MenuItem setup_items[] =
83 { (const_iptr_t)"Setup 0", 0, (MenuHook)NULL, (iptr_t)0 },
84 { (const_iptr_t)"Setup 1", 0, (MenuHook)NULL, (iptr_t)0 },
85 { (const_iptr_t)"Setup 2", 0, (MenuHook)NULL, (iptr_t)0 },
86 { (const_iptr_t)"Setup 3", 0, (MenuHook)NULL, (iptr_t)0 },
87 { (const_iptr_t)0, 0, NULL, NULL }
89 static struct Menu setup_menu = { setup_items, "Setup Menu", MF_STICKY | MF_SAVESEL, &lcd_bitmap, 0 };
92 /*** MAIN MENU *******************************/
94 static struct MenuItem main_items[] =
96 { (const_iptr_t)"Settings", 0, (MenuHook)menu_handle, (iptr_t)&settings_menu },
97 { (const_iptr_t)"Display", 0, (MenuHook)menu_handle, (iptr_t)&display_menu },
98 { (const_iptr_t)"Setup", 0, (MenuHook)menu_handle, (iptr_t)&setup_menu },
99 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
101 static struct Menu main_menu = { main_items, "Main Menu", MF_STICKY, &lcd_bitmap, 0 };
103 static void magic(struct Bitmap *bitmap, coord_t x, coord_t y)
105 static const coord_t coords[] = { 120, 34, 90, 90, 30, 90, 0, 34, 60, 0, 90, 90, 0, 34, 120, 34, 30, 90, 60, 0 };
108 gfx_moveTo(bitmap, coords[countof(coords)-2]/2 + x, coords[countof(coords)-1]/3 + y);
109 for (i = 0; i < countof(coords); i += 2)
110 gfx_lineTo(bitmap, coords[i]/2 + x, coords[i+1]/3 + y);
117 // win_compose(&root_win);
118 lcd_blitBitmap(root_win.bitmap);
123 void hello_world(void)
125 gfx_bitmapClear(&lcd_bitmap);
126 extern const Font font_10x20;
127 extern const Font font_helvB10;
128 extern const Font font_courB08;
129 extern const Font font_courB14;
130 extern const Font font_mono17;
131 extern const Font font_luBS14;
132 extern const Font font_ncenB18;
133 gfx_setFont(&lcd_bitmap, &font_luBS14);
135 text_xprintf(&lcd_bitmap, 1, 0, STYLEF_BOLD | TEXT_FILL | TEXT_CENTER, "Hello, world!");
136 for (int i = 0; i < 1000; ++i)
138 lcd_blitBitmap(&lcd_bitmap);
144 * Show the splash screen
146 void bouncing_logo(void)
148 const long SPEED_SCALE = 1000;
149 const long GRAVITY_ACCEL = 10;
150 const long BOUNCE_ELASTICITY = 2;
151 long h = (long)(-project_grl_logo.height) * SPEED_SCALE;
154 /* Repeat until logo stands still on the bottom edge */
155 while (!((speed == 0) && (h == 0)))
160 /* Gravity acceleration */
161 speed += GRAVITY_ACCEL;
163 if (h > 0 && speed > 0)
166 speed = - (speed / BOUNCE_ELASTICITY);
170 /* Update graphics */
171 gfx_bitmapClear(&lcd_bitmap);
172 gfx_blitImage(&lcd_bitmap,
173 (lcd_bitmap.width - project_grl_logo.width) / 2,
176 lcd_blitBitmap(&lcd_bitmap);
182 int main(int argc, char *argv[])
184 emul_init(&argc, argv);
194 const coord_t small_left = 45, small_top = 30, small_width = 50, small_height = 30;
195 const coord_t large_left = -10, large_top = 10, large_width = 85, large_height = 41;
197 Window small_win, large_win;
198 Bitmap small_bm, large_bm;
199 uint8_t small_raster[RASTER_SIZE(small_width, small_height)];
200 uint8_t large_raster[RASTER_SIZE(large_width, large_height)];
202 win_create(&root_win, &lcd_bitmap);
204 gfx_bitmapInit(&large_bm, large_raster, large_width, large_height);
205 win_create(&large_win, &large_bm);
206 win_open(&large_win, &root_win);
207 win_move(&large_win, large_left, large_top);
209 gfx_bitmapInit(&small_bm, small_raster, small_width, small_height);
210 win_create(&small_win, &small_bm);
211 win_open(&small_win, &root_win);
212 win_move(&small_win, small_left, small_top);
215 coord_t x = 0, y = LCD_WIDTH / 2;
216 coord_t xdir = +1, ydir = -1;
217 coord_t xdir_large = +1;
218 coord_t ydir_small = +1;
219 int raise_counter = 0;
225 /* Background animation */
228 /* gfx_setClipRect(bm, 0, 0, bm->width, bm->height);
229 gfx_rectDraw(bm, 10, 10, bm->width-10, bm->height-10);
230 gfx_setClipRect(bm, 11, 11, bm->width-11, bm->height-11);
234 if (x >= bm->width) xdir = -1;
235 if (x <= -50) xdir = +1;
236 if (y >= bm->height) ydir = -1;
237 if (y <= -50) ydir = +1;
239 menu_handle(&main_menu);
241 /* Large window animation */
242 bm = large_win.bitmap;
244 for (i = 0; i < bm->height / 2; i += 2)
245 gfx_rectDraw(bm, 0 + i, 0 + i, bm->width - i, bm->height - i);
248 /* Small window animation */
249 bm = small_win.bitmap;
251 gfx_rectDraw(bm, 0, 0, bm->width, bm->height);
252 gfx_line(bm, 0, 0, bm->width, bm->height);
253 gfx_line(bm, bm->width, 0, 0, bm->height);
255 /* Move windows around */
256 win_move(&large_win, large_win.geom.xmin + xdir_large, large_top);
257 if (large_win.geom.xmin < -20) xdir_large = +1;
258 if (large_win.geom.xmin > RECT_WIDTH(&root_win.geom) - 5) xdir_large = -1;
260 win_move(&small_win, small_left, small_win.geom.ymin + ydir_small);
261 if (small_win.geom.ymin < -20) ydir_small = +1;
262 if (small_win.geom.ymin > RECT_HEIGHT(&root_win.geom) - 5) ydir_small = -1;
265 if (raise_counter % 997 == 0)
266 win_raise(&small_win);
267 else if (raise_counter % 731 == 0)
268 win_raise(&large_win);
270 win_compose(&root_win);
271 lcd_blitBitmap(root_win.bitmap);