4 * Copyright 2006 Develer S.r.l. (http://www.develer.com/)
5 * This file is part of DevLib - See README.devlib for information.
10 * \author Bernardo Innocenti <bernie@develer.com>
12 * \brief Windowing system test.
17 *#* Revision 1.1 2006/03/22 09:52:13 bernie
18 *#* Add demo application.
20 *#* Revision 1.1 2006/01/23 23:14:29 bernie
21 *#* Implement simple, but impressive windowing system.
25 #include <emul/emul.h>
26 #include <kern/proc.h>
27 #include <drv/timer.h>
28 #include <drv/buzzer.h>
29 #include <drv/lcd_gfx.h>
35 #include <icons/artwork.h>
36 #include <mware/menu.h>
37 #include <cfg/macros.h>
40 /* SETTINGS SUBMENU ***************************/
42 static struct MenuItem settings_items[] =
44 { (const_iptr_t)"settings_0", 0, (MenuHook)0, (iptr_t)0 },
45 { (const_iptr_t)"settings_1", 0, (MenuHook)0, (iptr_t)0 },
46 { (const_iptr_t)"settings_2", 0, (MenuHook)0, (iptr_t)0 },
47 { (const_iptr_t)"settings_3", 0, (MenuHook)0, (iptr_t)0 },
48 { (const_iptr_t)"settings_4", 0, (MenuHook)0, (iptr_t)0 },
49 { (const_iptr_t)"settings_5", MIF_TOGGLE, (MenuHook)0, (iptr_t)0 },
50 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
52 static struct Menu settings_menu = { settings_items, "Settings Menu", MF_STICKY, &lcd_bitmap, 0 };
54 /*** DISPLAY MENU ****************************/
56 static struct MenuItem display_items[] =
58 { (const_iptr_t)"display_0", 0, (MenuHook)0, (iptr_t)0 },
59 { (const_iptr_t)"display_1", 0, (MenuHook)0, (iptr_t)0 },
60 { (const_iptr_t)"display_2", 0, (MenuHook)0, (iptr_t)0 },
61 { (const_iptr_t)"display_3", 0, (MenuHook)0, (iptr_t)0 },
62 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
64 static struct Menu display_menu = { display_items, "Display Menu", MF_STICKY, &lcd_bitmap, 0 };
67 /*** SETUP MENU ******************************/
69 static struct MenuItem setup_items[] =
71 { (const_iptr_t)"Setup 0", 0, (MenuHook)NULL, (iptr_t)0 },
72 { (const_iptr_t)"Setup 1", 0, (MenuHook)NULL, (iptr_t)0 },
73 { (const_iptr_t)"Setup 2", 0, (MenuHook)NULL, (iptr_t)0 },
74 { (const_iptr_t)"Setup 3", 0, (MenuHook)NULL, (iptr_t)0 },
75 { (const_iptr_t)0, 0, NULL, NULL }
77 static struct Menu setup_menu = { setup_items, "Setup Menu", MF_STICKY, &lcd_bitmap, 0 };
80 /*** MAIN MENU *******************************/
82 static struct MenuItem main_items[] =
84 { (const_iptr_t)"Settings", 0, (MenuHook)menu_handle, (iptr_t)&settings_menu },
85 { (const_iptr_t)"Display", 0, (MenuHook)menu_handle, (iptr_t)&display_menu },
86 { (const_iptr_t)"Setup", 0, (MenuHook)menu_handle, (iptr_t)&setup_menu },
87 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
89 static struct Menu main_menu = { main_items, "Main Menu", MF_STICKY, &lcd_bitmap, 0 };
91 static void magic(struct Bitmap *bitmap, coord_t x, coord_t y)
93 static const coord_t coords[] = { 120, 34, 90, 90, 30, 90, 0, 34, 60, 0, 90, 90, 0, 34, 120, 34, 30, 90, 60, 0 };
96 gfx_moveTo(bitmap, coords[countof(coords)-2]/2 + x, coords[countof(coords)-1]/3 + y);
97 for (i = 0; i < countof(coords); i += 2)
98 gfx_lineTo(bitmap, coords[i]/2 + x, coords[i+1]/3 + y);
105 // win_compose(&root_win);
106 lcd_blit_bitmap(root_win.bitmap);
111 int main(int argc, char *argv[])
113 emul_init(&argc, argv);
120 gfx_bitmapClear(&lcd_bitmap);
121 extern const Font font_10x20;
122 extern const Font font_helvB10;
123 extern const Font font_courB08;
124 extern const Font font_courB14;
125 extern const Font font_mono17;
126 extern const Font font_luBS14;
127 extern const Font font_ncenB18;
128 gfx_setFont(&lcd_bitmap, &font_luBS14);
130 text_xprintf(&lcd_bitmap, 1, 0, STYLEF_BOLD | TEXT_FILL | TEXT_CENTER, "Hello, world!");
131 for (int i = 0; i < 1000; ++i)
133 lcd_blit_bitmap(&lcd_bitmap);
136 gfx_blitRaster(&lcd_bitmap, 0, 0, customer_pw_logo, 122, 32, 4);
137 lcd_blit_bitmap(&lcd_bitmap);
142 const coord_t small_left = 45, small_top = 30, small_width = 50, small_height = 30;
143 const coord_t large_left = -10, large_top = 10, large_width = 85, large_height = 41;
145 Window small_win, large_win;
146 Bitmap small_bm, large_bm;
147 uint8_t small_raster[RASTER_SIZE(small_width, small_height)];
148 uint8_t large_raster[RASTER_SIZE(large_width, large_height)];
150 win_create(&root_win, &lcd_bitmap);
152 gfx_bitmapInit(&large_bm, large_raster, large_width, large_height);
153 win_create(&large_win, &large_bm);
154 win_open(&large_win, &root_win);
155 win_move(&large_win, large_left, large_top);
157 gfx_bitmapInit(&small_bm, small_raster, small_width, small_height);
158 win_create(&small_win, &small_bm);
159 win_open(&small_win, &root_win);
160 win_move(&small_win, small_left, small_top);
163 coord_t x = 0, y = LCD_WIDTH / 2;
164 coord_t xdir = +1, ydir = -1;
165 coord_t xdir_large = +1;
166 coord_t ydir_small = +1;
167 int raise_counter = 0;
173 /* Background animation */
176 /* gfx_setClipRect(bm, 0, 0, bm->width, bm->height);
177 gfx_rectDraw(bm, 10, 10, bm->width-10, bm->height-10);
178 gfx_setClipRect(bm, 11, 11, bm->width-11, bm->height-11);
182 if (x >= bm->width) xdir = -1;
183 if (x <= -50) xdir = +1;
184 if (y >= bm->height) ydir = -1;
185 if (y <= -50) ydir = +1;
187 menu_handle(&main_menu);
189 /* Large window animation */
190 bm = large_win.bitmap;
192 for (i = 0; i < bm->height / 2; i += 2)
193 gfx_rectDraw(bm, 0 + i, 0 + i, bm->width - i, bm->height - i);
196 /* Small window animation */
197 bm = small_win.bitmap;
199 gfx_rectDraw(bm, 0, 0, bm->width, bm->height);
200 gfx_line(bm, 0, 0, bm->width, bm->height);
201 gfx_line(bm, bm->width, 0, 0, bm->height);
203 /* Move windows around */
204 win_move(&large_win, large_win.geom.xmin + xdir_large, large_top);
205 if (large_win.geom.xmin < -20) xdir_large = +1;
206 if (large_win.geom.xmin > RECT_WIDTH(&root_win.geom) - 5) xdir_large = -1;
208 win_move(&small_win, small_left, small_win.geom.ymin + ydir_small);
209 if (small_win.geom.ymin < -20) ydir_small = +1;
210 if (small_win.geom.ymin > RECT_HEIGHT(&root_win.geom) - 5) ydir_small = -1;
213 if (raise_counter % 997 == 0)
214 win_raise(&small_win);
215 else if (raise_counter % 731 == 0)
216 win_raise(&large_win);
218 win_compose(&root_win);
219 lcd_blit_bitmap(root_win.bitmap);