4 * This file is part of BeRTOS.
6 * Bertos is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20 * As a special exception, you may use this file as part of a free software
21 * library without restriction. Specifically, if other files instantiate
22 * templates or use macros or inline functions from this file, or you compile
23 * this file and link it with other files to produce an executable, this
24 * file does not by itself cause the resulting executable to be covered by
25 * the GNU General Public License. This exception does not however
26 * invalidate any other reasons why the executable file might be covered by
27 * the GNU General Public License.
29 * Copyright 2003, 2004, 2005 Develer S.r.l. (http://www.develer.com/)
30 * Copyright 1999 Bernie Innocenti <bernie@codewiz.org>
35 * \author Bernie Innocenti <bernie@codewiz.org>
36 * \author Stefano Fedrigo <aleph@develer.com>
38 * \brief Text graphic routines
46 #include <gfx/gfx_p.h> // FIXME: BM_DRAWPIXEL
48 #include <cfg/debug.h>
52 * ANSI escape sequences flag: true for ESC state on.
54 * \todo Move to Bitmap.flags.
56 static bool ansi_mode = false;
59 * Move (imaginary) cursor to coordinates specified.
61 void text_setCoord(struct Bitmap *bm, int x, int y)
69 * Move (imaginary) cursor to column and row specified.
70 * Next text write will start a that row and col.
72 void text_moveTo(struct Bitmap *bm, int row, int col)
75 ASSERT(col < bm->width / bm->font->width);
77 ASSERT(row < bm->height / bm->font->height);
79 text_setCoord(bm, col * bm->font->width, row * bm->font->height);
84 * Render char \a c on Bitmap \a bm.
86 static int text_putglyph(char c, struct Bitmap *bm)
88 const uint8_t * PROGMEM glyph; /* font is in progmem */
89 uint8_t glyph_width, glyph_height, glyph_height_bytes;
90 unsigned char index = (unsigned char)c;
92 /* Check for out of range char and replace with '?' or first char in font. */
93 if (UNLIKELY(!FONT_HAS_GLYPH(bm->font, index)))
95 kprintf("Illegal char '%c' (0x%02x)\n", index, index);
96 if (FONT_HAS_GLYPH(bm->font, '?'))
99 index = bm->font->first;
102 /* Make character relative to font start */
103 index -= bm->font->first;
105 glyph_height = bm->font->height;
106 // FIXME: for vertical fonts only
107 glyph_height_bytes = (glyph_height + 7) / 8;
109 if (bm->font->offset)
111 /* Proportional font */
112 glyph_width = bm->font->widths[index]; /* TODO: optimize away */
113 glyph = bm->font->glyph + bm->font->offset[index];
118 * Fixed-width font: compute the first column of pixels
119 * of the selected glyph using the character code to index
122 glyph_width = bm->font->width;
124 //For horizontal fonts
125 //glyph = bm->font->glyph + index * (((glyph_width + 7) / 8) * glyph_height);
126 glyph = bm->font->glyph + index * glyph_height_bytes * glyph_width;
129 /* Slow path for styled glyphs */
130 if (UNLIKELY(bm->styles))
132 uint8_t styles = bm->styles;
133 uint8_t prev_dots = 0, italic_prev_dots = 0;
135 uint8_t row, col, row_bit;
138 * To avoid repeating clipping and other expensive computations,
139 * we cluster calls to gfx_blitRaster() using a small buffer.
141 #define CONFIG_TEXT_RENDER_OPTIMIZE 1
142 #if CONFIG_TEXT_RENDER_OPTIMIZE
143 #define RENDER_BUF_WIDTH 12
144 #define RENDER_BUF_HEIGHT 8
145 uint8_t render_buf[RAST_SIZE(RENDER_BUF_WIDTH, RENDER_BUF_HEIGHT)];
146 uint8_t render_xpos = 0;
149 /* This style alone could be handled by the fast path too */
150 if (bm->styles & STYLEF_CONDENSED)
153 if (bm->styles & STYLEF_EXPANDED)
156 for (row = 0, row_bit = 0; row < glyph_height_bytes; ++row, row_bit += 8)
158 /* For each dot column in the glyph... */
159 for (col = 0; col < glyph_width; ++col)
161 uint8_t src_col = col;
163 /* Expanded style: advances only once every two columns. */
164 if (styles & STYLEF_EXPANDED)
167 /* Fetch a column of dots from glyph. */
168 dots = PGM_READ_CHAR(RAST_ADDR(glyph, src_col, row_bit, glyph_width));
170 /* Italic: get lower 4 dots from previous column */
171 if (styles & STYLEF_ITALIC)
173 uint8_t new_dots = dots;
174 dots = (dots & 0xF0) | italic_prev_dots;
175 italic_prev_dots = new_dots & 0x0F;
178 /* Bold: "or" pixels with the previous column */
179 if (styles & STYLEF_BOLD)
181 uint8_t new_dots = dots;
183 prev_dots = new_dots;
186 /* Underlined: turn on base pixel */
187 if ((styles & STYLEF_UNDERLINE)
188 && (row == glyph_height_bytes - 1))
189 dots |= (1 << (glyph_height - row_bit - 1));
191 /* Inverted: invert pixels */
192 if (styles & STYLEF_INVERT)
196 #if CONFIG_TEXT_RENDER_OPTIMIZE
197 render_buf[render_xpos++] = dots;
198 if (render_xpos == RENDER_BUF_WIDTH)
200 gfx_blitRaster(bm, bm->penX + col - render_xpos + 1, bm->penY + row_bit,
201 render_buf, render_xpos,
202 MIN((uint8_t)RENDER_BUF_HEIGHT, (uint8_t)(glyph_height - row_bit)),
207 gfx_blitRaster(bm, bm->penX + col, bm->penY + row_bit,
208 &dots, 1, MIN((uint8_t)8, glyph_height - row_bit), 1);
212 #if CONFIG_TEXT_RENDER_OPTIMIZE
213 /* Flush out rest of render buffer */
214 if (render_xpos != 0)
216 gfx_blitRaster(bm, bm->penX + col - render_xpos, bm->penY + row_bit,
217 render_buf, render_xpos,
218 MIN((uint8_t)RENDER_BUF_HEIGHT, (uint8_t)(glyph_height - row_bit)),
227 /* No style: fast vanilla copy of glyph to bitmap */
228 gfx_blitRaster(bm, bm->penX, bm->penY, glyph, glyph_width, glyph_height, glyph_width);
231 /* Update current pen position */
232 bm->penX += glyph_width;
239 * Render char \c c, with (currently) limited ANSI escapes
240 * emulation support and '\n' for newline.
242 int text_putchar(char c, struct Bitmap *bm)
244 /* Handle ANSI escape sequences */
245 if (UNLIKELY(ansi_mode))
249 case ANSI_ESC_CLEARSCREEN:
253 text_style(bm, 0, STYLEF_MASK);
256 kprintf("Unknown ANSI esc code: %x\n", c);)
260 else if (c == '\033') /* Enter ANSI ESC mode */
264 else if (c == '\n') /* Go one line down on a line-feed */
266 if (bm->penY + bm->font->height < bm->height)
268 bm->penY += bm->font->height;
274 text_putglyph(c, bm);
281 * Clear the screen and reset cursor position
283 void text_clear(struct Bitmap *bmp)
285 text_putchar('\x1b', bmp);
286 text_putchar('c', bmp);
290 void text_clearLine(struct Bitmap *bm, int line)
292 gfx_rectClear(bm, 0, line * bm->font->height, bm->width, (line + 1) * bm->font->height);
297 * Set/clear algorithmic font style bits.
299 * \param bm Pointer to Bitmap to affect.
300 * \param flags Style flags to set
301 * \param mask Mask of flags to modify
302 * \return Old style flags
305 * Turn on bold, leave other styles alone
306 * \code text_style(bm, STYLEF_BOLD, STYLEF_BOLD); \endcode
308 * Turn off bold and turn on italic, leave others as they are
309 * \code text_style(bm, STYLEF_ITALIC, STYLEF_BOLD | STYLEF_ITALIC); \endcode
311 * Query current style without chaning it
312 * \code style = text_style(bm, 0, 0); \endcode
314 * Reset all styles (plain text)
315 * \code text_style(bm, 0, STYLE_MASK); \endcode
317 uint8_t text_style(struct Bitmap *bm, uint8_t flags, uint8_t mask)
319 uint8_t old = bm->styles;
320 bm->styles = (bm->styles & ~mask) | flags;