4 * Copyright 2006 Develer S.r.l. (http://www.develer.com/)
5 * This file is part of DevLib - See README.devlib for information.
10 * \author Bernardo Innocenti <bernie@develer.com>
12 * \brief Windowing system test.
17 *#* Revision 1.8 2006/06/02 12:27:36 bernie
18 *#* Tweak apparence; enable assertions.
20 *#* Revision 1.7 2006/05/27 22:31:18 bernie
21 *#* Clean it up a bit more.
23 *#* Revision 1.6 2006/05/27 17:16:38 bernie
24 *#* Make demos a bit more interesting.
26 *#* Revision 1.5 2006/05/15 07:25:29 bernie
27 *#* Move menu to gui/.
29 *#* Revision 1.4 2006/04/27 05:43:07 bernie
30 *#* Fix naming conventions.
32 *#* Revision 1.3 2006/04/11 00:07:32 bernie
33 *#* Implemenent MF_SAVESEL flag.
35 *#* Revision 1.2 2006/03/27 04:49:50 bernie
36 *#* Add bouncing logo demo.
38 *#* Revision 1.1 2006/03/22 09:52:13 bernie
39 *#* Add demo application.
41 *#* Revision 1.1 2006/01/23 23:14:29 bernie
42 *#* Implement simple, but impressive windowing system.
46 #include <emul/emul.h>
47 #include <kern/proc.h>
48 #include <drv/timer.h>
49 #include <drv/buzzer.h>
50 #include <drv/lcd_gfx.h>
57 #include <icons/logo.h>
58 #include <cfg/macros.h>
61 * Draw a pentacle in the provided bitmap.
65 lcd_blitBitmap(&lcd_bitmap);
70 * Draw a pentacle in the provided bitmap.
72 static void magic(struct Bitmap *bitmap, coord_t x, coord_t y)
74 static const coord_t coords[] = { 120, 34, 90, 90, 30, 90, 0, 34, 60, 0, 90, 90, 0, 34, 120, 34, 30, 90, 60, 0 };
77 gfx_moveTo(bitmap, coords[countof(coords)-2]/2 + x, coords[countof(coords)-1]/3 + y);
78 for (i = 0; i < countof(coords); i += 2)
79 gfx_lineTo(bitmap, coords[i]/2 + x, coords[i+1]/3 + y);
82 void hello_world(Bitmap *bm)
84 const Font *old_font = bm->font;
89 extern const Font font_ncenB18;
90 gfx_setFont(bm, &font_ncenB18);
92 text_xprintf(bm, 1, 0, STYLEF_BOLD | TEXT_FILL | TEXT_CENTER,
98 /* Restore old font */
99 gfx_setFont(bm, old_font);
103 * Show the splash screen
105 void bouncing_logo(Bitmap *bm)
107 const long SPEED_SCALE = 1000;
108 const long GRAVITY_ACCEL = 10;
109 const long BOUNCE_ELASTICITY = 2;
110 long h = (long)(-project_grl_logo.height) * SPEED_SCALE;
113 /* Repeat until logo stands still on the bottom edge */
114 while (!((speed == 0) && (h == 0)))
119 /* Gravity acceleration */
120 speed += GRAVITY_ACCEL;
122 if (h > 0 && speed > 0)
125 speed = - (speed / BOUNCE_ELASTICITY);
129 /* Update graphics */
132 (bm->width - project_grl_logo.width) / 2,
141 void win_demo(Bitmap *bm)
143 const coord_t small_left = 45, small_top = 30, small_width = 50, small_height = 30;
144 const coord_t large_left = -10, large_top = 10, large_width = 85, large_height = 41;
146 Window root_win, small_win, large_win;
147 Bitmap small_bm, large_bm;
148 uint8_t small_raster[RASTER_SIZE(small_width, small_height)];
149 uint8_t large_raster[RASTER_SIZE(large_width, large_height)];
151 win_create(&root_win, bm);
153 gfx_bitmapInit(&large_bm, large_raster, large_width, large_height);
154 win_create(&large_win, &large_bm);
155 win_open(&large_win, &root_win);
156 win_move(&large_win, large_left, large_top);
158 gfx_bitmapInit(&small_bm, small_raster, small_width, small_height);
159 win_create(&small_win, &small_bm);
160 win_open(&small_win, &root_win);
161 win_move(&small_win, small_left, small_top);
164 coord_t x = 0, y = LCD_WIDTH / 2;
165 coord_t xdir = +1, ydir = -1;
166 coord_t xdir_large = +1;
167 coord_t ydir_small = +1;
168 int raise_counter = 0;
173 /* Background animation */
174 bm = root_win.bitmap;
176 // gfx_setClipRect(bm, 0, 0, bm->width, bm->height);
177 // gfx_rectDraw(bm, 10, 10, bm->width-10, bm->height-10);
178 // gfx_setClipRect(bm, 11, 11, bm->width-11, bm->height-11);
182 if (x >= bm->width) xdir = -1;
183 if (x <= -50) xdir = +1;
184 if (y >= bm->height) ydir = -1;
185 if (y <= -50) ydir = +1;
187 /* Large window animation */
188 bm = large_win.bitmap;
190 for (i = 0; i < bm->height / 2; i += 2)
191 gfx_rectDraw(bm, 0 + i, 0 + i, bm->width - i, bm->height - i);
194 /* Small window animation */
195 bm = small_win.bitmap;
197 gfx_rectDraw(bm, 0, 0, bm->width, bm->height);
198 gfx_line(bm, 0, 0, bm->width, bm->height);
199 gfx_line(bm, bm->width, 0, 0, bm->height);
201 /* Move windows around */
202 win_move(&large_win, large_win.geom.xmin + xdir_large, large_top);
203 if (large_win.geom.xmin < -20) xdir_large = +1;
204 if (large_win.geom.xmin > RECT_WIDTH(&root_win.geom) - 5) xdir_large = -1;
206 win_move(&small_win, small_left, small_win.geom.ymin + ydir_small);
207 if (small_win.geom.ymin < -20) ydir_small = +1;
208 if (small_win.geom.ymin > RECT_HEIGHT(&root_win.geom) - 5) ydir_small = -1;
211 if (raise_counter % 997 == 0)
212 win_raise(&small_win);
213 else if (raise_counter % 731 == 0)
214 win_raise(&large_win);
216 win_compose(&root_win);
218 /* Also does LCD refresh, etc. */
225 /* SETTINGS SUBMENU */
227 static struct MenuItem settings_items[] =
229 { (const_iptr_t)"System", 0, (MenuHook)0, (iptr_t)0 },
230 { (const_iptr_t)"Language", 0, (MenuHook)0, (iptr_t)0 },
231 { (const_iptr_t)"Networking", 0, (MenuHook)0, (iptr_t)0 },
232 { (const_iptr_t)"Date & Time",0, (MenuHook)0, (iptr_t)0 },
233 { (const_iptr_t)"Power Saving", MIF_TOGGLE, (MenuHook)0, (iptr_t)0 },
234 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
236 static struct Menu settings_menu = { settings_items, "Settings Menu", MF_STICKY | MF_SAVESEL, &lcd_bitmap, 0 };
241 static struct MenuItem mx_items[] =
243 { (const_iptr_t)"Mouse", MIF_CHECKIT | MIF_EXCLUDE_1 | MIF_EXCLUDE_2, (MenuHook)0, (iptr_t)0 },
244 { (const_iptr_t)"Keyboard", MIF_CHECKED | MIF_CHECKIT | MIF_EXCLUDE_0 | MIF_EXCLUDE_2, (MenuHook)0, (iptr_t)0 },
245 { (const_iptr_t)"Joystick", MIF_CHECKIT | MIF_EXCLUDE_0 | MIF_EXCLUDE_1, (MenuHook)0, (iptr_t)0 },
246 { (const_iptr_t)"Autosave", MIF_CHECKED | MIF_CHECKIT | MIF_TOGGLE, (MenuHook)0, (iptr_t)0 },
247 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
250 static struct Menu mx_menu = { mx_items, (const_iptr_t)0, MF_STICKY | MF_SAVESEL, &lcd_bitmap, 0 };
253 /* DISPLAY SUBMENU */
255 static struct MenuItem display_items[] =
257 { (const_iptr_t)"Background", 0, (MenuHook)0, (iptr_t)0 },
258 { (const_iptr_t)"Colors", 0, (MenuHook)0, (iptr_t)0 },
259 { (const_iptr_t)"Style", 0, (MenuHook)0, (iptr_t)0 },
260 { (const_iptr_t)"Icon Theme", 0, (MenuHook)0, (iptr_t)0 },
261 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
263 static struct Menu display_menu = { display_items, "Display Menu", MF_SAVESEL, &lcd_bitmap, 0 };
268 static struct MenuItem main_items[] =
270 { (const_iptr_t)"Win Fly", 0, (MenuHook)win_demo, (iptr_t)&lcd_bitmap },
271 { (const_iptr_t)"Bounce!", 0, (MenuHook)bouncing_logo,(iptr_t)&lcd_bitmap },
272 { (const_iptr_t)"Hello World", 0, (MenuHook)hello_world, (iptr_t)&lcd_bitmap },
273 { (const_iptr_t)"Menu MX", 0, (MenuHook)menu_handle, (iptr_t)&mx_menu },
274 { (const_iptr_t)"Display", 0, (MenuHook)menu_handle, (iptr_t)&display_menu },
275 { (const_iptr_t)"Settings", 0, (MenuHook)menu_handle, (iptr_t)&settings_menu },
276 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
278 static struct Menu main_menu = { main_items, "Main Menu", MF_STICKY, &lcd_bitmap, 0 };
281 int main(int argc, char *argv[])
283 emul_init(&argc, argv);
290 menu_handle(&main_menu);