4 * Copyright 2006 Develer S.r.l. (http://www.develer.com/)
5 * This file is part of DevLib - See README.devlib for information.
10 * \author Bernardo Innocenti <bernie@develer.com>
12 * \brief Windowing system test.
17 *#* Revision 1.7 2006/05/27 22:31:18 bernie
18 *#* Clean it up a bit more.
20 *#* Revision 1.6 2006/05/27 17:16:38 bernie
21 *#* Make demos a bit more interesting.
23 *#* Revision 1.5 2006/05/15 07:25:29 bernie
24 *#* Move menu to gui/.
26 *#* Revision 1.4 2006/04/27 05:43:07 bernie
27 *#* Fix naming conventions.
29 *#* Revision 1.3 2006/04/11 00:07:32 bernie
30 *#* Implemenent MF_SAVESEL flag.
32 *#* Revision 1.2 2006/03/27 04:49:50 bernie
33 *#* Add bouncing logo demo.
35 *#* Revision 1.1 2006/03/22 09:52:13 bernie
36 *#* Add demo application.
38 *#* Revision 1.1 2006/01/23 23:14:29 bernie
39 *#* Implement simple, but impressive windowing system.
43 #include <emul/emul.h>
44 #include <kern/proc.h>
45 #include <drv/timer.h>
46 #include <drv/buzzer.h>
47 #include <drv/lcd_gfx.h>
54 #include <icons/logo.h>
55 #include <cfg/macros.h>
58 * Draw a pentacle in the provided bitmap.
62 lcd_blitBitmap(&lcd_bitmap);
67 * Draw a pentacle in the provided bitmap.
69 static void magic(struct Bitmap *bitmap, coord_t x, coord_t y)
71 static const coord_t coords[] = { 120, 34, 90, 90, 30, 90, 0, 34, 60, 0, 90, 90, 0, 34, 120, 34, 30, 90, 60, 0 };
74 gfx_moveTo(bitmap, coords[countof(coords)-2]/2 + x, coords[countof(coords)-1]/3 + y);
75 for (i = 0; i < countof(coords); i += 2)
76 gfx_lineTo(bitmap, coords[i]/2 + x, coords[i+1]/3 + y);
79 void hello_world(Bitmap *bm)
81 const Font *old_font = bm->font;
86 extern const Font font_ncenB18;
87 gfx_setFont(bm, &font_ncenB18);
89 text_xprintf(bm, 1, 0, STYLEF_BOLD | TEXT_FILL | TEXT_CENTER,
95 /* Restore old font */
96 gfx_setFont(bm, old_font);
100 * Show the splash screen
102 void bouncing_logo(Bitmap *bm)
104 const long SPEED_SCALE = 1000;
105 const long GRAVITY_ACCEL = 10;
106 const long BOUNCE_ELASTICITY = 2;
107 long h = (long)(-project_grl_logo.height) * SPEED_SCALE;
110 /* Repeat until logo stands still on the bottom edge */
111 while (!((speed == 0) && (h == 0)))
116 /* Gravity acceleration */
117 speed += GRAVITY_ACCEL;
119 if (h > 0 && speed > 0)
122 speed = - (speed / BOUNCE_ELASTICITY);
126 /* Update graphics */
129 (bm->width - project_grl_logo.width) / 2,
138 void win_demo(Bitmap *bm)
140 const coord_t small_left = 45, small_top = 30, small_width = 50, small_height = 30;
141 const coord_t large_left = -10, large_top = 10, large_width = 85, large_height = 41;
143 Window root_win, small_win, large_win;
144 Bitmap small_bm, large_bm;
145 uint8_t small_raster[RASTER_SIZE(small_width, small_height)];
146 uint8_t large_raster[RASTER_SIZE(large_width, large_height)];
148 win_create(&root_win, bm);
150 gfx_bitmapInit(&large_bm, large_raster, large_width, large_height);
151 win_create(&large_win, &large_bm);
152 win_open(&large_win, &root_win);
153 win_move(&large_win, large_left, large_top);
155 gfx_bitmapInit(&small_bm, small_raster, small_width, small_height);
156 win_create(&small_win, &small_bm);
157 win_open(&small_win, &root_win);
158 win_move(&small_win, small_left, small_top);
161 coord_t x = 0, y = LCD_WIDTH / 2;
162 coord_t xdir = +1, ydir = -1;
163 coord_t xdir_large = +1;
164 coord_t ydir_small = +1;
165 int raise_counter = 0;
170 /* Background animation */
171 bm = root_win.bitmap;
173 // gfx_setClipRect(bm, 0, 0, bm->width, bm->height);
174 // gfx_rectDraw(bm, 10, 10, bm->width-10, bm->height-10);
175 // gfx_setClipRect(bm, 11, 11, bm->width-11, bm->height-11);
179 if (x >= bm->width) xdir = -1;
180 if (x <= -50) xdir = +1;
181 if (y >= bm->height) ydir = -1;
182 if (y <= -50) ydir = +1;
184 /* Large window animation */
185 bm = large_win.bitmap;
187 for (i = 0; i < bm->height / 2; i += 2)
188 gfx_rectDraw(bm, 0 + i, 0 + i, bm->width - i, bm->height - i);
191 /* Small window animation */
192 bm = small_win.bitmap;
194 gfx_rectDraw(bm, 0, 0, bm->width, bm->height);
195 gfx_line(bm, 0, 0, bm->width, bm->height);
196 gfx_line(bm, bm->width, 0, 0, bm->height);
198 /* Move windows around */
199 win_move(&large_win, large_win.geom.xmin + xdir_large, large_top);
200 if (large_win.geom.xmin < -20) xdir_large = +1;
201 if (large_win.geom.xmin > RECT_WIDTH(&root_win.geom) - 5) xdir_large = -1;
203 win_move(&small_win, small_left, small_win.geom.ymin + ydir_small);
204 if (small_win.geom.ymin < -20) ydir_small = +1;
205 if (small_win.geom.ymin > RECT_HEIGHT(&root_win.geom) - 5) ydir_small = -1;
208 if (raise_counter % 997 == 0)
209 win_raise(&small_win);
210 else if (raise_counter % 731 == 0)
211 win_raise(&large_win);
213 win_compose(&root_win);
215 /* Also does LCD refresh, etc. */
222 /* SETTINGS SUBMENU ***************************/
224 static struct MenuItem settings_items[] =
226 { (const_iptr_t)"System", 0, (MenuHook)0, (iptr_t)0 },
227 { (const_iptr_t)"Mouse", 0, (MenuHook)0, (iptr_t)0 },
228 { (const_iptr_t)"Keyboard", 0, (MenuHook)0, (iptr_t)0 },
229 { (const_iptr_t)"Networking", 0, (MenuHook)0, (iptr_t)0 },
230 { (const_iptr_t)"Date & Time",0, (MenuHook)0, (iptr_t)0 },
231 { (const_iptr_t)"Power Saving", MIF_TOGGLE, (MenuHook)0, (iptr_t)0 },
232 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
234 static struct Menu settings_menu = { settings_items, "Settings Menu", MF_STICKY | MF_SAVESEL, &lcd_bitmap, 0 };
236 /*** DISPLAY MENU ****************************/
238 static struct MenuItem display_items[] =
240 { (const_iptr_t)"Background", 0, (MenuHook)0, (iptr_t)0 },
241 { (const_iptr_t)"Colors", 0, (MenuHook)0, (iptr_t)0 },
242 { (const_iptr_t)"Style", 0, (MenuHook)0, (iptr_t)0 },
243 { (const_iptr_t)"Icon Theme", 0, (MenuHook)0, (iptr_t)0 },
244 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
246 static struct Menu display_menu = { display_items, "Display Menu", MF_SAVESEL, &lcd_bitmap, 0 };
249 /*** SETUP MENU ******************************/
251 static struct MenuItem setup_items[] =
253 { (const_iptr_t)"S\xC8tup 0", 0, (MenuHook)NULL, (iptr_t)0 },
254 { (const_iptr_t)"Set\xDAp 1", 0, (MenuHook)NULL, (iptr_t)0 },
255 { (const_iptr_t)0, 0, NULL, NULL }
257 static struct Menu setup_menu = { setup_items, "Setup Menu", MF_STICKY | MF_SAVESEL, &lcd_bitmap, 0 };
260 /*** MAIN MENU *******************************/
262 static struct MenuItem main_items[] =
264 { (const_iptr_t)"Win Fly", 0, (MenuHook)win_demo, (iptr_t)&lcd_bitmap },
265 { (const_iptr_t)"Bounce!", 0, (MenuHook)bouncing_logo,(iptr_t)&lcd_bitmap },
266 { (const_iptr_t)"Hello World", 0, (MenuHook)hello_world, (iptr_t)&lcd_bitmap },
267 { (const_iptr_t)"Settings", 0, (MenuHook)menu_handle, (iptr_t)&settings_menu },
268 { (const_iptr_t)"Display", 0, (MenuHook)menu_handle, (iptr_t)&display_menu },
269 { (const_iptr_t)"Setup", 0, (MenuHook)menu_handle, (iptr_t)&setup_menu },
270 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
272 static struct Menu main_menu = { main_items, "Main Menu", MF_STICKY, &lcd_bitmap, 0 };
275 int main(int argc, char *argv[])
277 emul_init(&argc, argv);
284 menu_handle(&main_menu);