4 * Copyright 2006 Develer S.r.l. (http://www.develer.com/)
5 * This file is part of DevLib - See README.devlib for information.
10 * \author Bernardo Innocenti <bernie@develer.com>
12 * \brief Windowing system test.
17 *#* Revision 1.6 2006/05/27 17:16:38 bernie
18 *#* Make demos a bit more interesting.
20 *#* Revision 1.5 2006/05/15 07:25:29 bernie
21 *#* Move menu to gui/.
23 *#* Revision 1.4 2006/04/27 05:43:07 bernie
24 *#* Fix naming conventions.
26 *#* Revision 1.3 2006/04/11 00:07:32 bernie
27 *#* Implemenent MF_SAVESEL flag.
29 *#* Revision 1.2 2006/03/27 04:49:50 bernie
30 *#* Add bouncing logo demo.
32 *#* Revision 1.1 2006/03/22 09:52:13 bernie
33 *#* Add demo application.
35 *#* Revision 1.1 2006/01/23 23:14:29 bernie
36 *#* Implement simple, but impressive windowing system.
40 #include <emul/emul.h>
41 #include <kern/proc.h>
42 #include <drv/timer.h>
43 #include <drv/buzzer.h>
44 #include <drv/lcd_gfx.h>
51 #include <icons/logo.h>
52 #include <cfg/macros.h>
54 static void magic(struct Bitmap *bitmap, coord_t x, coord_t y)
56 static const coord_t coords[] = { 120, 34, 90, 90, 30, 90, 0, 34, 60, 0, 90, 90, 0, 34, 120, 34, 30, 90, 60, 0 };
59 gfx_moveTo(bitmap, coords[countof(coords)-2]/2 + x, coords[countof(coords)-1]/3 + y);
60 for (i = 0; i < countof(coords); i += 2)
61 gfx_lineTo(bitmap, coords[i]/2 + x, coords[i+1]/3 + y);
68 // win_compose(&root_win);
69 lcd_blitBitmap(&lcd_bitmap);
74 void hello_world(Bitmap *bm)
76 const Font *old_font = bm->font;
81 extern const Font font_ncenB18;
82 gfx_setFont(bm, &font_ncenB18);
84 text_xprintf(bm, 1, 0, STYLEF_BOLD | TEXT_FILL | TEXT_CENTER,
87 for (int i = 0; i < 1000; ++i)
93 /* Restore old font */
94 gfx_setFont(bm, old_font);
98 * Show the splash screen
100 void bouncing_logo(Bitmap *bm)
102 const long SPEED_SCALE = 1000;
103 const long GRAVITY_ACCEL = 10;
104 const long BOUNCE_ELASTICITY = 2;
105 long h = (long)(-project_grl_logo.height) * SPEED_SCALE;
108 /* Repeat until logo stands still on the bottom edge */
109 while (!((speed == 0) && (h == 0)))
114 /* Gravity acceleration */
115 speed += GRAVITY_ACCEL;
117 if (h > 0 && speed > 0)
120 speed = - (speed / BOUNCE_ELASTICITY);
124 /* Update graphics */
127 (bm->width - project_grl_logo.width) / 2,
136 void win_demo(Bitmap *bm)
138 const coord_t small_left = 45, small_top = 30, small_width = 50, small_height = 30;
139 const coord_t large_left = -10, large_top = 10, large_width = 85, large_height = 41;
141 Window small_win, large_win;
142 Bitmap small_bm, large_bm;
143 uint8_t small_raster[RASTER_SIZE(small_width, small_height)];
144 uint8_t large_raster[RASTER_SIZE(large_width, large_height)];
146 win_create(&root_win, bm);
148 gfx_bitmapInit(&large_bm, large_raster, large_width, large_height);
149 win_create(&large_win, &large_bm);
150 win_open(&large_win, &root_win);
151 win_move(&large_win, large_left, large_top);
153 gfx_bitmapInit(&small_bm, small_raster, small_width, small_height);
154 win_create(&small_win, &small_bm);
155 win_open(&small_win, &root_win);
156 win_move(&small_win, small_left, small_top);
159 coord_t x = 0, y = LCD_WIDTH / 2;
160 coord_t xdir = +1, ydir = -1;
161 coord_t xdir_large = +1;
162 coord_t ydir_small = +1;
163 int raise_counter = 0;
171 /* Background animation */
173 /* gfx_setClipRect(bm, 0, 0, bm->width, bm->height);
174 gfx_rectDraw(bm, 10, 10, bm->width-10, bm->height-10);
175 gfx_setClipRect(bm, 11, 11, bm->width-11, bm->height-11);
179 if (x >= bm->width) xdir = -1;
180 if (x <= -50) xdir = +1;
181 if (y >= bm->height) ydir = -1;
182 if (y <= -50) ydir = +1;
184 /* Large window animation */
185 bm = large_win.bitmap;
187 for (i = 0; i < bm->height / 2; i += 2)
188 gfx_rectDraw(bm, 0 + i, 0 + i, bm->width - i, bm->height - i);
191 /* Small window animation */
192 bm = small_win.bitmap;
194 gfx_rectDraw(bm, 0, 0, bm->width, bm->height);
195 gfx_line(bm, 0, 0, bm->width, bm->height);
196 gfx_line(bm, bm->width, 0, 0, bm->height);
198 /* Move windows around */
199 win_move(&large_win, large_win.geom.xmin + xdir_large, large_top);
200 if (large_win.geom.xmin < -20) xdir_large = +1;
201 if (large_win.geom.xmin > RECT_WIDTH(&root_win.geom) - 5) xdir_large = -1;
203 win_move(&small_win, small_left, small_win.geom.ymin + ydir_small);
204 if (small_win.geom.ymin < -20) ydir_small = +1;
205 if (small_win.geom.ymin > RECT_HEIGHT(&root_win.geom) - 5) ydir_small = -1;
208 if (raise_counter % 997 == 0)
209 win_raise(&small_win);
210 else if (raise_counter % 731 == 0)
211 win_raise(&large_win);
213 win_compose(&root_win);
214 lcd_blitBitmap(root_win.bitmap);
221 /* SETTINGS SUBMENU ***************************/
223 static struct MenuItem settings_items[] =
225 { (const_iptr_t)"System", 0, (MenuHook)0, (iptr_t)0 },
226 { (const_iptr_t)"Mouse", 0, (MenuHook)0, (iptr_t)0 },
227 { (const_iptr_t)"Keyboard", 0, (MenuHook)0, (iptr_t)0 },
228 { (const_iptr_t)"Networking", 0, (MenuHook)0, (iptr_t)0 },
229 { (const_iptr_t)"Date & Time",0, (MenuHook)0, (iptr_t)0 },
230 { (const_iptr_t)"Power Saving", MIF_TOGGLE, (MenuHook)0, (iptr_t)0 },
231 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
233 static struct Menu settings_menu = { settings_items, "Settings Menu", MF_STICKY | MF_SAVESEL, &lcd_bitmap, 0 };
235 /*** DISPLAY MENU ****************************/
237 static struct MenuItem display_items[] =
239 { (const_iptr_t)"Background", 0, (MenuHook)0, (iptr_t)0 },
240 { (const_iptr_t)"Colors", 0, (MenuHook)0, (iptr_t)0 },
241 { (const_iptr_t)"Style", 0, (MenuHook)0, (iptr_t)0 },
242 { (const_iptr_t)"Icon Theme", 0, (MenuHook)0, (iptr_t)0 },
243 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
245 static struct Menu display_menu = { display_items, "Display Menu", MF_SAVESEL, &lcd_bitmap, 0 };
248 /*** SETUP MENU ******************************/
250 static struct MenuItem setup_items[] =
252 { (const_iptr_t)"S\xC8tup 0", 0, (MenuHook)NULL, (iptr_t)0 },
253 { (const_iptr_t)"Set\xDAp 1", 0, (MenuHook)NULL, (iptr_t)0 },
254 { (const_iptr_t)0, 0, NULL, NULL }
256 static struct Menu setup_menu = { setup_items, "Setup Menu", MF_STICKY | MF_SAVESEL, &lcd_bitmap, 0 };
259 /*** MAIN MENU *******************************/
261 static struct MenuItem main_items[] =
263 { (const_iptr_t)"Flying Win", 0, (MenuHook)win_demo, (iptr_t)&lcd_bitmap },
264 { (const_iptr_t)"Settings", 0, (MenuHook)menu_handle, (iptr_t)&settings_menu },
265 { (const_iptr_t)"Display", 0, (MenuHook)menu_handle, (iptr_t)&display_menu },
266 { (const_iptr_t)"Setup", 0, (MenuHook)menu_handle, (iptr_t)&setup_menu },
267 { (const_iptr_t)0, 0, NULL, (iptr_t)0 }
269 static struct Menu main_menu = { main_items, "Main Menu", MF_STICKY, &lcd_bitmap, 0 };
272 int main(int argc, char *argv[])
274 emul_init(&argc, argv);
281 hello_world(&lcd_bitmap);
282 bouncing_logo(&lcd_bitmap);
283 menu_handle(&main_menu);