* the GNU General Public License.
*
* Copyright 2004 Develer S.r.l. (http://www.develer.com/)
- * Copyright 1999,2000,2001 Bernardo Innocenti <bernie@develer.com>
+ * Copyright 1999,2000,2001 Bernie Innocenti <bernie@codewiz.org>
*
* -->
*
* \brief Heap subsystem (public interface).
*
- * \version $Id$
- *
- * \author Bernardo Innocenti <bernie@develer.com>
- *
* \todo Heap memory could be defined as an array of MemChunk, and used
* in this form also within the implementation. This would probably remove
* memory alignment problems, and also some aliasing issues.
*
+ * \version $Id$
+ *
+ * \author Bernie Innocenti <bernie@codewiz.org>
+ *
*/
#ifndef MWARE_HEAP_H
#define MWARE_HEAP_H
-#include <appconfig.h>
-
+#include "cfg/cfg_heap.h"
#include <cfg/compiler.h>
struct _MemChunk;