/*#*
*#* $Log$
+ *#* Revision 1.9 2006/07/19 12:56:25 bernie
+ *#* Convert to new Doxygen style.
+ *#*
+ *#* Revision 1.8 2006/05/28 12:17:57 bernie
+ *#* Drop almost all the Qt3 cruft.
+ *#*
+ *#* Revision 1.7 2006/04/27 05:43:08 bernie
+ *#* Fix naming conventions.
+ *#*
*#* Revision 1.6 2006/02/20 02:00:40 bernie
*#* Port to Qt 4.1.
*#*
*#*
*#* Revision 1.1 2006/01/16 03:51:35 bernie
*#* Add LCD Qt emulator.
- *#*
*#*/
#include "lcd_gfx_qt.h"
#include <cfg/debug.h>
#include <gfx/gfx.h> // CONFIG_BITMAP_FMT
-#if _QT < 4
- #include <qpainter.h>
- #include <qimage.h>
- #include <qsizepolicy.h>
- #include <qsize.h>
-#else
- #include <QtGui/QPainter>
- #include <QtGui/QImage>
- #include <QtGui/QSizePolicy>
- #include <QtCore/QSize>
-#endif
+#include <QtGui/QPainter>
+#include <QtGui/QImage>
+#include <QtGui/QSizePolicy>
+#include <QtCore/QSize>
// Display colors
#define LCD_FG_COLOR 0x0, 0x0, 0x0
uint8_t v = 0;
for (int xbit = 0; xbit < 8; ++xbit)
v |= (new_raster[(xbyte * 8 + xbit) + (y / 8) * WIDTH] & (1 << (y%8)) )
- ? (1 << (7 - xbit)) : 0;
+ ? 0 : (1 << (7 - xbit));
raster[y * ((WIDTH + 7) / 8) + xbyte] = v;
}
#include <gfx/gfx.h>
#include <cfg/debug.h>
-/*!
+DECLARE_WALL(wall_before_raster, WALL_SIZE)
+/**
* Raster buffer to draw into.
*
* Bits in the bitmap bytes have vertical orientation,
* as required by the LCD driver.
*/
-DECLARE_WALL(wall_before_raster, WALL_SIZE)
static uint8_t lcd_raster[RASTER_SIZE(EmulLCD::WIDTH, EmulLCD::HEIGHT)];
DECLARE_WALL(wall_after_raster, WALL_SIZE)
-/*! Default LCD bitmap */
+/** Default LCD bitmap */
struct Bitmap lcd_bitmap;
/*extern "C"*/ void lcd_init(void)
gfx_bitmapClear(&lcd_bitmap);
}
-/*extern "C"*/ void lcd_blit_bitmap(Bitmap *bm)
+/*extern "C"*/ void lcd_blitBitmap(Bitmap *bm)
{
//FIXME CHECK_WALL(wall_before_raster);
//FIXME CHECK_WALL(wall_after_raster);