-positive sides: it shows social behavior and encourages
-kids to find technical solutions to transfer activities
-directly (their old version of Sugar does not allow direct
-sharing from the journal).
+positive sides: it shows social behavior and encourages kids to find technical
+solutions to transfer activities directly (their old version of Sugar does not
+allow direct sharing from the journal).
+
+So, what we going to do about it? Do we lock the system down so kids could
+only install signed applications? So much for the "child ownership" principle.
+
+Do we develop a couple boring educational games, in the hope they will keep
+our kids from playing the "//#1 game of all time//"? I'm sure it will work :-)
+
+Or we could admit defeat and give them the [[http://en.wikipedia.org/wiki/Doom_WAD|level editor]]
+too, channeling some of this passion towards learning advanced concepts of 3D graphics
+and game deisgn. Over 13,000 maps were created for Doom by young artits of any age and
+nationality. Later games from ID Software came with a [[http://en.wikipedia.org/wiki/QuakeC | programming language]]
+which enabled users to create entire new games from the same engine.
+
+=== Those inappropriate cartoons ===
+
+{{http://www.shoemoney.com/wp-content/uploads/2009/12/blame-canada.jpg|class=thumbright|Still from South Park}}
+