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Add first md2 skel.
[bertos.git]
/
drv
/
lcd_gfx_qt.cpp
diff --git
a/drv/lcd_gfx_qt.cpp
b/drv/lcd_gfx_qt.cpp
index 8f3981e43face603578ff3f1db8e275e6da2d628..48456fce9afa2d219e91460926ef4d7daa123ab2 100755
(executable)
--- a/
drv/lcd_gfx_qt.cpp
+++ b/
drv/lcd_gfx_qt.cpp
@@
-14,6
+14,12
@@
/*#*
*#* $Log$
/*#*
*#* $Log$
+ *#* Revision 1.9 2006/07/19 12:56:25 bernie
+ *#* Convert to new Doxygen style.
+ *#*
+ *#* Revision 1.8 2006/05/28 12:17:57 bernie
+ *#* Drop almost all the Qt3 cruft.
+ *#*
*#* Revision 1.7 2006/04/27 05:43:08 bernie
*#* Fix naming conventions.
*#*
*#* Revision 1.7 2006/04/27 05:43:08 bernie
*#* Fix naming conventions.
*#*
@@
-34,7
+40,6
@@
*#*
*#* Revision 1.1 2006/01/16 03:51:35 bernie
*#* Add LCD Qt emulator.
*#*
*#* Revision 1.1 2006/01/16 03:51:35 bernie
*#* Add LCD Qt emulator.
- *#*
*#*/
#include "lcd_gfx_qt.h"
*#*/
#include "lcd_gfx_qt.h"
@@
-42,17
+47,10
@@
#include <cfg/debug.h>
#include <gfx/gfx.h> // CONFIG_BITMAP_FMT
#include <cfg/debug.h>
#include <gfx/gfx.h> // CONFIG_BITMAP_FMT
-#if _QT < 4
- #include <qpainter.h>
- #include <qimage.h>
- #include <qsizepolicy.h>
- #include <qsize.h>
-#else
- #include <QtGui/QPainter>
- #include <QtGui/QImage>
- #include <QtGui/QSizePolicy>
- #include <QtCore/QSize>
-#endif
+#include <QtGui/QPainter>
+#include <QtGui/QImage>
+#include <QtGui/QSizePolicy>
+#include <QtCore/QSize>
// Display colors
#define LCD_FG_COLOR 0x0, 0x0, 0x0
// Display colors
#define LCD_FG_COLOR 0x0, 0x0, 0x0
@@
-121,7
+119,7
@@
void EmulLCD::writeRaster(uint8_t *new_raster)
uint8_t v = 0;
for (int xbit = 0; xbit < 8; ++xbit)
v |= (new_raster[(xbyte * 8 + xbit) + (y / 8) * WIDTH] & (1 << (y%8)) )
uint8_t v = 0;
for (int xbit = 0; xbit < 8; ++xbit)
v |= (new_raster[(xbyte * 8 + xbit) + (y / 8) * WIDTH] & (1 << (y%8)) )
- ?
(1 << (7 - xbit)) : 0
;
+ ?
0 : (1 << (7 - xbit))
;
raster[y * ((WIDTH + 7) / 8) + xbyte] = v;
}
raster[y * ((WIDTH + 7) / 8) + xbyte] = v;
}
@@
-139,17
+137,17
@@
void EmulLCD::writeRaster(uint8_t *new_raster)
#include <gfx/gfx.h>
#include <cfg/debug.h>
#include <gfx/gfx.h>
#include <cfg/debug.h>
-/*!
+DECLARE_WALL(wall_before_raster, WALL_SIZE)
+/**
* Raster buffer to draw into.
*
* Bits in the bitmap bytes have vertical orientation,
* as required by the LCD driver.
*/
* Raster buffer to draw into.
*
* Bits in the bitmap bytes have vertical orientation,
* as required by the LCD driver.
*/
-DECLARE_WALL(wall_before_raster, WALL_SIZE)
static uint8_t lcd_raster[RASTER_SIZE(EmulLCD::WIDTH, EmulLCD::HEIGHT)];
DECLARE_WALL(wall_after_raster, WALL_SIZE)
static uint8_t lcd_raster[RASTER_SIZE(EmulLCD::WIDTH, EmulLCD::HEIGHT)];
DECLARE_WALL(wall_after_raster, WALL_SIZE)
-/*
!
Default LCD bitmap */
+/*
*
Default LCD bitmap */
struct Bitmap lcd_bitmap;
/*extern "C"*/ void lcd_init(void)
struct Bitmap lcd_bitmap;
/*extern "C"*/ void lcd_init(void)