+void gfx_blitRaster(Bitmap *dst, coord_t dxmin, coord_t dymin, const uint8_t *raster, coord_t w, coord_t h)
+{
+ coord_t dxmax, dymax;
+ coord_t sxmin = 0, symin = 0;
+ coord_t dx, dy, sx, sy;
+
+ /*
+ * Clip coordinates inside dst->cr.
+ */
+ if (dx < dst->cr.xmin)
+ {
+ sxmin += dst->cr.xmin - dxmin;
+ dxmin = dst->cr.xmin;
+ }
+ if (dy < dst->cr.ymin)
+ {
+ symin += dst->cr.ymin - dymin;
+ dymin = dst->cr.ymin;
+ }
+ dxmax = MIN(dxmin + w, dst->cr.xmax);
+ dymax = MIN(dymin + h, dst->cr.ymax);
+
+ /* TODO: make it not as dog slow as this */
+ for (dx = dxmin, sx = sxmin; dx < dxmax; ++dx, ++sx)
+ for (dy = dymin, sy = symin; dy < dymax; ++dy, ++sy)
+ BM_DRAWPIXEL(dst, dx, dy,
+ (raster[sy * ((w + 7) / 8) + sx / 8] & (1 << (7 - sx % 8))) ? 1 : 0
+ );
+}
+
+