+void gfx_blitRaster(Bitmap *dst, coord_t dxmin, coord_t dymin, const uint8_t *raster, coord_t w, coord_t h, coord_t stride)
+{
+ coord_t dxmax, dymax;
+ coord_t sxmin = 0, symin = 0;
+ coord_t dx, dy, sx, sy;
+
+ /*
+ * Clip coordinates inside dst->cr.
+ */
+ if (dxmin < dst->cr.xmin)
+ {
+ sxmin += dst->cr.xmin - dxmin;
+ dxmin = dst->cr.xmin;
+ }
+ if (dymin < dst->cr.ymin)
+ {
+ symin += dst->cr.ymin - dymin;
+ dymin = dst->cr.ymin;
+ }
+ dxmax = MIN(dxmin + w, dst->cr.xmax);
+ dymax = MIN(dymin + h, dst->cr.ymax);
+
+ /* TODO: make it not as dog slow as this */
+ for (dx = dxmin, sx = sxmin; dx < dxmax; ++dx, ++sx)
+ for (dy = dymin, sy = symin; dy < dymax; ++dy, ++sy)
+ BM_DRAWPIXEL(dst, dx, dy, RAST_READPIXEL(raster, sx, sy, stride));
+}
+
+