* the GNU General Public License.
*
* Copyright 2006 Develer S.r.l. (http://www.develer.com/)
- * This file is part of DevLib - See README.devlib for information.
+ *
* -->
*
- * \version $Id$
+ * \version $Id: demo.c 18242 2007-10-08 17:35:23Z marco $
*
- * \author Bernardo Innocenti <bernie@develer.com>
+ * \author Bernie Innocenti <bernie@codewiz.org>
*
* \brief Windowing system test.
*/
-/*#*
- *#* $Log$
- *#* Revision 1.10 2007/09/29 16:30:37 bernie
- *#* RASTER_SIZE(): Remove obsolete macro.
- *#*
- *#* Revision 1.9 2006/09/20 14:29:34 marco
- *#* Add proc demo (not yet working).
- *#*
- *#* Revision 1.8 2006/06/02 12:27:36 bernie
- *#* Tweak apparence; enable assertions.
- *#*
- *#* Revision 1.7 2006/05/27 22:31:18 bernie
- *#* Clean it up a bit more.
- *#*
- *#* Revision 1.6 2006/05/27 17:16:38 bernie
- *#* Make demos a bit more interesting.
- *#*
- *#* Revision 1.5 2006/05/15 07:25:29 bernie
- *#* Move menu to gui/.
- *#*
- *#* Revision 1.4 2006/04/27 05:43:07 bernie
- *#* Fix naming conventions.
- *#*
- *#* Revision 1.3 2006/04/11 00:07:32 bernie
- *#* Implemenent MF_SAVESEL flag.
- *#*
- *#* Revision 1.2 2006/03/27 04:49:50 bernie
- *#* Add bouncing logo demo.
- *#*
- *#* Revision 1.1 2006/03/22 09:52:13 bernie
- *#* Add demo application.
- *#*
- *#* Revision 1.1 2006/01/23 23:14:29 bernie
- *#* Implement simple, but impressive windowing system.
- *#*
- *#*/
+#include <cfg/macros.h>
#include <emul/emul.h>
+
#include <kern/proc.h>
+#include <kern/msg.h>
+
#include <drv/timer.h>
#include <drv/buzzer.h>
#include <drv/lcd_gfx.h>
#include <drv/kbd.h>
+
#include <gfx/gfx.h>
#include <gfx/win.h>
#include <gfx/text.h>
#include <gfx/font.h>
+
#include <gui/menu.h>
#include <icons/logo.h>
-#include <cfg/macros.h>
/**
* Draw a pentacle in the provided bitmap.
const long SPEED_SCALE = 1000;
const long GRAVITY_ACCEL = 10;
const long BOUNCE_ELASTICITY = 2;
- long h = (long)(-project_grl_logo.height) * SPEED_SCALE;
+ long h = (long)(-bertos_logo.height) * SPEED_SCALE;
long speed = 1000;
/* Repeat until logo stands still on the bottom edge */
/* Update graphics */
gfx_bitmapClear(bm);
gfx_blitImage(bm,
- (bm->width - project_grl_logo.width) / 2,
+ (bm->width - bertos_logo.width) / 2,
h / SPEED_SCALE,
- &project_grl_logo);
+ &bertos_logo);
lcd_blitBitmap(bm);
timer_delay(10);