The sound track is [[http://lite.modarchive.org/index.php?request=view_by_moduleid&query=59288 | UranChrome]],
an old-skool Amiga SoundTracker module composed by TorbJ0rn in 1989.
+=== Downloads ===
+
If your browser sucks at HTML5, you can directly download the video files, available in several formats:
|| **Filename** || **Resolution**|| **Birate** ||**Video**||**Audio**||**Size**||
|| [[pictures/julia4D/julia4D.avi | julia4D .avi]] || 1280x720 || 6000Kbit/s || H.264 || - || 60MB ||
|| [[pictures/julia4D/julia4D-640x360.avi | julia4D-640x360.avi]] || 640x360 || 1200kbit/s || H.264 || - || 12MB ||
+=== Rendering notes ===
+
+It took about 2 weeks of computation on a dual-core machine to render the 2048 high resolution frames contained in 82 seconds of video.
+My previous renderings at lower resolution and lower iteration count were much faster.
+
+A The high iteration count actually makes the fractal surface a little too polverized to appreciate. Adding transparency
+and gradients is another bad idea as it complicates things even more. If I find the time and motivation to re-render the
+animation, I'll look for better balance.
+
+In case someone wants to experiment, these are the [[pictures/julia4D/julia4D.pov | scene source]]
+and [[pictures/julia4D/julia4D.ini | ini file]] I used.
+
=== Video encoding notes ===
The files were encoded from a sequence of PNG frames generated by POV-Ray,