/*#*
*#* $Log$
+ *#* Revision 1.3 2006/01/17 23:00:26 bernie
+ *#* Don't use hardcoded coordinates.
+ *#*
+ *#* Revision 1.2 2006/01/17 02:31:57 bernie
+ *#* Test gfx with the usual pentagons.
+ *#*
*#* Revision 1.1 2006/01/16 03:51:35 bernie
*#* Add LCD Qt emulator.
*#*
#include <emul/emul.h>
#include <drv/lcd_gfx.h>
+#include <gfx/gfx.h>
+
+static void magic(struct Bitmap *bitmap, coord_t x, coord_t y)
+{
+ static const coord_t coords[] = { 120, 34, 90, 90, 30, 90, 0, 34, 60, 0, 90, 90, 0, 34, 120, 34, 30, 90, 60, 0 };
+ unsigned int i;
+
+ gfx_moveTo(bitmap, coords[countof(coords)-2]/2 + x, coords[countof(coords)-1]/3 + y);
+ for (i = 0; i < countof(coords); i += 2)
+ gfx_lineTo(bitmap, coords[i]/2 + x, coords[i+1]/3 + y);
+}
int main(int argc, char *argv[])
{
emul_init(&argc, argv);
lcd_init();
+ coord_t x = 0, y = LCD_WIDTH / 2;
+ coord_t xdir = +1, ydir = -1;
+ Bitmap *bm = &lcd_bitmap;
+
for(;;)
+ {
+ gfx_bitmapClear(bm);
+ gfx_setClipRect(bm, 0, 0, bm->width, bm->height);
+ gfx_rectDraw(bm, 10, 10, bm->width-10, bm->height-10);
+ gfx_setClipRect(bm, 11, 11, bm->width-11, bm->height-11);
+ magic(bm, x, y);
+
+ x += xdir;
+ y += ydir;
+ if (x >= bm->width) xdir = -1;
+ if (x <= -50) xdir = +1;
+ if (y >= bm->height) ydir = -1;
+ if (y <= -50) ydir = +1;
+
+ lcd_blit_bitmap(bm);
emul_idle();
+ usleep(10000);
+ }
emul_cleanup();
return 0;