-/*!
+/**
* \file
* <!--
+ * This file is part of BeRTOS.
+ *
+ * Bertos is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * As a special exception, you may use this file as part of a free software
+ * library without restriction. Specifically, if other files instantiate
+ * templates or use macros or inline functions from this file, or you compile
+ * this file and link it with other files to produce an executable, this
+ * file does not by itself cause the resulting executable to be covered by
+ * the GNU General Public License. This exception does not however
+ * invalidate any other reasons why the executable file might be covered by
+ * the GNU General Public License.
+ *
* Copyright 2005 Develer S.r.l. (http://www.develer.com/)
- * This file is part of DevLib - See README.devlib for information.
+ *
* -->
*
* \brief Generic text LCD driver (impl.).
/*#*
*#* $Log$
+ *#* Revision 1.4 2006/09/20 20:02:43 marco
+ *#* Replaced ISLISTEMPTY with LIST_EMPTY
+ *#*
+ *#* Revision 1.3 2006/07/19 12:56:25 bernie
+ *#* Convert to new Doxygen style.
+ *#*
+ *#* Revision 1.2 2006/02/24 00:27:14 bernie
+ *#* Use new naming convention for list macros.
+ *#*
*#* Revision 1.1 2005/11/04 18:00:42 bernie
*#* Import into DevLib.
*#*
#include "lcd_hd44.h"
#include <drv/timer.h> // timer_delay()
#include <mware/formatwr.h> // _formatted_write()
+#include <mware/list.h> // LIST_EMPTY()
#include <cfg/macros.h> // BV()
#include <cfg/debug.h>
#include <string.h> // strlen()
-/*! Maximum number of layers. */
+/** Maximum number of layers. */
#define LCD_LAYERS 6
#if CONFIG_KERNEL
- /*! Semaphore to arbitrate access to the display. */
+ /** Semaphore to arbitrate access to the display. */
static struct Semaphore lcd_semaphore;
#define LOCK_LCD sem_obtain(&lcd_semaphore)
#define UNLOCK_LCD sem_release(&lcd_semaphore)
static LIST_TYPE(Layer) lcd_Layers;
static LIST_TYPE(Layer) lcd_FreeLayers;
-/*!
+/**
* Current cursor status.
*
* One of LCD_CMD_CURSOR_OFF, LCD_CMD_CURSOR_BLOCK or LCD_CMD_CURSOR_LINE.
*/
static uint8_t lcd_CursorStatus;
-/*! Current cursor position, encoded as a Cursor position and status. */
+/** Current cursor position, encoded as a Cursor position and status. */
static lcdpos_t lcd_CursorAddr;
#endif /* CONFIG_KERNEL */
-/*!
+/**
* Write one character to the display at the current
* cursor prosition, then move the cursor right. The
* cursor is wrapped to the next line when it moves
}
-/*!
- * Internal function to move a layer betweet two positions.
+/**
+ * Internal function to move a layer between two positions.
*
* \note The layer must be *already* enqueued in some list.
* \note The display must be already locked!
* Search for the first layer whose priority
* is less or equal to the layer we are adding.
*/
- FOREACHNODE(l2, &lcd_Layers)
+ FOREACH_NODE(l2, &lcd_Layers)
if (l2->pri <= pri)
break;
/* Enqueue layer */
- INSERTBEFORE(layer, l2);
+ INSERT_BEFORE(layer, l2);
}
Layer *lcd_newLayer(char pri)
LOCK_LCD;
- if (ISLISTEMPTY(&lcd_FreeLayers))
+ if (LIST_EMPTY(&lcd_FreeLayers))
{
UNLOCK_LCD;
//ASSERT(false);
return layer;
}
-/*!
+/**
* Redraw the display (internal).
*
* \note The display must be already locked.
for (addr = 0; addr < LCD_ROWS * LCD_COLS; ++addr)
{
- FOREACHNODE(l, &lcd_Layers)
+ FOREACH_NODE(l, &lcd_Layers)
{
//kprintf("%d %x %p\n", addr, l->buf[0], l);
if (l->pri == LAYER_HIDDEN)
}
}
-/*!
+/**
* Rearrange layer depth and refresh display accordingly.
*
* \note Setting a priority of LAYER_HIDDEN makes the layer invisible.