--- /dev/null
+/*!
+ * \file
+ * <!--
+ * Copyright 2003, 2004 Develer S.r.l. (http://www.develer.com/)
+ * Copyright 1999 Bernardo Innocenti <bernie@develer.com>
+ * This file is part of DevLib - See README.devlib for information.
+ * -->
+ *
+ * \version $Id$
+ *
+ * \author Bernardo Innocenti <bernie@develer.com>
+ * \author Stefano Fedrigo <aleph@develer.com>
+ *
+ * \brief General pourpose graphics routines
+ */
+
+/*#*
+ *#* $Log$
+ *#* Revision 1.1 2005/11/04 18:11:35 bernie
+ *#* Move graphics stuff from mware/ to gfx/.
+ *#*
+ *#* Revision 1.14 2005/11/04 16:20:02 bernie
+ *#* Fix reference to README.devlib in header.
+ *#*
+ *#* Revision 1.13 2005/04/11 19:10:28 bernie
+ *#* Include top-level headers from cfg/ subdir.
+ *#*
+ *#* Revision 1.12 2005/03/01 23:26:45 bernie
+ *#* Use new CPU-neutral program-memory API.
+ *#*
+ *#* Revision 1.11 2004/12/08 08:06:16 bernie
+ *#* Remove done todo.
+ *#*
+ *#* Revision 1.10 2004/11/01 15:14:07 bernie
+ *#* Update to current coding conventions.
+ *#*
+ *#* Revision 1.9 2004/10/21 10:58:33 bernie
+ *#* Add a TODO item.
+ *#*
+ *#* Revision 1.8 2004/09/20 03:29:22 bernie
+ *#* Relax assertion.
+ *#*
+ *#* Revision 1.7 2004/09/14 21:01:08 bernie
+ *#* Rename rectangle drawing functions; Unify filled/cleared implementations.
+ *#*
+ *#* Revision 1.4 2004/08/24 16:53:10 bernie
+ *#* Use new-style config macros.
+ *#*
+ *#* Revision 1.3 2004/08/04 03:16:59 bernie
+ *#* Switch to new DevLib CONFIG_ convention.
+ *#*
+ *#* Revision 1.2 2004/06/03 11:27:09 bernie
+ *#* Add dual-license information.
+ *#*/
+
+#include "gfx.h"
+#include <cfg/config.h> /* CONFIG_GFX_CLIPPING */
+#include <cfg/debug.h>
+#include <cfg/cpu.h> /* CPU_HARVARD */
+#include <cfg/macros.h> /* SWAP() */
+
+#include <string.h>
+
+
+/*!
+ * Plot a point in bitmap \a bm.
+ *
+ * \note bm is evaluated twice
+ */
+#define BM_PLOT(bm, x, y) \
+ ( *((bm)->raster + ((y) / 8) * (bm)->width + (x)) |= 1 << ((y) % 8) )
+
+/*!
+ * Clear a point in bitmap \a bm.
+ *
+ * \note bm is evaluated twice
+ */
+#define BM_CLEAR(bm, x, y) \
+ ( *((bm)->raster + ((y) / 8) * (bm)->width + (x)) &= ~(1 << ((y) % 8)) )
+
+/*!
+ * Set a point in bitmap \a bm to the specified color.
+ *
+ * \note bm is evaluated twice
+ * \note This macro is somewhat slower than BM_PLOT and BM_CLEAR.
+ * \see BM_PLOT BM_CLEAR
+ */
+#define BM_DRAWPIXEL(bm, x, y, fg_pen) \
+ do { \
+ uint8_t *p = (bm)->raster + ((y) / 8) * (bm)->width + (x); \
+ uint8_t mask = 1 << ((y) % 8); \
+ *p = (*p & ~mask) | ((fg_pen) ? mask : 0); \
+ } while (0)
+
+/*!
+ * Initialize a Bitmap structure with the provided parameters.
+ *
+ * \note The pen position is reset to the origin.
+ */
+void gfx_bitmapInit(Bitmap *bm, uint8_t *raster, coord_t w, coord_t h)
+{
+ bm->raster = raster;
+ bm->width = w;
+ bm->height = h;
+ bm->penX = 0;
+ bm->penY = 0;
+}
+
+
+/*!
+ * Clear the whole bitmap surface to the background color.
+ *
+ * \note This function does \b not update the current pen position
+ */
+void gfx_bitmapClear(Bitmap *bm)
+{
+ memset(bm->raster, 0, (bm->width * bm->height) / 8);
+}
+
+
+#if CPU_HARVARD
+
+#include <avr/pgmspace.h> /* FIXME: memcpy_P() */
+
+/*!
+ * Copy a raster picture located in program memory in the bitmap.
+ * The size of the raster to copy *must* be the same of the raster bitmap.
+ *
+ * \note This function does \b not update the current pen position
+ */
+void gfx_blit_P(Bitmap *bm, const pgm_uint8_t *raster)
+{
+ memcpy_P(bm->raster, raster, (bm->height / 8) * bm->width);
+}
+#endif /* CPU_HARVARD */
+
+
+/*!
+ * Draw a line on the bitmap \a bm using the specified start and end
+ * coordinates.
+ *
+ * \note This function does \b not update the current pen position.
+ *
+ * \todo Optimize for vertical and horiziontal lines.
+ */
+void gfx_line(Bitmap *bm, coord_t x1, coord_t y1, coord_t x2, coord_t y2)
+{
+ int x, y, e, len, adx, ady, signx, signy;
+
+
+#if CONFIG_GFX_CLIPPING
+ /* FIXME: broken */
+
+ #define XMIN 0
+ #define YMIN 0
+ #define XMAX (bm->width - 1)
+ #define YMAX (bm->height - 1)
+
+ /* Clipping */
+ if (x1 < XMIN)
+ {
+ y1 = y2 - ((x2 - XMIN) * (y2 - y1)) / (x2 - x1);
+ x1 = XMIN;
+ }
+ if (y1 < YMIN)
+ {
+ x1 = x2 - ((y2 - YMIN) * (x2 - x1)) / (y2 - y1);
+ y1 = YMIN;
+ }
+ if (x2 < XMIN)
+ {
+ y2 = y2 - ((XMIN - x1) * (y2 - y1)) / (x2 - x1);
+ x2 = XMIN;
+ }
+ if (y2 < YMIN)
+ {
+ x2 = x2 - ((YMIN - y1) * (x2 - x1)) / (y2 - y1);
+ y2 = YMIN;
+ }
+
+ if (x1 > XMAX)
+ {
+ y1 = ((x2 - XMAX) * (y2 - y1)) / (x2 - x1);
+ x1 = XMAX;
+ }
+ if (y1 > YMAX)
+ {
+ x1 = ((y2 - YMAX) * (x2 - x1)) / (y2 - y1);
+ y1 = YMAX;
+ }
+ if (x2 > XMAX)
+ {
+ y2 = ((XMAX - x1) * (y2 - y1)) / (x2 - x1);
+ x2 = XMAX;
+ }
+ if (y2 > YMAX)
+ {
+ x2 = ((YMAX - y1) * (x2 - x1)) / (y2 - y1);
+ y2 = YMAX;
+ }
+
+ #undef XMIN
+ #undef YMIN
+ #undef XMAX
+ #undef YMAX
+
+#endif /* CONFIG_GFX_CLIPPING */
+
+
+ if (x2 > x1)
+ {
+ /* left to right */
+ signx = +1;
+ adx = x2 - x1;
+ }
+ else
+ {
+ /* right to left */
+ signx = -1;
+ adx = x1 - x2;
+ }
+
+ if (y2 > y1)
+ {
+ /* top to bottom */
+ signy = +1;
+ ady = y2 - y1;
+ }
+ else
+ {
+ /* bottom to top */
+ signy = -1;
+ ady = y1 - y2;
+ }
+
+ x = x1;
+ y = y1;
+
+ if (adx > ady)
+ {
+ /* X-major line (octants 1/4/5/8) */
+
+ len = adx;
+ e = -adx;
+ while (len--)
+ {
+ /* Sanity check */
+ if ((x >= 0) && (x < bm->width) && (y >= 0) && (y < bm->height))
+ BM_PLOT(bm, x, y);
+ x += signx;
+ e += ady;
+ if (e >= 0)
+ {
+ y += signy;
+ e -= adx;
+ }
+ }
+ }
+ else
+ {
+ /* Y-major line (octants 2/3/6/7) */
+
+ len = ady;
+ e = -ady;
+ while (len--)
+ {
+ /* Sanity check */
+ if ((x >= 0) && (x < bm->width) && (y >= 0) && (y < bm->height))
+ BM_PLOT(bm, x, y);
+ y += signy;
+ e += adx;
+ if (e >= 0)
+ {
+ x += signx;
+ e -= ady;
+ }
+ }
+ }
+}
+
+
+/*!
+ * Move the current pen position to the specified coordinates.
+ */
+void gfx_moveTo(Bitmap *bm, coord_t x, coord_t y)
+{
+ bm->penX = x;
+ bm->penY = y;
+}
+
+/*!
+ * Draw a line from the current pen position to the new coordinates.
+ *
+ * \note This function moves the current pen position to the
+ * new coordinates.
+ */
+void gfx_lineTo(Bitmap *bm, coord_t x, coord_t y)
+{
+ gfx_line(bm, bm->penX, bm->penY, x, y);
+ gfx_moveTo(bm, x, y);
+}
+
+
+/*!
+ * Draw an the outline of an hollow rectangle.
+ *
+ * \note The bottom-right border of the rectangle is not drawn.
+ * \note This function does \b not update the current pen position
+ */
+void gfx_rectDraw(Bitmap *bm, coord_t x1, coord_t y1, coord_t x2, coord_t y2)
+{
+ /* Sort coords (needed for correct bottom-right semantics) */
+ if (x1 > x2) SWAP(x1, x2);
+ if (y1 > y2) SWAP(y1, y2);
+
+ /* Draw rectangle */
+ gfx_line(bm, x1, y1, x2-1, y1);
+ gfx_line(bm, x2-1, y1, x2-1, y2-1);
+ gfx_line(bm, x2-1, y2-1, x1, y2-1);
+ gfx_line(bm, x1, y2-1, x1, y1);
+}
+
+
+/*!
+ * Fill a rectangular area with \a color.
+ *
+ * \note The bottom-right border of the rectangle is not drawn.
+ *
+ * \note This function does \b not update the current pen position
+ */
+void gfx_rectFillC(Bitmap *bm, coord_t x1, coord_t y1, coord_t x2, coord_t y2, uint8_t color)
+{
+ coord_t x, y;
+
+ /* Sort coords */
+ if (x1 > x2) SWAP(x1, x2);
+ if (y1 > y2) SWAP(y1, y2);
+
+ /* Clip rect to bitmap bounds */
+ if (x1 < 0) x1 = 0;
+ if (x2 < 0) x2 = 0;
+ if (x1 > bm->width) x1 = bm->width;
+ if (x2 > bm->width) x2 = bm->width;
+ if (y1 < 0) y1 = 0;
+ if (y2 < 0) y2 = 0;
+ if (y1 > bm->width) y1 = bm->width;
+ if (y2 > bm->width) y2 = bm->width;
+
+ /*
+ * Draw rectangle
+ * NOTE: Code paths are duplicated for efficiency
+ */
+ if (color) /* fill */
+ {
+ for (x = x1; x < x2; x++)
+ for (y = y1; y < y2; y++)
+ BM_PLOT(bm, x, y);
+ }
+ else /* clear */
+ {
+ for (x = x1; x < x2; x++)
+ for (y = y1; y < y2; y++)
+ BM_CLEAR(bm, x, y);
+ }
+}
+
+
+/*!
+ * Draw a filled rectangle.
+ *
+ * \note The bottom-right border of the rectangle is not drawn.
+ *
+ * \note This function does \b not update the current pen position
+ */
+void gfx_rectFill(Bitmap *bm, coord_t x1, coord_t y1, coord_t x2, coord_t y2)
+{
+ gfx_rectFillC(bm, x1, y1, x2, y2, 0xFF);
+}
+
+
+/*!
+ * Clear a rectangular area.
+ *
+ * \note The bottom-right border of the rectangle is not drawn.
+ *
+ * \note This function does \b not update the current pen position
+ */
+void gfx_rectClear(Bitmap *bm, coord_t x1, coord_t y1, coord_t x2, coord_t y2)
+{
+ gfx_rectFillC(bm, x1, y1, x2, y2, 0x00);
+}
+
+
+/*!
+ * Imposta un rettangolo di clipping per il disegno nella bitmap.
+ */
+void gfx_setClipRect(Bitmap *bm, coord_t minx, coord_t miny, coord_t maxx, coord_t maxy)
+{
+ ASSERT(minx < maxx);
+ ASSERT(miny < maxy);
+ ASSERT(miny >= 0);
+ ASSERT(minx >= 0);
+ ASSERT(maxx <= bm->width);
+ ASSERT(maxy <= bm->height);
+
+ bm->cr.xmin = minx;
+ bm->cr.ymin = miny;
+ bm->cr.xmax = maxx;
+ bm->cr.ymax = maxy;
+
+/* DB(kprintf("cr.xmin = %d, cr.ymin = %d, cr.xmax = %d, cr.ymax = %d\n",
+ bm->cr.xMin, bm->cr.ymin, bm->cr.xmax, bm->cr.ymax);)
+*/
+}
+
+
+#if CONFIG_GFX_VCOORDS
+/*!
+ * Imposta gli estremi del sistema di coordinate cartesiane rispetto
+ * al rettangolo di clipping della bitmap.
+ */
+void gfx_setViewRect(Bitmap *bm, vcoord_t x1, vcoord_t y1, vcoord_t x2, vcoord_t y2)
+{
+ ASSERT(x1 != x2);
+ ASSERT(y1 != y2);
+
+ bm->orgX = x1;
+ bm->orgY = y1;
+ bm->scaleX = (vcoord_t)(bm->cr.xmax - bm->cr.xmin - 1) / (vcoord_t)(x2 - x1);
+ bm->scaleY = (vcoord_t)(bm->cr.ymax - bm->cr.ymin - 1) / (vcoord_t)(y2 - y1);
+
+/* DB(kprintf("orgX = %f, orgY = %f, scaleX = %f, scaleY = %f\n",
+ bm->orgX, bm->orgY, bm->scaleX, bm->scaleY);)
+*/
+}
+
+
+/*!
+ * Transform a coordinate from the current reference system to a
+ * pixel offset within the bitmap.
+ */
+coord_t gfx_transformX(Bitmap *bm, vcoord_t x)
+{
+ return bm->cr.xmin + (coord_t)((x - bm->orgX) * bm->scaleX);
+}
+
+/*!
+ * Transform a coordinate from the current reference system to a
+ * pixel offset within the bitmap.
+ */
+coord_t gfx_transformY(Bitmap *bm, vcoord_t y)
+{
+ return bm->cr.ymin + (coord_t)((y - bm->orgY) * bm->scaleY);
+}
+
+
+/*!
+ * Draw a line from (x1;y1) to (x2;y2).
+ */
+void gfx_vline(Bitmap *bm, vcoord_t x1, vcoord_t y1, vcoord_t x2, vcoord_t y2)
+{
+ gfx_line(bm,
+ gfx_transformX(bm, x1), gfx_transformY(bm, y1),
+ gfx_transformY(bm, x2), gfx_transformY(bm, y2));
+}
+#endif /* CONFIG_GFX_VCOORDS */