Doc fixes.
[bertos.git] / gfx / text.c
old mode 100755 (executable)
new mode 100644 (file)
index 084e951..c37e871
@@ -1,9 +1,34 @@
-/*!
+/**
  * \file
  * <!--
- * Copyright 2003, 2004 Develer S.r.l. (http://www.develer.com/)
+ * This file is part of BeRTOS.
+ *
+ * Bertos is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ *
+ * As a special exception, you may use this file as part of a free software
+ * library without restriction.  Specifically, if other files instantiate
+ * templates or use macros or inline functions from this file, or you compile
+ * this file and link it with other files to produce an executable, this
+ * file does not by itself cause the resulting executable to be covered by
+ * the GNU General Public License.  This exception does not however
+ * invalidate any other reasons why the executable file might be covered by
+ * the GNU General Public License.
+ *
+ * Copyright 2003, 2004, 2005 Develer S.r.l. (http://www.develer.com/)
  * Copyright 1999 Bernardo Innocenti <bernie@develer.com>
- * This file is part of DevLib - See README.devlib for information.
+ *
  * -->
  *
  * \brief Text graphic routines
 
 /*#*
  *#* $Log$
+ *#* Revision 1.13  2006/07/19 12:56:26  bernie
+ *#* Convert to new Doxygen style.
+ *#*
+ *#* Revision 1.12  2006/05/25 23:35:22  bernie
+ *#* Implement correct and faster clipping for algo text.
+ *#*
+ *#* Revision 1.11  2006/05/15 07:21:06  bernie
+ *#* Doxygen fix.
+ *#*
+ *#* Revision 1.10  2006/04/27 05:39:23  bernie
+ *#* Enhance text rendering to arbitrary x,y coords.
+ *#*
+ *#* Revision 1.9  2006/04/11 00:08:24  bernie
+ *#* text_offset(): New function, but I'm not quite confident with the design.
+ *#*
+ *#* Revision 1.8  2006/03/22 09:50:37  bernie
+ *#* Use the same format for fonts and rasters.
+ *#*
+ *#* Revision 1.7  2006/03/20 17:51:55  bernie
+ *#* Cleanups.
+ *#*
+ *#* Revision 1.6  2006/03/13 02:05:54  bernie
+ *#* Mark slow paths as UNLIKELY.
+ *#*
+ *#* Revision 1.5  2006/03/07 22:18:04  bernie
+ *#* Correctly compute text width for prop fonts; Make styles a per-bitmap attribute.
+ *#*
+ *#* Revision 1.4  2006/02/15 09:10:15  bernie
+ *#* Implement prop fonts; Fix algo styles.
+ *#*
+ *#* Revision 1.3  2006/02/10 12:31:55  bernie
+ *#* Add multiple font support in bitmaps.
+ *#*
+ *#* Revision 1.2  2005/11/04 18:17:45  bernie
+ *#* Fix header guards and includes for new location of gfx module.
+ *#*
  *#* Revision 1.1  2005/11/04 18:11:35  bernie
  *#* Move graphics stuff from mware/ to gfx/.
  *#*
  *#* documentation fixes
  *#*/
 
-#include "gfx.h"
-#include "font.h"
-#include "text.h"
+#include <gfx/gfx.h>
+#include <gfx/font.h>
+#include <gfx/text.h>
+#include <gfx/text.h>
+
+#include <gfx/gfx_p.h> // FIXME: BM_DRAWPIXEL
 
 #include <cfg/debug.h>
 
 
-/*!
- * Flags degli stili algoritmici
+/**
+ * ANSI escape sequences flag: true for ESC state on.
  *
- * La routine di rendering del testo e' in grado di applicare
- * delle semplici trasformazioni al font interno per generare
- * automaticamente degli stili predefiniti (bold, italic,
- * underline) a partire dal set di caratteri plain.
+ * \todo Move to Bitmap.flags.
  */
-static uint8_t text_styles;
-
-/*! ANSI escape sequences flag: true for ESC state on */
 static bool ansi_mode = false;
 
+/**
+ * Move (imaginary) cursor to coordinates specified.
+ */
+void text_setCoord(struct Bitmap *bm, int x, int y)
+{
+       bm->penX = x;
+       bm->penY = y;
+}
+
 
-/*!
+/**
  * Move (imaginary) cursor to column and row specified.
  * Next text write will start a that row and col.
  */
-void text_moveto(struct Bitmap *bm, int row, int col)
+void text_moveTo(struct Bitmap *bm, int row, int col)
 {
        ASSERT(col >= 0);
-       ASSERT(col < bm->width / FONT_WIDTH);
+       ASSERT(col < bm->width / bm->font->width);
        ASSERT(row >= 0);
-       ASSERT(row < bm->height / FONT_HEIGHT);
+       ASSERT(row < bm->height / bm->font->height);
 
-       bm->penX = col * FONT_WIDTH;
-       bm->penY = row * FONT_HEIGHT;
+       text_setCoord(bm, col * bm->font->width, row * bm->font->height);
 }
 
 
-/*!
- * Move (imaginary) cursor to coordinates specified.
- */
-void text_setcoord(struct Bitmap *bm, int x, int y)
-{
-       bm->penX = x;
-       bm->penY = y;
-}
-
-
-/*!
- * Render char \a c on Bitmap \a bm
+/**
+ * Render char \a c on Bitmap \a bm.
  */
 static int text_putglyph(char c, struct Bitmap *bm)
 {
        const uint8_t * PROGMEM glyph;  /* font is in progmem */
-       uint8_t glyph_width;
-       uint8_t i;
-       uint8_t *buf;
-
-       /*
-        * Il carattere da stampare viene usato come indice per prelevare
-        * la prima colonna di dots del glyph all'interno del font.
-        */
-       glyph = font + (((unsigned char)c) * FONT_WIDTH);
-       glyph_width = FONT_WIDTH;
+       uint8_t glyph_width, glyph_height, glyph_height_bytes;
+       unsigned char index = (unsigned char)c;
 
-       if (text_styles & STYLEF_CONDENSED)
-               --glyph_width;
+       /* Check for out of range char and replace with '?' or first char in font. */
+       if (UNLIKELY(!FONT_HAS_GLYPH(bm->font, index)))
+       {
+               kprintf("Illegal char '%c' (0x%02x)\n", index, index);
+               if (FONT_HAS_GLYPH(bm->font, '?'))
+                       index = '?';
+               else
+                       index = bm->font->first;
+       }
 
-       if (text_styles & STYLEF_EXPANDED)
-               glyph_width *= 2;
+       /* Make character relative to font start */
+       index -= bm->font->first;
 
-       /* The y coord is rounded at multiples of 8 for simplicity */
-       bm->penY &= ~((coord_t)7);
+       glyph_height = bm->font->height;
+       // FIXME: for vertical fonts only
+       glyph_height_bytes = (glyph_height + 7) / 8;
 
-       /* Check if glyph to write fits in the bitmap */
-       if ((bm->penX < 0) || (bm->penX + glyph_width > bm->width) ||
-               (bm->penY < 0) || (bm->penY + FONT_HEIGHT > bm->height))
+       if (bm->font->offset)
        {
-               DB(kprintf("bad coords x=%d y=%d\n", bm->penX, bm->penY);)
-               return 0;
+               /* Proportional font */
+               glyph_width = bm->font->widths[index]; /* TODO: optimize away */
+               glyph = bm->font->glyph + bm->font->offset[index];
+       }
+       else
+       {
+               /*
+                * Fixed-width font: compute the first column of pixels
+                * of the selected glyph using the character code to index
+                * the glyph array.
+                */
+               glyph_width = bm->font->width;
+
+               //For horizontal fonts
+               //glyph = bm->font->glyph + index * (((glyph_width + 7) / 8) * glyph_height);
+               glyph = bm->font->glyph + index * glyph_height_bytes * glyph_width;
        }
 
-       /* Locate position where to write in the raster */
-       buf = bm->raster + bm->penY / 8 * bm->width + bm->penX;
-
-       bm->penX += glyph_width;
-
-       /* If some styles are set */
-       if (text_styles)
+       /* Slow path for styled glyphs */
+       if (UNLIKELY(bm->styles))
        {
-               uint8_t prev_dots = 0, italic_prev_dots = 0, new_dots;
+               uint8_t styles = bm->styles;
+               uint8_t prev_dots = 0, italic_prev_dots = 0;
                uint8_t dots;
-
-               /* Per ogni colonna di dot del glyph... */
-               for (i = 0; i < glyph_width; ++i)
+               uint8_t row, col, row_bit;
+
+               /*
+                * To avoid repeating clipping and other expensive computations,
+                * we cluster calls to gfx_blitRaster() using a small buffer.
+                */
+               #define CONFIG_TEXT_RENDER_OPTIMIZE 1
+               #if CONFIG_TEXT_RENDER_OPTIMIZE
+                       #define RENDER_BUF_WIDTH 12
+                       #define RENDER_BUF_HEIGHT 8
+                       uint8_t render_buf[RAST_SIZE(RENDER_BUF_WIDTH, RENDER_BUF_HEIGHT)];
+                       uint8_t render_xpos = 0;
+               #endif
+
+               /* This style alone could be handled by the fast path too */
+               if (bm->styles & STYLEF_CONDENSED)
+                       --glyph_width;
+
+               if (bm->styles & STYLEF_EXPANDED)
+                       glyph_width *= 2;
+
+               for (row = 0, row_bit = 0; row < glyph_height_bytes; ++row, row_bit += 8)
                {
-                       dots = PGM_READ_CHAR(glyph);
-
-                       /* Advance to next column in glyph.
-                        * Expand: advances only once every two columns
-                        */
-                       if (!(text_styles & STYLEF_EXPANDED) || (i & 1))
-                               glyph++;
-
-                       /* Italic: get lower 4 dots from previous column */
-                       if (text_styles & STYLEF_ITALIC)
-                       {
-                               new_dots = dots;
-                               dots = (dots & 0xF0) | italic_prev_dots;
-                               italic_prev_dots = new_dots & 0x0F;
-                       }
-
-                       /* Bold: "or" pixels with the previous column */
-                       if (text_styles & STYLEF_BOLD)
+                       /* For each dot column in the glyph... */
+                       for (col = 0; col < glyph_width; ++col)
                        {
-                               new_dots = dots;
-                               dots |= prev_dots;
-                               prev_dots = new_dots;
+                               uint8_t src_col = col;
+
+                               /* Expanded style: advances only once every two columns. */
+                               if (styles & STYLEF_EXPANDED)
+                                       src_col /= 2;
+
+                               /* Fetch a column of dots from glyph. */
+                               dots = PGM_READ_CHAR(RAST_ADDR(glyph, src_col, row_bit, glyph_width));
+
+                               /* Italic: get lower 4 dots from previous column */
+                               if (styles & STYLEF_ITALIC)
+                               {
+                                       uint8_t new_dots = dots;
+                                       dots = (dots & 0xF0) | italic_prev_dots;
+                                       italic_prev_dots = new_dots & 0x0F;
+                               }
+
+                               /* Bold: "or" pixels with the previous column */
+                               if (styles & STYLEF_BOLD)
+                               {
+                                       uint8_t new_dots = dots;
+                                       dots |= prev_dots;
+                                       prev_dots = new_dots;
+                               }
+
+                               /* Underlined: turn on base pixel */
+                               if ((styles & STYLEF_UNDERLINE)
+                                       && (row == glyph_height_bytes - 1))
+                                       dots |= (1 << (glyph_height - row_bit - 1));
+
+                               /* Inverted: invert pixels */
+                               if (styles & STYLEF_INVERT)
+                                       dots = ~dots;
+
+                               /* Output dots */
+                               #if CONFIG_TEXT_RENDER_OPTIMIZE
+                                       render_buf[render_xpos++] = dots;
+                                       if (render_xpos == RENDER_BUF_WIDTH)
+                                       {
+                                               gfx_blitRaster(bm, bm->penX + col - render_xpos + 1, bm->penY + row_bit,
+                                                       render_buf, render_xpos,
+                                                       MIN((uint8_t)RENDER_BUF_HEIGHT, (uint8_t)(glyph_height - row_bit)),
+                                                       RENDER_BUF_WIDTH);
+                                               render_xpos = 0;
+                                       }
+                               #else
+                                       gfx_blitRaster(bm, bm->penX + col, bm->penY + row_bit,
+                                               &dots, 1, MIN((uint8_t)8, glyph_height - row_bit), 1);
+                               #endif
                        }
 
-                       /* Underlined: turn on base pixel */
-                       if (text_styles & STYLEF_UNDERLINE)
-                               dots |= 0x80;
-
-                       /* Inverted: invert pixels */
-                       if (text_styles & STYLEF_INVERT)
-                               dots = ~dots;
-
-                       /* Output dots */
-                       *buf++ = dots;
+                       #if CONFIG_TEXT_RENDER_OPTIMIZE
+                               /* Flush out rest of render buffer */
+                               if (render_xpos != 0)
+                               {
+                                       gfx_blitRaster(bm, bm->penX + col - render_xpos, bm->penY + row_bit,
+                                               render_buf, render_xpos,
+                                               MIN((uint8_t)RENDER_BUF_HEIGHT, (uint8_t)(glyph_height - row_bit)),
+                                               RENDER_BUF_WIDTH);
+                                       render_xpos = 0;
+                               }
+                       #endif
                }
        }
-       else /* No style: fast vanilla copy of glyph to line buffer */
-               while (glyph_width--)
-                       *buf++ = PGM_READ_CHAR(glyph++);
+       else
+       {
+               /* No style: fast vanilla copy of glyph to bitmap */
+               gfx_blitRaster(bm, bm->penX, bm->penY, glyph, glyph_width, glyph_height, glyph_width);
+       }
+
+       /* Update current pen position */
+       bm->penX += glyph_width;
 
        return c;
 }
 
 
-/*!
+/**
  * Render char \c c, with (currently) limited ANSI escapes
  * emulation support and '\n' for newline.
  */
 int text_putchar(char c, struct Bitmap *bm)
 {
        /* Handle ANSI escape sequences */
-       if (ansi_mode)
+       if (UNLIKELY(ansi_mode))
        {
                switch (c)
                {
@@ -227,7 +346,7 @@ int text_putchar(char c, struct Bitmap *bm)
                        gfx_bitmapClear(bm);
                        bm->penX = 0;
                        bm->penY = 0;
-                       text_style(0, STYLEF_MASK);
+                       text_style(bm, 0, STYLEF_MASK);
                        break;
                DB(default:
                        kprintf("Unknown ANSI esc code: %x\n", c);)
@@ -240,9 +359,9 @@ int text_putchar(char c, struct Bitmap *bm)
        }
        else if (c == '\n')  /* Go one line down on a line-feed */
        {
-               if (bm->penY + FONT_HEIGHT < bm->height)
+               if (bm->penY + bm->font->height < bm->height)
                {
-                       bm->penY += FONT_HEIGHT;
+                       bm->penY += bm->font->height;
                        bm->penX = 0;
                }
        }
@@ -254,7 +373,7 @@ int text_putchar(char c, struct Bitmap *bm)
 }
 
 
-/*!
+/**
  * Clear the screen and reset cursor position
  */
 void text_clear(struct Bitmap *bmp)
@@ -264,35 +383,36 @@ void text_clear(struct Bitmap *bmp)
 }
 
 
-void text_clearLine(struct Bitmap *bmp, int line)
+void text_clearLine(struct Bitmap *bm, int line)
 {
-       gfx_rectClear(bmp, 0, line * FONT_HEIGHT, bmp->width, (line + 1) * FONT_HEIGHT);
+       gfx_rectClear(bm, 0, line * bm->font->height, bm->width, (line + 1) * bm->font->height);
 }
 
 
-/*!
+/**
  * Set/clear algorithmic font style bits.
  *
+ * \param bm     Pointer to Bitmap to affect.
  * \param flags  Style flags to set
  * \param mask   Mask of flags to modify
  * \return       Old style flags
  *
  * Examples:
  * Turn on bold, leave other styles alone
- *   \code prt_style(STYLEF_BOLD, STYLEF_BOLD); \endcode
+ *   \code text_style(bm, STYLEF_BOLD, STYLEF_BOLD); \endcode
  *
  * Turn off bold and turn on italic, leave others as they are
- *   \code prt_style(STYLEF_ITALIC, STYLEF_BOLD | STYLEF_ITALIC); \endcode
+ *   \code text_style(bm, STYLEF_ITALIC, STYLEF_BOLD | STYLEF_ITALIC); \endcode
  *
  * Query current style without chaning it
- *   \code style = prt_style(0, 0); \endcode
+ *   \code style = text_style(bm, 0, 0); \endcode
  *
  * Reset all styles (plain text)
- *   \code prt_style(0, STYLE_MASK); \endcode
+ *   \code text_style(bm, 0, STYLE_MASK); \endcode
  */
-uint8_t text_style(uint8_t flags, uint8_t mask)
+uint8_t text_style(struct Bitmap *bm, uint8_t flags, uint8_t mask)
 {
-       uint8_t old = text_styles;
-       text_styles = (text_styles & ~mask) | flags;
+       uint8_t old = bm->styles;
+       bm->styles = (bm->styles & ~mask) | flags;
        return old;
 }