--- /dev/null
+/*!
+ * \file
+ * <!--
+ * Copyright 2001,2004 Develer S.r.l. (http://www.develer.com/)
+ * Copyright 1999,2000,2001 Bernardo Innocenti <bernie@develer.com>
+ * All Rights Reserved.
+ * -->
+ *
+ * \brief Semaphore based synchronization services.
+ *
+ * \version $Id$
+ *
+ * \author Bernardo Innocenti <bernie@develer.com>
+ */
+
+/*
+ * $Log$
+ * Revision 1.1 2004/05/23 17:27:00 bernie
+ * Import kern/ subdirectory.
+ *
+ */
+
+#include "sem.h"
+#include "proc.h"
+#include "proc_p.h"
+#include "signal.h"
+#include "hw.h"
+
+
+/*!
+ * \brief Initialize a Semaphore structure
+ */
+void sem_init(struct Semaphore *s)
+{
+ INITLIST(&s->wait_queue);
+ s->owner = NULL;
+ s->nest_count = 0;
+}
+
+
+/*!
+ * \brief Attempt to lock a semaphore without waiting.
+ *
+ * \return true in case of success, false if the semaphore
+ * was already locked by someone else.
+ *
+ * \note each call to sem_attempt() must be matched by a
+ * call to sem_release().
+ */
+bool sem_attempt(struct Semaphore *s)
+{
+ DISABLE_INTS;
+ if ((!s->owner) || (s->owner == CurrentProcess))
+ {
+ s->owner = CurrentProcess;
+ s->nest_count++;
+ ENABLE_INTS;
+ return true;
+ }
+ ENABLE_INTS;
+ return false;
+}
+
+
+/*!
+ * \brief Lock a semaphore.
+ *
+ * If the semaphore is already owned by another process, the caller
+ * process will be enqueued into the waiting list and sleep until
+ * the semaphore is available.
+ *
+ * \note Each call to sem_obtain() must be matched by a
+ * call to sem_release().
+ *
+ * \note This routine is optimized for highest speed in
+ * the most common case: the semaphore is free or locked
+ * by the calling process itself. Rearranging this code
+ * is probably a bad idea.
+ */
+void sem_obtain(struct Semaphore *s)
+{
+ DISABLE_INTS;
+
+ /* Is the semaphore already locked by another process? */
+ if (s->owner && (s->owner != CurrentProcess))
+ {
+ /* Append calling process to the wait queue */
+ ADDTAIL(&s->wait_queue, (Node *)CurrentProcess);
+ ENABLE_INTS;
+
+ /* We will awake only when the current owner calls
+ * ReleaseSemaphore(). Then, the semaphore will already
+ * be locked for us.
+ */
+ proc_schedule();
+ }
+ else
+ {
+ /* The semaphore is free: lock it */
+ s->owner = CurrentProcess;
+ s->nest_count++;
+ ENABLE_INTS;
+ }
+}
+
+
+/*!
+ * \brief Releases a lock on a previously locked semaphore.
+ *
+ * If the nesting count of the semaphore reaches zero,
+ * the next process waiting for it will be awaken.
+ *
+ * \note This routine is optimized for highest speed in
+ * the most common case: the semaphore has been locked just
+ * once and nobody else was waiting for it. Rearranging
+ * this code is probably a bad idea.
+ */
+void sem_release(struct Semaphore *s)
+{
+ DISABLE_INTS;
+
+ /* Decremement nesting count and check if the semaphore
+ * has been fully unlocked
+ */
+ if (--s->nest_count == 0)
+ {
+ /* Disown semaphore */
+ s->owner = NULL;
+
+ /* Anybody still waiting for this semaphore? */
+ if (!ISLISTEMPTY(&s->wait_queue))
+ {
+ /* Give semaphore to the first applicant */
+ Process *proc = (Process *)s->wait_queue.head;
+ REMOVE((Node *)proc);
+ s->nest_count = 1;
+ s->owner = proc;
+ SCHED_ENQUEUE(proc);
+ }
+ }
+
+ ENABLE_INTS;
+}
+