#!/usr/bin/env python
# encoding: utf-8
#
+# This file is part of BeRTOS.
+#
+# Bertos is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+#
+# As a special exception, you may use this file as part of a free software
+# library without restriction. Specifically, if other files instantiate
+# templates or use macros or inline functions from this file, or you compile
+# this file and link it with other files to produce an executable, this
+# file does not by itself cause the resulting executable to be covered by
+# the GNU General Public License. This exception does not however
+# invalidate any other reasons why the executable file might be covered by
+# the GNU General Public License.
+#
# Copyright 2008 Develer S.r.l. (http://www.develer.com/)
-# All rights reserved.
#
-# $Id:$
+# $Id$
#
# Author: Lorenzo Berni <duplo@develer.com>
#
"""
Overload of the QWizardPage isComplete method.
"""
+ self.setDefaultFolder(self._destination_folder)
if self.pageContent.projectPath.text() != "None":
self.setProjectInfo("PROJECT_PATH", unicode(self.pageContent.projectPath.text()))
return True
"""
Slot called when the project name is changed manually by the user.
"""
- self._project_name = str(name).replace(" ", "_")
+ try:
+ name = unicode(name).encode("ascii")
+ except UnicodeEncodeError:
+ name = self._project_name
+ self.pageContent.nameEdit.setText(name)
+ self._project_name = unicode(name).replace(" ", "_")
self.setProjectPath()
def directoryChanged(self, directory):
"""
Slot called when the project folder is changed manually by the user.
"""
- self._destination_folder = str(QDir.toNativeSeparators(directory))
+ try:
+ directory = unicode(directory).encode("ascii")
+ except UnicodeEncodeError:
+ directory = self._destination_folder
+ self.pageContent.directoryEdit.setText(directory)
+ self._destination_folder = directory
self.setProjectPath()
def selectDirectory(self):
"""
Slot called when the project folder is changed using the file dialog.
"""
- directory = unicode(QFileDialog.getExistingDirectory(self, self.tr("Open Directory"), "", QFileDialog.ShowDirsOnly))
+ directory = unicode(QFileDialog.getExistingDirectory(self, self.tr("Open Directory"), self.pageContent.directoryEdit.text(), QFileDialog.ShowDirsOnly))
if len(directory) > 0:
- self.pageContent.directoryEdit.setText(directory)
+ self.pageContent.directoryEdit.setText(QDir.toNativeSeparators(directory))
####
Initializes the page attributes to the default values.
"""
self._project_name = ""
- self._destination_folder = os.path.expanduser("~")
+ stored_folder = self.defaultFolder()
+ if stored_folder != "":
+ self._destination_folder = stored_folder
+ elif os.name == "nt":
+ from win32com.shell import shell, shellcon
+ self._destination_folder = shell.SHGetFolderPath(0, shellcon.CSIDL_PERSONAL, 0, 0)
+ del shell
+ del shellcon
+ else:
+ self._destination_folder = os.path.expanduser("~")
self.pageContent.directoryEdit.setText(self._destination_folder)
def setProjectPath(self):