Don't use __all__ in the Wizard code
[bertos.git] / wizard / BOutputPage.py
index 0720e7a227756c51029d07cba97a803f8ad06f53..e4ba01621d175c11007dcfcac25ddc441b4fc0bb 100644 (file)
@@ -15,6 +15,8 @@ from PyQt4.QtGui import *
 from BWizardPage import *
 import bertos_utils
 
+import plugins
+
 from const import *
 
 class BOutputPage(BWizardPage):
@@ -25,30 +27,80 @@ class BOutputPage(BWizardPage):
     def __init__(self):
         BWizardPage.__init__(self, UI_LOCATION + "/output_select.ui")
         self.setTitle(self.tr("Choose the project output"))
-        self.connectSignals()
-        self.setProjectInfo("OUTPUT", ["codelite"])
     
-    ## Overloaded BWizardPage connectSignals method. ##
+    ## Overloaded BWizardPage methods. ##
     
     def connectSignals(self):
         """
-        Connects the signals with the related slots.
+        Overload of the BWizardPage connectSignals method.
+        """
+        for plugin in self._plugin_dict:
+            self.connect(plugin, SIGNAL("stateChanged(int)"), self.modeChecked)
+    
+    def setupUi(self):
+        """
+        Overload of the BWizardPage setupUi method.
         """
-        self.connect(self.pageContent.codeliteCheckBox, SIGNAL("stateChanged(int)"), lambda checked: self.modeChecked(checked, "codelite"))
+        self._plugin_dict = {}
+        scrollLayout = QVBoxLayout()
+        group, check = self.createNewOutput("BeRTOS Build System",
+                                            "Classic BeRTOS makefile based project",
+                                            True, False)
+        scrollLayout.addWidget(group)
+        for plugin in self.availablePlugins():
+            module = bertos_utils.loadPlugin(plugin)
+            group, check = self.createNewOutput(module.PLUGIN_NAME,
+                                                module.PLUGIN_DESCRIPTION,
+                                                True, True)
+            scrollLayout.addWidget(group)
+            self._plugin_dict[check] = plugin
+        scrollLayout.addStretch()
+        widget = QWidget()
+        widget.setLayout(scrollLayout)
+        self.pageContent.scrollArea.setWidget(widget)
     
+    def reloadData(self):
+        """
+        Overload of the BWizardPage reloadData method.
+        """
+        self.modeChecked()
+        
     ####
     
     ## Slots ##
     
-    def modeChecked(self, checked, value):
+    def modeChecked(self):
         """
         Slot called when one of the mode checkbox is checked. It stores it.
         """
-        output_list = self.projectInfo("OUTPUT")
-        if checked == Qt.Checked:
-            output_list.append(value)
-        else:
-            output_list.remove(value)
-        self.setProjectInfo("OUTPUT", output_list)
+        plugins = []
+        for checkBox, plugin in self._plugin_dict.items():
+            if checkBox.checkState() == Qt.Checked:
+                plugins.append(plugin)
+        self.setProjectInfo("OUTPUT", plugins)
 
-    ####
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+    ####
+    
+    def availablePlugins(self):
+        """
+        Returns the list of the available plugins.
+        """
+        return plugins.plugin_list
+    
+    def createNewOutput(self, name, description, checked=True, enabled=True):
+        """
+        Create a groupBox for the given pieces of information. Returns the
+        groupBox and the checkBox
+        """
+        check = QCheckBox(description)
+        if checked:
+            check.setCheckState(Qt.Checked)
+        else:
+            check.setCheckState(Qt.Unchecked)
+        groupLayout = QVBoxLayout()
+        groupLayout.addWidget(check)
+        group = QGroupBox(name)
+        group.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Maximum)
+        group.setLayout(groupLayout)
+        group.setEnabled(enabled)
+        return group, check
\ No newline at end of file