X-Git-Url: https://codewiz.org/gitweb?a=blobdiff_plain;f=bertos%2Fcfg%2Fmacros.h;h=073ad55fc84a30ad3ea952d4aa4f15a04414e27a;hb=d513d5362c8572a5721e7628ead88329f9773e37;hp=0a721ac5a060f703d00a594ed9ab7cad25ae926e;hpb=1c11ac0ab0636d07db3899b02c5d89e2d0b020bc;p=bertos.git diff --git a/bertos/cfg/macros.h b/bertos/cfg/macros.h index 0a721ac5..073ad55f 100644 --- a/bertos/cfg/macros.h +++ b/bertos/cfg/macros.h @@ -192,11 +192,46 @@ /** * Perform an integer division rounding the result to the upper int value. - * \note \a divisor should preferibly be a costant, otherwise this macro generates - * 2 division. Also divisor is evaluated twice. + * \note \a divisor is evaluated twice. */ #define DIV_ROUNDUP(dividend, divisor) (((dividend) + (divisor) - 1) / (divisor)) + +/** + * Perform a multiply between the integer \a a and the float constant \a f. + * + * This macro can be used in order to avoid floating point arithmetics + * in expressions like this: + * \code + * int a, b; + * a = b * 0.5579652750; + * \endcode + * + * This macro rounds the floating point constant to a fraction, + * usign (2 ^ prec) as the denominator. + * For instance, with prec = 8, the constant 0.5579652750 will be rounded to: + * (143 / 256) = 0.55859375 + * So, the former code will be transformed to: + * \code + * a = b * 143 / 256; + * \endcode + * + * Since the denominator is a power of 2, we rely on the compiler to optimize + * this to a right shift. + * So, when you have to multiply an integer by a float constant, this macro + * will not use the floating point arithmentics. + * The operation will be converted to a mul + shift, with a huge performance boost. + * + * \note \a f MUST be a constant in order gain performance benefits. + * + * \param a integer you want to multiply + * \param f floating point constant which you want to multply with \a a + * \param prec conversion precision, ranges from 1 to the number of bits in a long. + * The higher, the better the approximation of the float constant will be. + */ +#define INT_MULT(a, f, prec) (((a) * (long)((f) * (1 << (prec)) + 0.5)) >> (prec)) + + /** Round up \a x to an even multiple of the 2's power \a pad. */ #define ROUND_UP2(x, pad) (((x) + ((pad) - 1)) & ~((pad) - 1)) @@ -363,6 +398,14 @@ */ typedef uint32_t id_t; +/** + * Check if a pointer is aligned to a certain power-of-2 size + */ +INLINE bool is_aligned(const void *addr, size_t size) +{ + return ((size_t)addr & (size - 1)) == 0; +} + /** \} */ //defgroup macros #endif /* MACROS_H */