X-Git-Url: https://codewiz.org/gitweb?a=blobdiff_plain;f=bertos%2Fcfg%2Fmacros.h;h=4af10246f2ad6e646a44f242259cf8d920b12b3e;hb=refs%2Fheads%2Fmaster;hp=0dad9d393effcb3f44abfa7aa85264c342a27206;hpb=3869cb55efcc879e7df05b785ce9759cb59b5836;p=bertos.git diff --git a/bertos/cfg/macros.h b/bertos/cfg/macros.h index 0dad9d39..4af10246 100644 --- a/bertos/cfg/macros.h +++ b/bertos/cfg/macros.h @@ -30,9 +30,12 @@ * * --> * + * \defgroup macros General purpose macros + * \ingroup core + * \{ + * * \brief Common and handy function macros * - * \version $Id$ * \author Bernie Innocenti * \author Giovanni Bajo */ @@ -95,6 +98,11 @@ #define MAX(a,b) (((a) > (b)) ? (a) : (b)) #endif /* !(COMPILER_STATEMENT_EXPRESSIONS && COMPILER_TYPEOF) */ +/** Align \p value to the next \p align boundary */ +#define ALIGN_UP(value, align) (((value) & ((align) - 1)) ? \ + (((value) + ((align) - 1)) & ~((align) - 1)) : \ + (value)) + /** Bound \a x between \a min and \a max. */ #define MINMAX(min,x,max) (MIN(MAX(min, x), max)) @@ -158,7 +166,7 @@ * Reverse the bits contained in b (LSB becomes the MSB and so on). * \note \a b is evaluated twice */ -#define REVERSE(b) \ +#define REVERSE_UINT8(b) \ ((uint8_t)((((b) * 0x0802UL & 0x22110UL) | ((b) * 0x8020UL & 0x88440UL)) * 0x10101UL >> 16)) #ifndef BV @@ -182,6 +190,48 @@ */ #define DIV_ROUND(dividend, divisor) (((dividend) + (divisor) / 2) / (divisor)) +/** + * Perform an integer division rounding the result to the upper int value. + * \note \a divisor is evaluated twice. + */ +#define DIV_ROUNDUP(dividend, divisor) (((dividend) + (divisor) - 1) / (divisor)) + + +/** + * Perform a multiply between the integer \a a and the float constant \a f. + * + * This macro can be used in order to avoid floating point arithmetics + * in expressions like this: + * \code + * int a, b; + * a = b * 0.5579652750; + * \endcode + * + * This macro rounds the floating point constant to a fraction, + * usign (2 ^ prec) as the denominator. + * For instance, with prec = 8, the constant 0.5579652750 will be rounded to: + * (143 / 256) = 0.55859375 + * So, the former code will be transformed to: + * \code + * a = b * 143 / 256; + * \endcode + * + * Since the denominator is a power of 2, we rely on the compiler to optimize + * this to a right shift. + * So, when you have to multiply an integer by a float constant, this macro + * will not use the floating point arithmentics. + * The operation will be converted to a mul + shift, with a huge performance boost. + * + * \note \a f MUST be a constant in order gain performance benefits. + * + * \param a integer you want to multiply + * \param f floating point constant which you want to multply with \a a + * \param prec conversion precision, ranges from 1 to the number of bits in a long. + * The higher, the better the approximation of the float constant will be. + */ +#define INT_MULT(a, f, prec) (((a) * (long)((f) * (1 << (prec)) + 0.5)) >> (prec)) + + /** Round up \a x to an even multiple of the 2's power \a pad. */ #define ROUND_UP2(x, pad) (((x) + ((pad) - 1)) & ~((pad) - 1)) @@ -200,6 +250,9 @@ /** Check if \a x is an integer power of 2. */ #define IS_POW2(x) (!(bool)((x) & ((x)-1))) +/** Check if \a x is aligned to \a byte_count bytes */ +#define IS_ALIGNED(x, byte_count) ((uintptr_t)(const void *)(x) % (byte_count) == 0) + /** Calculate a compile-time log2 for a uint8_t */ #define UINT8_LOG2(x) \ ((x) < 2 ? 0 : \ @@ -348,5 +401,67 @@ */ typedef uint32_t id_t; +/** + * Check if a pointer is aligned to a certain power-of-2 size + */ +INLINE bool is_aligned(const void *addr, size_t size) +{ + return ((size_t)addr & (size - 1)) == 0; +} + +/** + * Convert one 32bit bcd numbert to int. + */ +#define BCD_TO_INT_32BIT(bcd) \ + ((uint32_t )((bcd) & 0xf) * 1 + \ + (((bcd) >> 4) & 0xf) * 10 + \ + (((bcd) >> 8) & 0xf) * 100 + \ + (((bcd) >> 12) & 0xf) * 1000 + \ + (((bcd) >> 16) & 0xf) * 10000 + \ + (((bcd) >> 20) & 0xf) * 100000 + \ + (((bcd) >> 24) & 0xf) * 1000000 + \ + (((bcd) >> 28) & 0xf) * 10000000) \ + +/** + * Extract chunk of bit from gived array (uint32_t type). + * \param resp array of bit 32bit aligned + * \param start bit position in array + * \param size of bit chuck from start + * \return uint32_t chunk value. + */ +#define UNSTUFF_BITS(resp, start, size) \ + ({ \ + const uint32_t __size = size; \ + const uint32_t __mask = (__size < 32 ? 1 << __size : 0) - 1; \ + const uint32_t __off = 3 - ((start) / 32); \ + const uint32_t __shft = (start) & 31; \ + uint32_t __res; \ + \ + __res = resp[__off] >> __shft; \ + if (__size + __shft > 32) \ + __res |= resp[__off-1] << ((32 - __shft) % 32); \ + __res & __mask; \ + }) + + +/** \} */ //defgroup macros + + +/** + * Macro to unpack the ip addres from lwip format in 4 int + * \param addr is struct ip_addr ip_addr; + * \return for int variable separated from comma + * + * \code + * //Upack into 4 int the lwip ip address + * LOG_INFO("dhcp ok: ip = %d.%d.%d.%d\n", IP_ADDR_TO_INT_TUPLE(netif.ip_addr.addr)); + * \endcode + */ +#define IP_ADDR_TO_INT_TUPLE(addr) \ + (int)((addr) >> 0 & 0xff), \ + (int)((addr) >> 8 & 0xff), \ + (int)((addr) >> 16 & 0xff), \ + (int)((addr) >> 24 & 0xff) + #endif /* MACROS_H */