X-Git-Url: https://codewiz.org/gitweb?a=blobdiff_plain;f=bertos%2Fstruct%2Fpool.h;h=9bf4535b54822d2a49353f00f9f512a167c0d86b;hb=b7784f18c5317450f776e69dac33c0fd978507ec;hp=37938c26ea337518fd439e5075483b7689353887;hpb=b90e284547eab472e3d9e478a058304bdd6b2da7;p=bertos.git diff --git a/bertos/struct/pool.h b/bertos/struct/pool.h index 37938c26..9bf4535b 100644 --- a/bertos/struct/pool.h +++ b/bertos/struct/pool.h @@ -26,13 +26,54 @@ * invalidate any other reasons why the executable file might be covered by * the GNU General Public License. * - * Copyright 2004, 2008 Develer S.r.l. (http://www.develer.com/) + * Copyright 2004, 2008, 2011 Develer S.r.l. (http://www.develer.com/) * --> * + * \defgroup pool Pool memory allocator + * \ingroup struct + * \{ + * * \brief Pool macros. * - * \version $Id$ + * The pool module provides the boilerplate code to create a set of objects + * of the same type. + * It provides an interface similar to the heap module, with pool_alloc() and + * pool_free() functions that allocate and free an element respectively. + * In contrast with the heap module, you can specify exactly the number of + * items that you want to be in the pool. + * + * Items in the pool must be a derived class of Node *, which also + * means that they can be used as-is with list containers, eg. MsgPort. + * + * Example code: + * \code + * typedef struct MyType + * { + * Node *n; + * uint16_t *buf; + * // other members here... + * } MyType; + * + * DECLARE_POOL(mypool, MyType, POOL_SIZE); + * + * static void elem_init(MyType *e) + * { + * e->buf = NULL; + * // other initializations here + * } + * + * int main(void) + * { + * pool_init(&mypool, elem_init); + * + * MyType *foo = pool_alloc(&mypool); + * // do stuff with foo + * pool_free(&mypool, foo); + * } + * \endcode + * * \author Giovanni Bajo + * \author Luca Ottaviano */ #ifndef STRUCT_POOL_H @@ -41,6 +82,9 @@ #include #include +/** + * \brief Extern pool declaration + */ #define EXTERN_POOL(name) \ extern List name @@ -49,7 +93,7 @@ storage name; \ INLINE void name##_init(void (*init_func)(type*)) \ { \ - int i; \ + size_t i; \ LIST_INIT(&name); \ for (i=0;iNode * + * type. + * + * \param name Variable name of the pool. + * \param type Data type held by the pool. + * \param num Number of elements in pool. + */ #define DECLARE_POOL(name, type, num) \ DECLARE_POOL_WITH_STORAGE(name, type, num, List) +/** + * \brief Static Pool declaration + * + * \sa DECLARE_POOL + */ #define DECLARE_POOL_STATIC(name, type, num) \ DECLARE_POOL_WITH_STORAGE(name, type, num, static List) +/** + * Initialize the pool \a name, calling \a init_func on each element. + * + * The init function must have the following prototype: + * \code + * void init_func(type *) + * \endcode + * where \a type is the type of objects held in the pool. + * + * \param name Pool to initialize + * \param init_func Init function to be called on each element + */ #define pool_init(name, init_func) (*(name##_init))(init_func) -#define pool_alloc(name) REMHEAD(name) + +/** + * \brief Allocate an element from the pool. + * + * The returned element is of type Node *, it's safe to + * cast it to the type contained in the pool. + * + * \note If the element was recycled with pool_free(), it will not be reset, + * so don't assume that the element has specific values. + * + * \param name Pointer to pool to alloc from. + * \return Element of the type present in the pool. + */ +#define pool_alloc(name) list_remHead(name) + +/** + * \brief Recycle an element into the pool + * + * \note Element fields are not reset to its original values, keep that in + * mind when you alloc nodes. + * + * \param name Pointer to pool where the node should be recycled. + * \param elem Element to be recycled. + */ #define pool_free(name, elem) ADDHEAD(name, (Node*)elem) -#define pool_empty(name) ISLISTEMPTY(name) + +/** + * \brief Test if the pool is empty + * + * \param name Pointer to pool. + * \return True if the pool is empty, false otherwise. + */ +#define pool_empty(name) LIST_EMPTY(name) + + /** \} */ /* defgroup pool */ #endif /* STRUCT_POOL_H */