X-Git-Url: https://codewiz.org/gitweb?a=blobdiff_plain;f=blog%2F2010%2F03;h=8701f162d2ac588d5e4695730a900655d11b44dd;hb=795e740117c65f76ccccf592300a22c556e69956;hp=95d1e4cda28c2e1c3ee36142ddb9b95dbcfb56fd;hpb=d49039164c59ce6bb42b6540951594858ae15867;p=wiki.git diff --git a/blog/2010/03 b/blog/2010/03 index 95d1e4c..8701f16 100644 --- a/blog/2010/03 +++ b/blog/2010/03 @@ -25,7 +25,7 @@ vast majority would rather spend their free time playing. === Those inappropriate games === -{{http://upload.wikimedia.org/wikipedia/en/c/c9/Doom-boxart.jpg|class=thumbleft|The Ultimate Doom title artwork}} +{{http://diablobasher.files.wordpress.com/2008/04/doom01.jpg|class=thumbleft|The Ultimate Doom title artwork}} It's no wonder kids would like a game which is "//widely regarded as one of the most important titles in gaming history//", according to the Wikipedia. @@ -40,17 +40,19 @@ positive sides: it shows social behavior and encourages kids to find technical solutions to transfer activities directly (their old version of Sugar does not allow direct sharing from the journal). -So, what we going to do about it? Do we lock the system down so kids could -only install signed applications? So much for the "child ownership" principle. +So, what to do now? Do we lock the entire system down so that kids could +only install applications that we approve? So much for the "child ownership" +principle. -Do we develop a couple boring educational games, in the hope they will keep -our kids from playing the "//#1 game of all time//"? I'm sure it will work :-) +Do we develop a couple of boring educational games, in the hope they will keep +our kids from playing the "//#1 game of all time//"? I'm sure that will work :-) -Or we could admit defeat and give them the [[http://en.wikipedia.org/wiki/Doom_WAD|level editor]] -too, channeling some of this passion towards learning advanced concepts of 3D graphics -and game deisgn. Over 13,000 maps were created for Doom by young artits of any age and -nationality. Later games from ID Software came with a [[http://en.wikipedia.org/wiki/QuakeC | programming language]] -which enabled users to create entire new games from the same engine. +How about admitting defeat and giving them the [[http://en.wikipedia.org/wiki/Doom_WAD|level editor]] +too? It could redirect some of the existing passion towards learning about advanced concepts +of 3D graphics and game deisgn. Don't underestimate the latent creativity of gamers: over 13,000 original maps +were created for Doom by young artits of any age and nationality. Later games from ID Software included +a [[http://en.wikipedia.org/wiki/QuakeC | programming language]] which enabled users to create entire +new games with relative ease. === Those inappropriate cartoons ===