X-Git-Url: https://codewiz.org/gitweb?a=blobdiff_plain;f=doc%2Fgeneral-introduction;h=93f3a597514cd41ec8719f5eea919a881e1b7c6e;hb=b331621a7a732110979928bbda776dea9ee52f47;hp=8d01d4accc8c9da07f2c4da45b350b0b378cc249;hpb=52dc681d37e2d83df0ab5450584c7591e219a8d6;p=bertos.git
diff --git a/doc/general-introduction b/doc/general-introduction
index 8d01d4ac..93f3a597 100644
--- a/doc/general-introduction
+++ b/doc/general-introduction
@@ -12,7 +12,8 @@ BeRTOS uses object oriented programming concepts for the base interfaces.
If used in the right way, OOP elegantly solves a broad range of problems
linked with the creation of common and reusable interfaces that allow
you to save development time and precious memory space.
-Have a look at KFile tutorial on BeRTOS web site for
+Have a look at
+KFile tutorial on BeRTOS web site for
a more complete introduction to object oriented programming.
OOP in C
@@ -63,6 +64,72 @@ int main()
*/
+
+/**
+\page short_introduction A 5 minute introduction to BeRTOS
+
+\section installation Installing BeRTOS on your system
+
+What do you need when developing an embedded project with BeRTOS?
+\li a toolchain for your CPU
+\li BeRTOS source code :)
+\li supporting binaries for BeRTOS build system
+\li supporting tools for BeRTOS Wizard
+
+See the
+installation instructions page online for help on installing BeRTOS on your system.
+
+Strictly speaking, BeRTOS doesn't need to be 'installed', you can just
+take .c files and compile them in your project.
+
+However, BeRTOS is a complex system with many dependencies between modules.
+It's not easy to track the dependencies for each module, so we have developed
+a set of tools to make dependency tracking automatic.
+
+Contact the support forum and look at
+the section \ref coding if you want
+help on using BeRTOS without the supporting tools. Be warned, though, that
+this method is not supported and we can only point you in the right direction.
+
+\section organization Project's organization
+
+Each project has its own full BeRTOS sources, configuration and HAL files.
+Why? Because we think that each project has its own life and it must not
+interfere with any other project.
+Let's say you use a shared BeRTOS version for all of your projects. Each
+time you update, you need to check that each and every project still works
+correctly. We don't want to do this (and I bet you don't want either).
+However, it's still easy to update a single project if you want to.
+
+A project named Foo is organized as follows:
+\li bertos/ - BeRTOS source directory
+\li Makefile - BeRTOS build system Makefile
+\li project.bertos - Wizard's configuration file
+\li foo/ - your project's main directory
+\li foo/hw/ - low level HAL files
+\li foo/cfg/ - configuration directory
+\li foo/foo_user.mk - makefile fragment that you can edit
+\li foo/foo.mk - makefile fragment changed by the Wizard, don't edit
+
+See BeRTOS HAL system
+for more information on HAL files.
+
+\section coding Coding guidelines
+
+BeRTOS assumes that the BeRTOS source directory and the project's root directory
+(as indicated above) are in the include path.
+This means that you should include configuration files using "..." rather than
+<...> style, otherwise you will use default configuration values instead of
+your project's values.
+
+Also, you should change configuration settings using the Wizard. This is because
+sometimes there are more actions to be done than simply changing a define
+value.
+
+
+*/
+
+
/*!
* \defgroup drivers BeRTOS peripherals drivers
*
@@ -101,3 +168,7 @@ int main()
* \defgroup gui BeRTOS GUI toolkit
*
*/
+
+/*!
+ * \defgroup struct Embedded optimized general purpose data types
+ */