#define CR1_RWU_SET ((uint16_t)0x0002) /* USART mute mode Enable MASK */
#define CR1_RWU_RESET ((uint16_t)0xFFFD) /* USART mute mode Enable MASK */
#define CR1_SBK_SET ((uint16_t)0x0001) /* USART Break Character send MASK */
#define CR1_RWU_SET ((uint16_t)0x0002) /* USART mute mode Enable MASK */
#define CR1_RWU_RESET ((uint16_t)0xFFFD) /* USART mute mode Enable MASK */
#define CR1_SBK_SET ((uint16_t)0x0001) /* USART Break Character send MASK */
-#define CR1_CLEAR_MASK ((uint16_t)0xE9F3) /* USART CR1 MASK */
+#define CR1_USART_CLEAR_MASK ((uint16_t)0xE9F3) /* USART CR1 MASK */
#define CR1_UE 13
#define CR1_M 12
#define CR1_WAKE 11
#define CR1_UE 13
#define CR1_M 12
#define CR1_WAKE 11
#define CR2_MASK ((uint16_t)0xFFF0) /* USART address MASK */
#define CR2_LINE_SET ((uint16_t)0x4000) /* USART LIN Enable MASK */
#define CR2_LINE_RESET ((uint16_t)0xBFFF) /* USART LIN Disable MASK */
#define CR2_MASK ((uint16_t)0xFFF0) /* USART address MASK */
#define CR2_LINE_SET ((uint16_t)0x4000) /* USART LIN Enable MASK */
#define CR2_LINE_RESET ((uint16_t)0xBFFF) /* USART LIN Disable MASK */
-#define CR2_CLEAR_MASK ((uint16_t)0xC0FF) /* USART CR2 MASK */
+#define CR2_USART_CLEAR_MASK ((uint16_t)0xC0FF) /* USART CR2 MASK */
#define CR3_SCEN_SET ((uint16_t)0x0020) /* USART SC Enable MASK */
#define CR3_SCEN_RESET ((uint16_t)0xFFDF) /* USART SC Disable MASK */
#define CR3_SCEN_SET ((uint16_t)0x0020) /* USART SC Enable MASK */
#define CR3_SCEN_RESET ((uint16_t)0xFFDF) /* USART SC Disable MASK */