#include "event.h"
+#include "cfg/cfg_signal.h"
+#include "cfg/cfg_timer.h"
void event_hook_ignore(UNUSED_ARG(Event *, e))
{
}
-#if defined(CONFIG_KERN_SIGNALS) && CONFIG_KERN_SIGNALS
+#if CONFIG_KERN_SIGNALS
void event_hook_signal(Event *e)
{
sig_post((e)->Ev.Sig.sig_proc, (e)->Ev.Sig.sig_bit);
{
e->Ev.Int.func(e->Ev.Int.user_data);
}
+
+void event_hook_generic(Event *e)
+{
+ e->Ev.Gen.completed = true;
+}
+
+#if CONFIG_TIMER_EVENTS
+void event_hook_generic_timeout(Event *e)
+{
+ e->Ev.Gen.completed = true;
+}
+#endif
#include <cfg/compiler.h>
#include "cfg/cfg_proc.h"
#include "cfg/cfg_signal.h"
+#include "cfg/cfg_timer.h"
+
+#include <cpu/power.h> /* cpu_relax() */
#if CONFIG_KERN
#if defined(CONFIG_KERN_SIGNALS) && CONFIG_KERN_SIGNALS
Hook func; /* Pointer to softint hook */
void *user_data; /* Data to be passed back to user hook */
} Int;
+
+ struct
+ {
+ bool completed; /* Generic event completion */
+ } Gen;
} Ev;
} Event;
void event_hook_ignore(Event *event);
void event_hook_signal(Event *event);
void event_hook_softint(Event *event);
+void event_hook_generic(Event *event);
+void event_hook_generic_timeout(Event *event);
/** Initialize the event \a e as a no-op */
#define event_initNone(e) \
#endif
+/**
+ * Prevent the compiler from optimizing access to the variable \a x, enforcing
+ * a refetch from memory. This also forbid from reordering successing instances
+ * of ACCESS_SAFE().
+ *
+ * TODO: move this to cfg/compiler.h
+ */
+#define ACCESS_SAFE(x) (*(volatile typeof(x) *)&(x))
+
+#if defined(CONFIG_KERN_SIGNALS) && CONFIG_KERN_SIGNALS
+/** Initialize the generic sleepable event \a e */
+#define event_initGeneric(e) \
+ event_initSignal(e, proc_current(), SIG_SINGLE)
+#else
+#define event_initGeneric(e) \
+ ((e)->action = event_hook_generic, (e)->Ev.Gen.completed = false)
+#endif
+
+/**
+ * Create a generic sleepable event.
+ *
+ * \return the properly initialized generic event structure.
+ */
+INLINE Event event_createGeneric(void)
+{
+ Event e;
+ event_initGeneric(&e);
+ return e;
+}
+
+/**
+ * Wait the completion of event \a e.
+ */
+INLINE void event_wait(Event *e)
+{
+#if defined(CONFIG_KERN_SIGNALS) && CONFIG_KERN_SIGNALS
+ sig_wait(e->Ev.Sig.sig_bit);
+#else
+ while (ACCESS_SAFE(e->Ev.Gen.completed) == false)
+ cpu_relax();
+#endif
+}
+
+#if CONFIG_TIMER_EVENTS
+#include <drv/timer.h> /* timer_clock() */
+
+/* TODO: move these macros to drv/timer.h */
+#define TIMER_AFTER(x, y) ((long)(y) - (long)(x) < 0)
+#define TIMER_BEFORE(x, y) TIMER_AFTER(y, x)
+
+/**
+ * Wait the completion of event \a e or \a timeout elapses.
+ */
+INLINE bool event_waitTimeout(Event *e, ticks_t timeout)
+{
+#if defined(CONFIG_KERN_SIGNALS) && CONFIG_KERN_SIGNALS
+ return (sig_waitTimeout(e->Ev.Sig.sig_bit, timeout) & SIG_TIMEOUT) ?
+ false : true;
+#else
+ ticks_t end = timer_clock() + timeout;
+
+ while ((ACCESS_SAFE(e->Ev.Gen.completed) == false) ||
+ TIMER_AFTER(timer_clock(), end))
+ cpu_relax();
+
+ return e->Ev.Gen.completed;
+#endif
+}
+#endif /* CONFIG_TIMER_EVENTS */
+
/** Trigger an event */
INLINE void event_do(struct Event *e)
{