+++ /dev/null
-/**
- * \file
- * <!--
- * Copyright 2006 Develer S.r.l. (http://www.develer.com/)
- * This file is part of DevLib - See README.devlib for information.
- * -->
- *
- * \version $Id$
- *
- * \author Bernardo Innocenti <bernie@develer.com>
- *
- * \brief Windowing system test.
- */
-
-/*#*
- *#* $Log$
- *#* Revision 1.1 2006/01/23 23:14:29 bernie
- *#* Implement simple, but impressive windowing system.
- *#*
- *#*/
-
-#include <emul/emul.h>
-#include <drv/lcd_gfx.h>
-#include <gfx/gfx.h>
-#include <gfx/win.h>
-
-static void magic(struct Bitmap *bitmap, coord_t x, coord_t y)
-{
- static const coord_t coords[] = { 120, 34, 90, 90, 30, 90, 0, 34, 60, 0, 90, 90, 0, 34, 120, 34, 30, 90, 60, 0 };
- unsigned int i;
-
- gfx_moveTo(bitmap, coords[countof(coords)-2]/2 + x, coords[countof(coords)-1]/3 + y);
- for (i = 0; i < countof(coords); i += 2)
- gfx_lineTo(bitmap, coords[i]/2 + x, coords[i+1]/3 + y);
-}
-
-int main(int argc, char *argv[])
-{
- emul_init(&argc, argv);
- lcd_init();
-
- const coord_t small_left = 45, small_top = 30, small_width = 50, small_height = 30;
- const coord_t large_left = -10, large_top = 10, large_width = 85, large_height = 41;
-
- Window root_win, small_win, large_win;
- Bitmap small_bm, large_bm;
- uint8_t small_raster[RASTER_SIZE(small_width, small_height)];
- uint8_t large_raster[RASTER_SIZE(large_width, large_height)];
-
- win_create(&root_win, &lcd_bitmap);
-
- gfx_bitmapInit(&large_bm, large_raster, large_width, large_height);
- win_create(&large_win, &large_bm);
- win_open(&large_win, &root_win);
- win_move(&large_win, large_left, large_top);
-
- gfx_bitmapInit(&small_bm, small_raster, small_width, small_height);
- win_create(&small_win, &small_bm);
- win_open(&small_win, &root_win);
- win_move(&small_win, small_left, small_top);
-
-
- coord_t x = 0, y = LCD_WIDTH / 2;
- coord_t xdir = +1, ydir = -1;
- coord_t xdir_large = +1;
- coord_t ydir_small = +1;
- int raise_counter = 0;
- int i;
- Bitmap *bm;
-
- for(;;)
- {
- /* Background animation */
- bm = &lcd_bitmap;
- gfx_bitmapClear(bm);
-/* gfx_setClipRect(bm, 0, 0, bm->width, bm->height);
- gfx_rectDraw(bm, 10, 10, bm->width-10, bm->height-10);
- gfx_setClipRect(bm, 11, 11, bm->width-11, bm->height-11);
-*/ magic(bm, x, y);
- x += xdir;
- y += ydir;
- if (x >= bm->width) xdir = -1;
- if (x <= -50) xdir = +1;
- if (y >= bm->height) ydir = -1;
- if (y <= -50) ydir = +1;
-
- /* Large window animation */
- bm = large_win.bitmap;
- gfx_bitmapClear(bm);
- for (i = 0; i < bm->height / 2; i += 2)
- gfx_rectDraw(bm, 0 + i, 0 + i, bm->width - i, bm->height - i);
-
-
- /* Small window animation */
- bm = small_win.bitmap;
- gfx_bitmapClear(bm);
- gfx_rectDraw(bm, 0, 0, bm->width, bm->height);
- gfx_line(bm, 0, 0, bm->width, bm->height);
- gfx_line(bm, bm->width, 0, 0, bm->height);
-
- /* Move windows around */
- win_move(&large_win, large_win.geom.xmin + xdir_large, large_top);
- if (large_win.geom.xmin < -20) xdir_large = +1;
- if (large_win.geom.xmin > RECT_WIDTH(&root_win.geom) - 5) xdir_large = -1;
-
- win_move(&small_win, small_left, small_win.geom.ymin + ydir_small);
- if (small_win.geom.ymin < -20) ydir_small = +1;
- if (small_win.geom.ymin > RECT_HEIGHT(&root_win.geom) - 5) ydir_small = -1;
-
- ++raise_counter;
- if (raise_counter % 997 == 0)
- win_raise(&small_win);
- else if (raise_counter % 731 == 0)
- win_raise(&large_win);
-
- win_compose(&root_win);
- lcd_blit_bitmap(root_win.bitmap);
- emul_idle();
- usleep(10000);
- }
-
- emul_cleanup();
- return 0;
-}