pub fn screenshot(display : &glium::Display) {
let image: glium::texture::RawImage2d<u8> = display.read_front_buffer();
let image = image::ImageBuffer::from_raw(image.width, image.height, image.data.into_owned()).unwrap();
- let image = image::DynamicImage::ImageRgba8(image).flipv();
+ let image = image::DynamicImage::ImageRgba8(image).flipv().to_rgb();
+ let image = image::DynamicImage::ImageRgb8(image);
let mut output = std::fs::File::create(&std::path::Path::new("screenshot.png")).unwrap();
image.save(&mut output, image::ImageFormat::PNG).unwrap();
}