extern crate glium;
extern crate glutin;
+#[cfg(feature = "rust-rocket")]
+extern crate rust_rocket;
+
use cgmath::{Euler, Matrix4, Rad, SquareMatrix, Vector3, Vector4, Zero};
use cgmath::conv::array4x4;
use glium::{DisplayBuild, Surface};
use glutin::VirtualKeyCode;
use mandelwow_lib::*;
use std::f32::consts::PI;
-use std::time::{Duration, Instant};
+use timer::Timer;
#[cfg(target_os = "emscripten")]
use std::os::raw::{c_int, c_void};
fn gl_info(display : &glium::Display) {
- let version = *display.get_opengl_version();
- let api = match version {
- glium::Version(glium::Api::Gl, _, _) => "OpenGL",
- glium::Version(glium::Api::GlEs, _, _) => "OpenGL ES"
- };
- println!("{} context verson: {}", api, display.get_opengl_version_string());
+ if cfg!(feature = "logging") {
+ let version = *display.get_opengl_version();
+ let api = match version {
+ glium::Version(glium::Api::Gl, _, _) => "OpenGL",
+ glium::Version(glium::Api::GlEs, _, _) => "OpenGL ES"
+ };
+ println!("{} context verson: {}", api, display.get_opengl_version_string());
+ }
}
#[cfg(target_os = "emscripten")]
fn main() {
let mut soundplayer = sound::start();
+ let mut rocket = rust_rocket::Rocket::new().unwrap();
+ rocket.get_track_mut("test");
+ rocket.get_track_mut("test2");
+ rocket.get_track_mut("a:test2");
+ let mut current_row = 0;
+
let display = glutin::WindowBuilder::new()
.with_dimensions(1280, 720)
.with_gl_profile(glutin::GlProfile::Core)
let bounding_box_program = bounding_box::solid_fill_program(&display);
let shaded_program = shaded_cube::shaded_program(&display);
+ let mut timer = Timer::new();
let mut camera = support::camera::CameraState::new();
- let mut t: f32 = 0.0;
- let mut pause = false;
let mut bounding_box_enabled = true;
let mut fullscreen = true;
}
}
- let mut frame_cnt = 0;
- let mut last_report_time = Instant::now();
- let mut last_report_frame_cnt = 0;
- let mut accum_draw_time = Duration::new(0, 0);
- let mut accum_idle_time = Duration::new(0, 0);
-
let mut last_hit = 0.0f32;
let mut hit_time = 0.0f32;
set_main_loop_callback(|| {
+ let t = timer.t;
let new_hit = sound::hit_event(&mut soundplayer);
if new_hit > last_hit {
hit_time = t;
//println!("t={} w={:?} camera={:?}", t, w, camera.get_pos());
- let time_before_swap = Instant::now();
let mut frame = display.draw();
frame.clear_color_and_depth((0.0, 0.0, 0.0, 1.0), 1.0);
- let time_before_draw = Instant::now();
let rotation = Matrix4::from(
Euler { x: Rad(t.sin() / 3.), y: Rad(t.sin() / 2.), z: Rad(t / 1.5)});
text.draw(&mut frame, &perspview);
frame.finish().unwrap();
- let time_after_draw = Instant::now();
for ev in display.poll_events() {
match ev {
bounding_box_enabled ^= true;
},
KeyboardInput(Pressed, _, Some(VirtualKeyCode::P)) => {
- pause ^= true;
+ timer.pause ^= true;
},
KeyboardInput(Pressed, _, Some(VirtualKeyCode::PageUp)) => {
- t += 0.01;
+ timer.t += 0.01;
},
KeyboardInput(Pressed, _, Some(VirtualKeyCode::PageDown)) => {
- t -= 0.01;
+ timer.t -= 0.01;
},
KeyboardInput(Pressed, _, Some(VirtualKeyCode::F10)) => {
screenshot(&display);
}
}
- let now = Instant::now();
- frame_cnt += 1;
- accum_idle_time += time_before_draw - time_before_swap;
- accum_draw_time += time_after_draw - time_before_draw;
- if now - last_report_time > Duration::from_secs(5) {
- fn millis(d : Duration) -> f32 {
- d.as_secs() as f32 * 1e3 + d.subsec_nanos() as f32 / 1e6
+ if let Some(event) = rocket.poll_events() {
+ match event {
+ rust_rocket::Event::SetRow(row) => {
+ println!("SetRow (row: {:?})", row);
+ current_row = row;
+ }
+ rust_rocket::Event::Pause(_) => {
+ let track1 = rocket.get_track("test").unwrap();
+ println!("Pause (value: {:?}) (row: {:?})", track1.get_value(current_row as f32), current_row);
+ }
+ _ => (),
}
- let frames_done = frame_cnt - last_report_frame_cnt;
- let fps = frames_done as f32 / (now - last_report_time).as_secs() as f32;
- let avg_draw_time = millis(accum_draw_time / frames_done);
- let avg_idle_time = millis(accum_idle_time / frames_done);
- println!("fps={:.1} draw={:.1}ms idle={:.1}ms", fps, avg_draw_time, avg_idle_time);
-
- last_report_time = now;
- last_report_frame_cnt = frame_cnt;
- accum_draw_time = Duration::new(0, 0);
- accum_idle_time = Duration::new(0, 0);
+ println!("{:?}", event);
}
- if !pause {
- // Increment time
- t += 0.01;
- }
+ timer.update();
support::Action::Continue
});
--- /dev/null
+use std::time::{Duration, Instant};
+
+#[derive(Debug)]
+pub struct Timer {
+ pub t: f32,
+
+ frame: u32,
+
+ last_report_time: Instant,
+ last_report_frame: u32,
+
+ accum_draw_time: Duration,
+ accum_idle_time: Duration,
+
+ pub pause: bool,
+}
+
+impl Timer {
+ pub fn new() -> Self {
+ let now = Instant::now();
+ Timer {
+ t: 0.0,
+ frame: 0,
+ last_report_time: now,
+ last_report_frame: 0,
+ accum_draw_time: Duration::default(),
+ accum_idle_time: Duration::default(),
+ pause: false,
+ }
+ }
+
+ pub fn update(&mut self) {
+ let now = Instant::now();
+ if !self.pause {
+ // Increment time
+ self.t += 0.01;
+ self.frame += 1;
+ }
+ self.maybe_report(now);
+ }
+
+ #[cfg(not(feature = "logging"))]
+ fn maybe_report(&mut self, _: Instant) {}
+
+ #[cfg(feature = "logging")]
+ fn maybe_report(&mut self, now: Instant) {
+ if now - self.last_report_time > Duration::from_secs(5) {
+ self.report(now);
+ self.last_report_time = now;
+ self.last_report_frame = self.frame;
+ self.accum_draw_time = Duration::new(0, 0);
+ self.accum_idle_time = Duration::new(0, 0);
+ }
+ }
+
+ #[cfg(feature = "logging")]
+ fn report(&self, now: Instant) {
+ fn millis(d : Duration) -> f32 {
+ d.as_secs() as f32 * 1e3 + d.subsec_nanos() as f32 / 1e6
+ }
+ let frames_done = self.frame - self.last_report_frame;
+ let fps = frames_done as f32 / (now - self.last_report_time).as_secs() as f32;
+ let avg_draw_time = millis(self.accum_draw_time / frames_done);
+ let avg_idle_time = millis(self.accum_idle_time / frames_done);
+ println!("fps={:.1} draw={:.1}ms idle={:.1}ms", fps, avg_draw_time, avg_idle_time);
+ }
+}