Implement correct and faster clipping for algo text.
authorbernie <bernie@38d2e660-2303-0410-9eaa-f027e97ec537>
Thu, 25 May 2006 23:35:22 +0000 (23:35 +0000)
committerbernie <bernie@38d2e660-2303-0410-9eaa-f027e97ec537>
Thu, 25 May 2006 23:35:22 +0000 (23:35 +0000)
git-svn-id: https://src.develer.com/svnoss/bertos/trunk@632 38d2e660-2303-0410-9eaa-f027e97ec537

gfx/text.c

index 46e3567dbb326f2435951407ed63621bf995a163..8e343efeec6b0f693a6d85dca97be8da477f33cd 100755 (executable)
@@ -15,6 +15,9 @@
 
 /*#*
  *#* $Log$
+ *#* Revision 1.12  2006/05/25 23:35:22  bernie
+ *#* Implement correct and faster clipping for algo text.
+ *#*
  *#* Revision 1.11  2006/05/15 07:21:06  bernie
  *#* Doxygen fix.
  *#*
@@ -169,7 +172,7 @@ static int text_putglyph(char c, struct Bitmap *bm)
 
        glyph_height = bm->font->height;
        // FIXME: for vertical fonts only
-       glyph_height_bytes = ROUND_UP2(glyph_height, 8);
+       glyph_height_bytes = (glyph_height + 7) / 8;
 
        if (bm->font->offset)
        {
@@ -197,7 +200,19 @@ static int text_putglyph(char c, struct Bitmap *bm)
                uint8_t styles = bm->styles;
                uint8_t prev_dots = 0, italic_prev_dots = 0;
                uint8_t dots;
-               uint8_t row, col;
+               uint8_t row, col, row_bit;
+
+               /*
+                * To avoid repeating clipping and other expensive computations,
+                * we cluster calls to gfx_blitRaster() using a small buffer.
+                */
+               #define CONFIG_TEXT_RENDER_OPTIMIZE 1
+               #if CONFIG_TEXT_RENDER_OPTIMIZE
+                       #define RENDER_BUF_WIDTH 12
+                       #define RENDER_BUF_HEIGHT 8
+                       uint8_t render_buf[RAST_SIZE(RENDER_BUF_WIDTH, RENDER_BUF_HEIGHT)];
+                       uint8_t render_xpos = 0;
+               #endif
 
                /* This style alone could be handled by the fast path too */
                if (bm->styles & STYLEF_CONDENSED)
@@ -206,28 +221,19 @@ static int text_putglyph(char c, struct Bitmap *bm)
                if (bm->styles & STYLEF_EXPANDED)
                        glyph_width *= 2;
 
-               /* Check if glyph fits in the bitmap. */
-               if ((bm->penX < 0) || (bm->penX + glyph_width > bm->width)
-                       || (bm->penY < 0) || (bm->penY + glyph_height > bm->height))
-               {
-                       kprintf("bad coords x=%d y=%d\n", bm->penX, bm->penY);
-                       return 0;
-               }
-
-               for (row = 0; row < glyph_height_bytes; ++row)
+               for (row = 0, row_bit = 0; row < glyph_height_bytes; ++row, row_bit += 8)
                {
                        /* For each dot column in the glyph... */
                        for (col = 0; col < glyph_width; ++col)
                        {
                                uint8_t src_col = col;
-                               uint8_t i;
 
                                /* Expanded style: advances only once every two columns. */
                                if (styles & STYLEF_EXPANDED)
                                        src_col /= 2;
 
                                /* Fetch a column of dots from glyph. */
-                               dots = PGM_READ_CHAR(RAST_ADDR(glyph, src_col, row * 8, glyph_width));
+                               dots = PGM_READ_CHAR(RAST_ADDR(glyph, src_col, row_bit, glyph_width));
 
                                /* Italic: get lower 4 dots from previous column */
                                if (styles & STYLEF_ITALIC)
@@ -248,16 +254,40 @@ static int text_putglyph(char c, struct Bitmap *bm)
                                /* Underlined: turn on base pixel */
                                if ((styles & STYLEF_UNDERLINE)
                                        && (row == glyph_height_bytes - 1))
-                                       dots |= (1 << (glyph_height - row * 8 - 1));
+                                       dots |= (1 << (glyph_height - row_bit - 1));
 
                                /* Inverted: invert pixels */
                                if (styles & STYLEF_INVERT)
                                        dots = ~dots;
 
                                /* Output dots */
-                               for (i = 0; i < 8 && (row * 8) + i < glyph_height; ++i)
-                                       BM_DRAWPIXEL(bm, bm->penX + col, bm->penY + row * 8 + i, dots & (1<<i));
+                               #if CONFIG_TEXT_RENDER_OPTIMIZE
+                                       render_buf[render_xpos++] = dots;
+                                       if (render_xpos == RENDER_BUF_WIDTH)
+                                       {
+                                               gfx_blitRaster(bm, bm->penX + col - render_xpos + 1, bm->penY + row_bit,
+                                                       render_buf, render_xpos,
+                                                       MIN((uint8_t)RENDER_BUF_HEIGHT, (uint8_t)(glyph_height - row_bit)),
+                                                       RENDER_BUF_WIDTH);
+                                               render_xpos = 0;
+                                       }
+                               #else
+                                       gfx_blitRaster(bm, bm->penX + col, bm->penY + row_bit,
+                                               &dots, 1, MIN((uint8_t)8, glyph_height - row_bit), 1);
+                               #endif
                        }
+
+                       #if CONFIG_TEXT_RENDER_OPTIMIZE
+                               /* Flush out rest of render buffer */
+                               if (render_xpos != 0)
+                               {
+                                       gfx_blitRaster(bm, bm->penX + col - render_xpos, bm->penY + row_bit,
+                                               render_buf, render_xpos,
+                                               MIN((uint8_t)RENDER_BUF_HEIGHT, (uint8_t)(glyph_height - row_bit)),
+                                               RENDER_BUF_WIDTH);
+                                       render_xpos = 0;
+                               }
+                       #endif
                }
        }
        else