/*#*
*#* $Log$
+ *#* Revision 1.12 2006/05/25 23:35:22 bernie
+ *#* Implement correct and faster clipping for algo text.
+ *#*
*#* Revision 1.11 2006/05/15 07:21:06 bernie
*#* Doxygen fix.
*#*
glyph_height = bm->font->height;
// FIXME: for vertical fonts only
- glyph_height_bytes = ROUND_UP2(glyph_height, 8);
+ glyph_height_bytes = (glyph_height + 7) / 8;
if (bm->font->offset)
{
uint8_t styles = bm->styles;
uint8_t prev_dots = 0, italic_prev_dots = 0;
uint8_t dots;
- uint8_t row, col;
+ uint8_t row, col, row_bit;
+
+ /*
+ * To avoid repeating clipping and other expensive computations,
+ * we cluster calls to gfx_blitRaster() using a small buffer.
+ */
+ #define CONFIG_TEXT_RENDER_OPTIMIZE 1
+ #if CONFIG_TEXT_RENDER_OPTIMIZE
+ #define RENDER_BUF_WIDTH 12
+ #define RENDER_BUF_HEIGHT 8
+ uint8_t render_buf[RAST_SIZE(RENDER_BUF_WIDTH, RENDER_BUF_HEIGHT)];
+ uint8_t render_xpos = 0;
+ #endif
/* This style alone could be handled by the fast path too */
if (bm->styles & STYLEF_CONDENSED)
if (bm->styles & STYLEF_EXPANDED)
glyph_width *= 2;
- /* Check if glyph fits in the bitmap. */
- if ((bm->penX < 0) || (bm->penX + glyph_width > bm->width)
- || (bm->penY < 0) || (bm->penY + glyph_height > bm->height))
- {
- kprintf("bad coords x=%d y=%d\n", bm->penX, bm->penY);
- return 0;
- }
-
- for (row = 0; row < glyph_height_bytes; ++row)
+ for (row = 0, row_bit = 0; row < glyph_height_bytes; ++row, row_bit += 8)
{
/* For each dot column in the glyph... */
for (col = 0; col < glyph_width; ++col)
{
uint8_t src_col = col;
- uint8_t i;
/* Expanded style: advances only once every two columns. */
if (styles & STYLEF_EXPANDED)
src_col /= 2;
/* Fetch a column of dots from glyph. */
- dots = PGM_READ_CHAR(RAST_ADDR(glyph, src_col, row * 8, glyph_width));
+ dots = PGM_READ_CHAR(RAST_ADDR(glyph, src_col, row_bit, glyph_width));
/* Italic: get lower 4 dots from previous column */
if (styles & STYLEF_ITALIC)
/* Underlined: turn on base pixel */
if ((styles & STYLEF_UNDERLINE)
&& (row == glyph_height_bytes - 1))
- dots |= (1 << (glyph_height - row * 8 - 1));
+ dots |= (1 << (glyph_height - row_bit - 1));
/* Inverted: invert pixels */
if (styles & STYLEF_INVERT)
dots = ~dots;
/* Output dots */
- for (i = 0; i < 8 && (row * 8) + i < glyph_height; ++i)
- BM_DRAWPIXEL(bm, bm->penX + col, bm->penY + row * 8 + i, dots & (1<<i));
+ #if CONFIG_TEXT_RENDER_OPTIMIZE
+ render_buf[render_xpos++] = dots;
+ if (render_xpos == RENDER_BUF_WIDTH)
+ {
+ gfx_blitRaster(bm, bm->penX + col - render_xpos + 1, bm->penY + row_bit,
+ render_buf, render_xpos,
+ MIN((uint8_t)RENDER_BUF_HEIGHT, (uint8_t)(glyph_height - row_bit)),
+ RENDER_BUF_WIDTH);
+ render_xpos = 0;
+ }
+ #else
+ gfx_blitRaster(bm, bm->penX + col, bm->penY + row_bit,
+ &dots, 1, MIN((uint8_t)8, glyph_height - row_bit), 1);
+ #endif
}
+
+ #if CONFIG_TEXT_RENDER_OPTIMIZE
+ /* Flush out rest of render buffer */
+ if (render_xpos != 0)
+ {
+ gfx_blitRaster(bm, bm->penX + col - render_xpos, bm->penY + row_bit,
+ render_buf, render_xpos,
+ MIN((uint8_t)RENDER_BUF_HEIGHT, (uint8_t)(glyph_height - row_bit)),
+ RENDER_BUF_WIDTH);
+ render_xpos = 0;
+ }
+ #endif
}
}
else