ASSERT(timer->magic != TIMER_MAGIC_ACTIVE);
DB(timer->magic = TIMER_MAGIC_ACTIVE;)
-
- /* Calculate expiration time for this timer */
- timer->tick = _clock + timer->_delay;
-
/*
* Search for the first node whose expiration time is
* greater than the timer we want to add.
* When the delay indicated by the timer expires, the timer
* device will execute the event associated with it.
*
- * You should not call this function on an already running timer.
- *
* \note Interrupt safe
*/
void timer_add(Timer *timer)
{
- ATOMIC(timer_addToList(timer, &timers_queue));
+ ATOMIC(
+ /* Calculate expiration time for this timer */
+ timer->tick = _clock + timer->_delay;
+
+ timer_addToList(timer, &timers_queue);
+ );
}
/**
*/
void synctimer_add(Timer *timer, List *queue)
{
+ timer->tick = timer_clock() + timer->_delay;
+
+ timer_addToList(timer, queue);
+}
+
+void synctimer_readd(Timer *timer, List *queue)
+{
+ timer->tick += timer->_delay;
timer_addToList(timer, queue);
}
+
/**
* Simple synchronous timer based scheduler polling routine.
*
DB(t.magic = TIMER_MAGIC_INACTIVE;)
if (proc_preemptAllowed())
{
- timer_setEvent(&t);
+ ASSERT(!sig_check(SIG_SINGLE));
+ timer_setSignal(&t, proc_current(), SIG_SINGLE);
timer_setDelay(&t, delay);
timer_add(&t);
- timer_waitEvent(&t);
+ sig_wait(SIG_SINGLE);
}
else
#endif /* !CONFIG_KERN_SIGNALS */
#include <cpu/attr.h>
#include <cpu/irq.h>
+#include <string.h>
/*
* Include platform-specific binding header if we're hosted.
void synctimer_poll(List* q);
+/**
+ * Extract the timeout for the next event.
+ *
+ * \return Timeout of the next event (may be 0), or -1 on errors.
+ */
+INLINE ticks_t synctimer_nextTimeout(List *q)
+{
+ ticks_t timeout = -1;
+
+ if (!LIST_EMPTY(q))
+ {
+ Timer *expiring_timer = (Timer *)LIST_HEAD(q);
+ timeout = MAX(expiring_timer->tick - timer_clock(), (ticks_t)0);
+ }
+ return timeout;
+}
-#endif /* CONFIG_TIMER_EVENTS */
+/*
+ * Explicitly mark a timer as executed.
+ *
+ * When a timer is marked as executed, it is inactive until the next
+ * call to synctimer_add().
+ * Normally you shouldn't need to call this function explicitly, as all
+ * timers in this module are designed to stop themselves after a while
+ * (eg. retransmission timer will stop after a few retransmissions).
+ * The only exception is at startup, where you should mark all timers
+ * as executed to avoid spurious events.
+ *
+ * \note We can't rely on REMOVE() of synctimer_poll() since in release mode
+ * it is empty.
+ */
+INLINE void synctimer_executed(Timer *t)
+{
+ memset(&t->link, 0, sizeof(Node));
+}
+
+/*
+ * Test if a timer is active.
+ *
+ * In the general case it should be ATOMIC() and timer.link should always
+ * be memset() to 0.
+ */
+INLINE bool synctimer_active(Timer *t)
+{
+ return !(t->link.pred == NULL && t->link.succ == NULL);
+}
-#if defined(CONFIG_KERN_SIGNALS) && CONFIG_KERN_SIGNALS
-/** Set the timer so that it sends a event notification when it expires */
-INLINE void timer_setEvent(Timer *timer)
+INLINE void synctimer_stop(Timer *timer)
{
- event_initGeneric(&timer->expire);
+ if (synctimer_active(timer))
+ {
+ timer_abort(timer);
+ synctimer_executed(timer);
+ }
}
-/** Wait until the timer expires */
-INLINE void timer_waitEvent(Timer *timer)
+INLINE void synctimer_restart(Timer *timer, List *list, mtime_t timeout)
{
- event_wait(&timer->expire);
+ synctimer_stop(timer);
+
+ timer_setDelay(timer, ms_to_ticks(timeout));
+ synctimer_add(timer, list);
}
+void synctimer_readd(Timer *timer, List *queue);
+
+#endif /* CONFIG_TIMER_EVENTS */
+
+#if defined(CONFIG_KERN_SIGNALS) && CONFIG_KERN_SIGNALS
+
/** Set the timer so that it sends a signal when it expires */
INLINE void timer_setSignal(Timer *timer, struct Process *proc, sigmask_t sigs)
{