/*#*
*#* $Log$
+ *#* Revision 1.14 2005/07/19 07:25:18 bernie
+ *#* Refactor to remove type aliasing problems.
+ *#*
*#* Revision 1.13 2005/04/11 19:10:28 bernie
*#* Include top-level headers from cfg/ subdir.
*#*
#ifndef MWARE_LIST_H
#define MWARE_LIST_H
-#include <cfg/compiler.h> // INLINE
+#include <cfg/compiler.h> /* INLINE */
+#include <cfg/debug.h> /* ASSERT() */
/*!
* This structure represents a node for bidirectional lists.
*/
typedef struct _List
{
- Node *head;
- Node *null;
- Node *tail;
+ Node head;
+ Node tail;
} List;
+/*!
+ * Template for a naked node in a list of \a T structures.
+ *
+ * To be used as data member in other structures:
+ *
+ * \code
+ * struct Foo
+ * {
+ * DECLARE_NODE_ANON(struct Foo)
+ * int a;
+ * float b;
+ * }
+ *
+ * DECLARE_LIST_TYPE(Foo);
+ *
+ * void foo(void)
+ * {
+ * static LIST_TYPE(Foo) foo_list;
+ * static Foo foo1, foo2;
+ * Foo *fp;
+ *
+ * LIST_INIT(&foo_list);
+ * LIST_ADDHEAD(&foo_list, &foo1);
+ * INSERTBEFORE(&foo_list, &foo2);
+ * FOREACHNODE(fp, &foo_list)
+ * fp->a = 10;
+ * }
+ *
+ * \endcode
+ */
+#define DECLARE_NODE_ANON(T) \
+ T *succ; T *pred;
+
+/*! Declare a typesafe node for structures of type \a T. */
+#define DECLARE_NODE_TYPE(T) \
+ typedef struct T##Node { T *succ; T *pred; } T##Node
+
/*! Template for a list of \a T structures. */
-#define DECLARE_LIST(T) \
- struct { T *head; T *null; T *tail; }
+#define DECLARE_LIST_TYPE(T) \
+ DECLARE_NODE_TYPE(T); \
+ typedef struct T##List { \
+ T##Node head; \
+ T##Node tail; \
+ } T##List
-/*! Template for a node in a list of \a T structures. */
-#define DECLARE_NODE(T) \
- struct { T *succ; T *pred; }
+#define NODE_TYPE(T) T##Node
+#define LIST_TYPE(T) T##List
-/*! Template for a node in a list of \a T structures. */
-#define DECLARE_NODE_ANON(T) \
- T *succ; T *pred;
+/*!
+ * Get a pointer to the first node in a list.
+ *
+ * If \a l is empty, result points to l->tail.
+ */
+#define LIST_HEAD(l) ((l)->head.succ)
+
+/*!
+ * Get a pointer to the last node in a list.
+ *
+ * If \a l is empty, result points to l->head.
+ */
+#define LIST_TAIL(l) ((l)->tail.pred)
/*!
* Iterate over all nodes in a list.
* \param n Node pointer to be used in each iteration.
* \param l Pointer to list.
*/
-#define FOREACHNODE(n,l) \
+#define FOREACHNODE(n, l) \
for( \
- (n) = (typeof(n))((l)->head); \
+ (n) = (typeof(n))LIST_HEAD(l); \
((Node *)(n))->succ; \
(n) = (typeof(n))(((Node *)(n))->succ) \
)
/*! Initialize a list. */
#define LIST_INIT(l) \
do { \
- (l)->head = (Node *)(&(l)->null); \
- (l)->null = NULL; \
- (l)->tail = (Node *)(&(l)->head); \
+ (l)->head.succ = (typeof((l)->head.succ)) &(l)->tail; \
+ (l)->head.pred = NULL; \
+ (l)->tail.succ = NULL; \
+ (l)->tail.pred = (typeof((l)->tail.pred)) &(l)->head; \
} while (0)
-/* Make sure that a list is valid (it was initialized and is not corrupted) */
#ifdef _DEBUG
+ /*! Make sure that a list is valid (it was initialized and is not corrupted). */
#define LIST_ASSERT_VALID(l) \
do { \
Node *n, *pred; \
- ASSERT((l)->head != NULL); \
- ASSERT((l)->null == NULL); \
- ASSERT((l)->tail != NULL); \
- pred = (Node *)(&(l)->head); \
+ ASSERT((l)->head.succ != NULL); \
+ ASSERT((l)->head.pred == NULL); \
+ ASSERT((l)->tail.succ == NULL); \
+ ASSERT((l)->tail.pred != NULL); \
+ pred = &(l)->head; \
FOREACHNODE(n, l) \
{ \
ASSERT(n->pred == pred); \
pred = n; \
} \
- ASSERT(n == (Node *)(&(l)->null)); \
+ ASSERT(n == &(l)->tail); \
} while (0)
+
+ #define INVALIDATE_NODE(n) ((n)->succ = (n)->pred = NULL)
#else
#define LIST_ASSERT_VALID(l) do {} while (0)
+ #define INVALIDATE_NODE(n) do {} while (0)
#endif
/*! Add node to list head. */
#define ADDHEAD(l,n) \
do { \
- (n)->succ = (l)->head; \
- (n)->pred = (Node *)&(l)->head; \
+ ASSERT(l); \
+ ASSERT(n); \
+ (n)->succ = (l)->head.succ; \
+ (n)->pred = (l)->head.succ->pred; \
(n)->succ->pred = (n); \
- (l)->head = (n); \
+ (n)->pred->succ = (n); \
} while (0)
/*! Add node to list tail. */
#define ADDTAIL(l,n) \
do { \
- (n)->succ = (Node *)(&(l)->null); \
- (n)->pred = (l)->tail; \
+ ASSERT(l); \
+ ASSERT(n); \
+ (n)->succ = &(l)->tail; \
+ (n)->pred = (l)->tail.pred; \
(n)->pred->succ = (n); \
- (l)->tail = (n); \
+ (l)->tail.pred = (n); \
} while (0)
/*!
* \note You can't pass in a list header as \a ln, but
* it is safe to pass list-\>head of an empty list.
*/
-#define INSERTBEFORE(n,ln) \
+#define INSERT_BEFORE(n,ln) \
do { \
(n)->succ = (ln); \
(n)->pred = (ln)->pred; \
do { \
(n)->pred->succ = (n)->succ; \
(n)->succ->pred = (n)->pred; \
+ INVALIDATE_NODE(n); \
} while (0)
/*! Tell whether a list is empty. */
-#define ISLISTEMPTY(l) ( (l)->head == (Node *)(&(l)->null) )
+#define LIST_EMPTY(l) ( (void *)((l)->head.succ) == (void *)(&(l)->tail) )
/*!
* Unlink a node from the head of the list \a l.
{
Node *n;
- if (ISLISTEMPTY(l))
+ if (LIST_EMPTY(l))
return (Node *)0;
- n = l->head;
- l->head = n->succ;
- n->succ->pred = (Node *)l;
+ n = l->head.succ; /* Get first node. */
+ l->head.succ = n->succ; /* Link list head to second node. */
+ n->succ->pred = &l->head; /* Link second node to list head. */
+
+ INVALIDATE_NODE(n);
return n;
}
{
Node *n;
- if (ISLISTEMPTY(l))
+ if (LIST_EMPTY(l))
return (Node *)0;
- n = l->tail;
- l->tail = n->pred;
- n->pred->succ = (Node *)&l->null;
+ n = l->tail.pred; /* Get last node. */
+ l->tail.pred = n->pred; /* Link list tail to second last node. */
+ n->pred->succ = &l->tail; /* Link second last node to list tail. */
+
+ INVALIDATE_NODE(n);
return n;
}
/* OBSOLETE names */
#define REMHEAD list_remHead
#define REMTAIL list_remTail
+#define INSERTBEFORE INSERT_BEFORE
+#define ISLISTEMPTY LIST_EMPTY
+
#endif /* MWARE_LIST_H */