--- /dev/null
+<!doctype html>
+<html lang="en-us">
+ <head>
+ <meta charset="utf-8">
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+ <title>Emscripten-Generated Code</title>
+ <style>
+ body {
+ font-family: arial;
+ margin: 0;
+ padding: none;
+ }
+ .emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
+ div.emscripten { text-align: center; }
+ div.emscripten_border { border: 1px solid black; }
+ canvas.emscripten { width: 600px; height: 600px; }
+ /* the canvas *must not* have any border or padding, or mouse coords will be wrong */
+ canvas.emscripten { border: 0px none; }
+ #emscripten_logo {
+ display: inline-block;
+ margin: 0;
+ }
+ .spinner {
+ height: 30px;
+ width: 30px;
+ margin: 0;
+ margin-top: 20px;
+ margin-left: 20px;
+ display: inline-block;
+ vertical-align: top;
+ -webkit-animation: rotation .8s linear infinite;
+ -moz-animation: rotation .8s linear infinite;
+ -o-animation: rotation .8s linear infinite;
+ animation: rotation 0.8s linear infinite;
+ border-left: 5px solid rgb(235, 235, 235);
+ border-right: 5px solid rgb(235, 235, 235);
+ border-bottom: 5px solid rgb(235, 235, 235);
+ border-top: 5px solid rgb(120, 120, 120);
+
+ border-radius: 100%;
+ background-color: rgb(189, 215, 46);
+ }
+ @-webkit-keyframes rotation {
+ from {-webkit-transform: rotate(0deg);}
+ to {-webkit-transform: rotate(360deg);}
+ }
+ @-moz-keyframes rotation {
+ from {-moz-transform: rotate(0deg);}
+ to {-moz-transform: rotate(360deg);}
+ }
+ @-o-keyframes rotation {
+ from {-o-transform: rotate(0deg);}
+ to {-o-transform: rotate(360deg);}
+ }
+ @keyframes rotation {
+ from {transform: rotate(0deg);}
+ to {transform: rotate(360deg);}
+ }
+ #status {
+ display: inline-block;
+ vertical-align: top;
+ margin-top: 30px;
+ margin-left: 20px;
+ font-weight: bold;
+ color: rgb(120, 120, 120);
+ }
+ #progress {
+ height: 20px;
+ width: 30px;
+ }
+ #controls {
+ display: inline-block;
+ float: right;
+ vertical-align: top;
+ margin-top: 30px;
+ margin-right: 20px;
+ }
+ #output {
+ width: 100%;
+ height: 200px;
+ margin: 0 auto;
+ margin-top: 10px;
+ display: block;
+ background-color: black;
+ color: white;
+ font-family: 'Lucida Console', Monaco, monospace;
+ outline: none;
+ }
+ </style>
+ </head>
+ <body>
+ <div class="spinner" id='spinner'></div>
+ <div class="emscripten" id="status">Downloading...</div>
+
+<span id='controls'>
+ <span><input type="checkbox" id="resize">Resize canvas</span>
+ <span><input type="checkbox" id="pointerLock" checked>Lock/hide mouse pointer </span>
+ <span><input type="button" value="Fullscreen" onclick="Module.requestFullScreen(document.getElementById('pointerLock').checked,
+ document.getElementById('resize').checked)">
+ </span>
+</span>
+
+ <div class="emscripten">
+ <progress value="0" max="100" id="progress" hidden=1></progress>
+ </div>
+
+
+ <div class="emscripten_border">
+ <canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
+ </div>
+ <textarea id="output" rows="8"></textarea>
+
+ <script type='text/javascript'>
+ var statusElement = document.getElementById('status');
+ var progressElement = document.getElementById('progress');
+ var spinnerElement = document.getElementById('spinner');
+ var Module = {
+ preRun: [],
+ postRun: [],
+ print: (function() {
+ var element = document.getElementById('output');
+ if (element) element.value = ''; // clear browser cache
+ return function(text) {
+ if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
+ // These replacements are necessary if you render to raw HTML
+ //text = text.replace(/&/g, "&");
+ //text = text.replace(/</g, "<");
+ //text = text.replace(/>/g, ">");
+ //text = text.replace('\n', '<br>', 'g');
+ console.log(text);
+ if (element) {
+ element.value += text + "\n";
+ element.scrollTop = element.scrollHeight; // focus on bottom
+ }
+ };
+ })(),
+ printErr: function(text) {
+ if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
+ if (0) { // XXX disabled for safety typeof dump == 'function') {
+ dump(text + '\n'); // fast, straight to the real console
+ } else {
+ console.error(text);
+ }
+ },
+ canvas: (function() {
+ var canvas = document.getElementById('canvas');
+ // As a default initial behavior, pop up an alert when webgl context is lost. To make your
+ // application robust, you may want to override this behavior before shipping!
+ // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
+ canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
+ return canvas;
+ })(),
+ setStatus: function(text) {
+ if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
+ if (text === Module.setStatus.text) return;
+ var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
+ var now = Date.now();
+ if (m && now - Date.now() < 30) return; // if this is a progress update, skip it if too soon
+ if (m) {
+ text = m[1];
+ progressElement.value = parseInt(m[2])*100;
+ progressElement.max = parseInt(m[4])*100;
+ progressElement.hidden = false;
+ spinnerElement.hidden = false;
+ } else {
+ progressElement.value = null;
+ progressElement.max = null;
+ progressElement.hidden = true;
+ if (!text) spinnerElement.style.display = 'none';
+ }
+ statusElement.innerHTML = text;
+ },
+ totalDependencies: 0,
+ monitorRunDependencies: function(left) {
+ this.totalDependencies = Math.max(this.totalDependencies, left);
+ Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
+ }
+ };
+ Module.setStatus('Downloading...');
+ window.onerror = function(event) {
+ // TODO: do not warn on ok events like simulating an infinite loop or exitStatus
+ Module.setStatus('Exception thrown, see JavaScript console');
+ spinnerElement.style.display = 'none';
+ Module.setStatus = function(text) {
+ if (text) Module.printErr('[post-exception status] ' + text);
+ };
+ };
+ </script>
+<script async type="text/javascript" src="mandelwow.js">
+</script>
-// Wow. Such fractal.
-
extern crate cgmath;
#[macro_use(uniform,program,implement_vertex)]
extern crate glium;
extern crate glutin;
extern crate image;
+#[cfg(not(target_os = "emscripten"))]
extern crate libxm;
+#[cfg(not(target_os = "emscripten"))]
extern crate sdl2;
//use cgmath::prelude::*;
use glutin::ElementState::Pressed;
use glutin::Event::KeyboardInput;
use glutin::VirtualKeyCode;
+use std::os::raw::{c_int, c_void};
mod bounding_box;
mod cube;
mod mandelwow;
+#[cfg(not(target_os = "emscripten"))]
+mod sound;
+#[cfg(target_os = "emscripten")]
+#[path = "sound_emscripten.rs"]
mod sound;
mod support;
image.save(&mut output, image::ImageFormat::PNG).unwrap();
}
+#[allow(non_camel_case_types)]
+type em_callback_func = unsafe extern fn();
+extern {
+ fn emscripten_set_main_loop(func : em_callback_func, fps : c_int, simulate_infinite_loop : c_int);
+}
+
+thread_local!(static MAIN_LOOP_CALLBACK: std::cell::RefCell<*mut c_void> =
+ std::cell::RefCell::new(std::ptr::null_mut()));
+
+pub fn set_main_loop_callback<F>(callback : F) where F : FnMut() {
+ MAIN_LOOP_CALLBACK.with(|log| {
+ *log.borrow_mut() = &callback as *const _ as *mut c_void;
+ });
+
+ unsafe { emscripten_set_main_loop(wrapper::<F>, 0, 1); }
+
+ unsafe extern "C" fn wrapper<F>() where F : FnMut() {
+ MAIN_LOOP_CALLBACK.with(|z| {
+ let closure = *z.borrow_mut() as *mut F;
+ (*closure)();
+ });
+ }
+}
+
fn main() {
let _soundplayer = sound::start();
let display = glutin::WindowBuilder::new()
- //.with_dimensions(1024, 768)
- .with_fullscreen(glutin::get_primary_monitor())
+ .with_dimensions(1024, 768)
+ //.with_fullscreen(glutin::get_primary_monitor())
.with_depth_buffer(24)
.with_vsync()
.with_title(format!("MandelWow"))
zmax: 1.1,
};
- support::start_loop(|| {
+ //support::start_loop(|| {
+ set_main_loop_callback(|| {
camera.update();
if !pause {
glutin::Event::Closed |
KeyboardInput(Pressed, _, Some(VirtualKeyCode::Escape)) |
KeyboardInput(Pressed, _, Some(VirtualKeyCode::Q)) => {
- return support::Action::Stop
+ //return support::Action::Stop
},
KeyboardInput(Pressed, _, Some(VirtualKeyCode::B)) => {
bounding_box_enabled ^= true;
}
}
- support::Action::Continue
+ //support::Action::Continue
});
-
}