Eliminate lifetime annotations in World and Text
authorBernie Innocenti <codewiz@google.com>
Tue, 21 Jan 2020 15:34:04 +0000 (00:34 +0900)
committerBernie Innocenti <codewiz@google.com>
Tue, 21 Jan 2020 15:34:04 +0000 (00:34 +0900)
Changing the lifetime of glium::DrawParameters to 'static did the trick.
Poof! No need carry around lifetime annotations everywhere.

Also removed Display from World, which paves the way for rendering World
onto multiple displays at once (think VR or video streaming...)


No differences found