const long SPEED_SCALE = 1000;
const long GRAVITY_ACCEL = 10;
const long BOUNCE_ELASTICITY = 2;
- long h = (long)(-project_grl_logo.height) * SPEED_SCALE;
+ long h = (long)(-bertos_logo.height) * SPEED_SCALE;
long speed = 1000;
/* Repeat until logo stands still on the bottom edge */
/* Update graphics */
gfx_bitmapClear(bm);
gfx_blitImage(bm,
- (bm->width - project_grl_logo.width) / 2,
+ (bm->width - bertos_logo.width) / 2,
h / SPEED_SCALE,
- &project_grl_logo);
+ &bertos_logo);
lcd_blitBitmap(bm);
timer_delay(10);