From fc535026d93243314f8fd7ff9ca0be91a84804d0 Mon Sep 17 00:00:00 2001 From: bernie Date: Mon, 15 Mar 2010 11:54:31 -0400 Subject: [PATCH] Edit page blog/2010/03 --- blog/2010/03 | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/blog/2010/03 b/blog/2010/03 index f7d1493..0f6b344 100644 --- a/blog/2010/03 +++ b/blog/2010/03 @@ -54,8 +54,8 @@ were created for Doom by young artits of any age and nationality. Later games fr a [[http://en.wikipedia.org/wiki/QuakeC | programming language]] which enabled users to create entire new games with relative ease. - **Update**: my Paraguay Educa colleague [[http://selfdotblog.blogspot.com/2010/02/selfpresentation.html | Marten Abente]], - author of the 3G broadband support in Sugar, noted that he had been creating + **Update**: [[http://selfdotblog.blogspot.com/2010/02/selfpresentation.html | Marten Abente]], + my Paraguay Educa colleague who added 3G broadband support to Sugar, noted that he had been creating [[http://selfdotblog.blogspot.com/ | many game maps]] when he was just 16. At the university, he worked with a friend to creat an entire 3D game engine from scratch using [[http://www.libsdl.org/ | SDL]] and [[http://en.wikipedia.org/wiki/OpenGL | OpenGL]]. -- 2.25.1