extern crate mandelwow_lib; extern crate cgmath; #[macro_use(uniform)] extern crate glium; extern crate glutin; extern crate image; use cgmath::{Euler, Matrix4, Rad, Vector3, Zero}; use cgmath::conv::array4x4; use glium::{DisplayBuild, Surface}; use glutin::ElementState::Pressed; use glutin::Event::KeyboardInput; use glutin::VirtualKeyCode; use mandelwow_lib::*; use std::f32::consts::PI; use std::time::{Duration, Instant}; #[cfg(target_os = "emscripten")] use std::os::raw::{c_int, c_void}; fn screenshot(display : &glium::Display) { let image: glium::texture::RawImage2d = display.read_front_buffer(); let image = image::ImageBuffer::from_raw(image.width, image.height, image.data.into_owned()).unwrap(); let image = image::DynamicImage::ImageRgba8(image).flipv(); let mut output = std::fs::File::create(&std::path::Path::new("screenshot.png")).unwrap(); image.save(&mut output, image::ImageFormat::PNG).unwrap(); } fn gl_info(display : &glium::Display) { let version = *display.get_opengl_version(); let api = match version { glium::Version(glium::Api::Gl, _, _) => "OpenGL", glium::Version(glium::Api::GlEs, _, _) => "OpenGL ES" }; println!("{} context verson: {}", api, display.get_opengl_version_string()); } #[cfg(target_os = "emscripten")] #[allow(non_camel_case_types)] type em_callback_func = unsafe extern fn(); #[cfg(target_os = "emscripten")] extern { fn emscripten_set_main_loop(func : em_callback_func, fps : c_int, simulate_infinite_loop : c_int); } #[cfg(target_os = "emscripten")] thread_local!(static MAIN_LOOP_CALLBACK: std::cell::RefCell<*mut c_void> = std::cell::RefCell::new(std::ptr::null_mut())); #[cfg(target_os = "emscripten")] pub fn set_main_loop_callback(callback : F) where F : FnMut() -> support::Action { MAIN_LOOP_CALLBACK.with(|log| { *log.borrow_mut() = &callback as *const _ as *mut c_void; }); unsafe { emscripten_set_main_loop(wrapper::, 0, 1); } unsafe extern "C" fn wrapper() where F : FnMut() -> support::Action { MAIN_LOOP_CALLBACK.with(|z| { let closure = *z.borrow_mut() as *mut F; (*closure)(); }); } } #[cfg(not(target_os = "emscripten"))] pub fn set_main_loop_callback(callback : F) where F : FnMut() -> support::Action { support::start_loop(callback); } fn main() { let _soundplayer = sound::start(); let display = glutin::WindowBuilder::new() .with_dimensions(1280, 720) //.with_fullscreen(glutin::get_primary_monitor()) .with_depth_buffer(24) .with_vsync() .with_title(format!("MandelWow")) .build_glium() .unwrap(); gl_info(&display); let mandelwow_program = mandelwow::program(&display); let bounding_box_program = bounding_box::solid_fill_program(&display); let shaded_program = shaded_cube::shaded_program(&display); let mut camera = support::camera::CameraState::new(); let mut t: f32 = 0.0; let mut pause = false; let mut bounding_box_enabled = true; let mut fullscreen = true; // These are the bounds of the 3D Mandelwow section which we render in 3-space. let bounds = Cube { xmin: -2.0, xmax: 0.7, ymin: -1.0, ymax: 1.0, zmin: -1.1, zmax: 1.1, }; let mandelwow_bbox = bounding_box::BoundingBox::new(&display, &bounds, &bounding_box_program); let shaded_cube = ShadedCube::new(&display, &Cube::default(), &shaded_program); const SEA_XSIZE: usize = 24; const SEA_ZSIZE: usize = 20; let sea_xmin = -14.0f32; let sea_xmax = 14.0f32; let sea_y = -2.5; let sea_zmin = -2.0f32; let sea_zmax = -26.0f32; let sea_xstep = (sea_xmax - sea_xmin) / (SEA_XSIZE as f32); let sea_zstep = (sea_zmax - sea_zmin) / (SEA_ZSIZE as f32); let mut sea = [[Vector3::zero(); SEA_ZSIZE]; SEA_XSIZE]; for x in 0..SEA_XSIZE { for z in 0..SEA_ZSIZE { sea[x][z] = Vector3 { x: sea_xmin + (x as f32) * sea_xstep, y: sea_y, z: sea_zmin + (z as f32) * sea_zstep, }; } } let mut frame_cnt = 0; let mut last_report_time = Instant::now(); let mut last_report_frame_cnt = 0; set_main_loop_callback(|| { camera.update(); let perspview = camera.get_perspview(); if !pause { // Increment time t += 0.01; } // Vary the wow factor to slice the Mandelwow along its 4th dimension. let wmin = -0.8; let wmax = 0.8; let wsize = wmax - wmin; let wow = (((t * 0.7).sin() + 1.0) / 2.0) * wsize + wmin; //println!("t={} w={:?} camera={:?}", t, w, camera.get_pos()); let mut frame = display.draw(); frame.clear_color_and_depth((0.0, 0.0, 0.0, 1.0), 1.0); let rotation = Matrix4::from( Euler { x: Rad(t.sin() / 3.), y: Rad(t.sin() / 2.), z: Rad(t / 1.5)}); let z_trans = -3.0; // Send the model back a little bit so it fits the screen. let model2 = Matrix4::from_translation(Vector3::unit_z() * z_trans) * rotation; let model = array4x4(model2); // Draw the bounding box before the fractal, when the Z-buffer is still clear, // so the lines behind the semi-translucent areas will be drawn. if bounding_box_enabled { let uniforms = uniform! { model: model, view: camera.get_view(), perspective: camera.get_perspective(), }; mandelwow_bbox.draw(&mut frame, &uniforms); } for x in 0..SEA_XSIZE { for z in 0..SEA_ZSIZE { let wave = (((x as f32 / SEA_XSIZE as f32 * PI * 5.0 + t * 2.0)).sin() + ((z as f32 / SEA_ZSIZE as f32 * PI * 3.0 + t * 3.0)).sin()) * 0.3; let model = Matrix4::from_translation(sea[x][z] + Vector3 {x: 0., y: wave, z: 0.}); let uniforms = uniform! { model: array4x4(model), perspview: perspview, }; shaded_cube.draw(&mut frame, &uniforms); } } mandelwow::draw(&display, &mut frame, &mandelwow_program, model, &camera, &bounds, wow); frame.finish().unwrap(); for ev in display.poll_events() { match ev { glutin::Event::Closed | KeyboardInput(Pressed, _, Some(VirtualKeyCode::Escape)) | KeyboardInput(Pressed, _, Some(VirtualKeyCode::Q)) => { return support::Action::Stop }, KeyboardInput(Pressed, _, Some(VirtualKeyCode::B)) => { bounding_box_enabled ^= true; }, KeyboardInput(Pressed, _, Some(VirtualKeyCode::P)) => { pause ^= true; }, KeyboardInput(Pressed, _, Some(VirtualKeyCode::PageUp)) => { t += 0.01; }, KeyboardInput(Pressed, _, Some(VirtualKeyCode::PageDown)) => { t -= 0.01; }, KeyboardInput(Pressed, _, Some(VirtualKeyCode::F10)) => { screenshot(&display); }, KeyboardInput(Pressed, _, Some(VirtualKeyCode::F11)) => { fullscreen ^= true; if fullscreen { // Not implemented on Linux glutin::WindowBuilder::new() .with_fullscreen(glutin::get_primary_monitor()) .with_depth_buffer(24) .rebuild_glium(&display).unwrap(); } else { //glutin::WindowBuilder::new() // .rebuild_glium(&display).unwrap(); } }, ev => camera.process_input(&ev), } } frame_cnt += 1; let now = Instant::now(); if now - last_report_time > Duration::from_secs(10) { let fps = (frame_cnt - last_report_frame_cnt) as f32 / (now - last_report_time).as_secs() as f32; println!("fps={}", fps); last_report_time = now; last_report_frame_cnt = frame_cnt; } support::Action::Continue }); }