mandelwow.git
2017-09-09 Bernie InnocentiImprove asmjs build docs.
2017-07-23 Bernie InnocentiRemove the wavefront object loader for now...
2017-07-08 Bernie InnocentiRemove alpha from screenshots.
2017-07-08 Bernie InnocentiAdd screenshot.
2017-07-08 Bernie InnocentiPut text on the top faces of cubes.
2017-07-08 Bernie InnocentiLoad shaders to shaders/
2017-07-08 Bernie InnocentiDelete shaders in top-level directory.
2017-07-08 Bernie InnocentiPrevent global CFLAGS and CXXFLAGS from percolating...
2017-07-08 Bernie InnocentiMove text rendering shaders out of line.
2017-07-08 Bernie InnocentiMove shaders and textures into subdirectories.
2017-07-07 Bernie InnocentiTemporarily disable panic="abort".
2017-07-07 Bernie InnocentiDisable Rocket in the default build and update build...
2017-07-06 Bernie InnocentiMove editor code into Timer.
2017-07-06 Bernie InnocentiMove most timing-related code to new module timer.rs
2017-07-02 Bernie InnocentiTweak release options to shrink the binary a bit.
2017-07-02 Bernie InnocentiLoad the c64 font as a raw bitmap without using the...
2017-07-02 Bernie InnocentiAdd rust-rocket optional dependency.
2017-06-29 Bernie InnocentiFix style warnings from clippy.
2017-06-27 Bernie InnocentiUpdate shaded_cube bench.
2017-06-26 Bernie InnocentiAdd build instructions for Windows.
2017-06-26 Bernie InnocentiDraw the cubes using flat shading and fewer vertexes.
2017-06-21 Bernie InnocentiSimplify SoundPlayer's hit_event().
2017-06-21 Bernie InnocentisRGB correction for C64 palette.
2017-06-21 Bernie InnocentiUse a regular float texture for the font.
2017-06-18 Bernie InnocentiAllow selecting text fg and bg colors.
2017-06-18 Bernie InnocentiIndex the font to pick any character.
2017-06-18 Bernie InnocentiRender text with a C64 font!
2017-06-12 Bernie InnocentiImplement fractal pulsing on music clap hit.
2017-06-11 Bernie InnocentiDetect instrument hits in music.
2017-06-11 Bernie InnocentiLight fading in the distance on the sea, add green...
2017-05-29 Bernie InnocentiDisable local repositories for glutin and glium.
2017-05-12 Bernie InnocentiMake the mandelwow corona fade slower.
2017-05-11 Bernie InnocentiRemove backtrace fork for emscripten.
2017-05-08 Bernie InnocentiMake the shaded_cube benchmark actually draw the cube...
2017-05-08 Bernie InnocentiAdd a benchmark for ShadedCube.
2017-05-08 Bernie InnocentiUse culling to draw sea of cubes.
2017-05-08 Bernie InnocentiAdd FPS counter.
2017-05-08 Bernie InnocentiRemove placeholder game loop code.
2017-05-07 Bernie InnocentiPrecompute perspective * projection for the cubes.
2017-05-07 Bernie InnocentiAsmjs doc fixes.
2017-05-07 Bernie InnocentiDelete some commented out code.
2017-05-07 Bernie InnocentiSimplify sea initialization.
2017-05-07 Bernie InnocentiBump version to 0.7.0. v0.7.0
2017-05-07 Bernie InnocentiAdd sea waves!
2017-05-07 Bernie InnocentiChange the light direction to nake the cubes less symme...
2017-05-07 Bernie InnocentiMake mouse camera movement smoother.
2017-05-06 Bernie InnocentiAdd a sea shaded cubes, just because. No big deal ...
2017-05-06 Bernie InnocentiBump version to 0.6.0 v0.6.0
2017-05-06 Bernie InnocentiAdd a simple benchmark for bounding_box
2017-05-06 Bernie InnocentiCreate mandelwow_lib.
2017-05-05 Bernie InnocentiConvert bounding_box to a struct.
2017-05-01 Bernie InnocentiRemove teapot
2017-05-01 Bernie InnocentiSome cleanups for wasm and asmjs
2017-04-23 Bernie InnocentiSame code now builds and runs both natively and as...
2017-04-22 Bernie InnocentiAdd music to emscripten port. emscripten
2017-04-22 Bernie InnocentiSwitch to WebGL 2.
2017-04-22 Bernie InnocentiImprove asmjs support, add wasm target.
2017-04-17 Bernie InnocentiA pile of gross hacks, but works in a browser so it...
2017-04-11 Bernie InnocentiStart using cgmath.
2017-04-09 Bernie InnocentiBump version to 0.5.0.
2017-04-09 Bernie InnocentiImplement mouse panning and streamline keyboard movement.
2017-04-09 Bernie InnocentiShorten glutin symbols in camera.
2017-04-08 Bernie InnocentiAdd screenshot function (F10).
2017-04-08 Bernie InnocentiShrink release binary a bit.
2017-04-08 Bernie InnocentiMove GLSL shaders to external files and use include_str...
2017-04-08 Bernie InnocentiSplit bounding_box to its own module.
2017-04-08 Bernie InnocentiBump version to 0.4.0. v0.4.0
2017-04-08 Bernie InnocentiIgnore generated files.
2017-04-08 Bernie InnocentiAdd README.md and LICENSE
2017-04-08 Bernie InnocentiMake music optional.
2017-04-08 Bernie InnocentiModularize a bit more: split mandelwow and cube to...
2017-04-08 Bernie InnocentiAdjust mandelwow z limits and make glow fade non-linear...
2017-04-08 Bernie InnocentiMove sound code to sound.rs
2017-04-08 Bernie InnocentiMake A and D turn the camera left and right, respectively.
2017-04-08 Bernie InnocentiReformat.
2017-04-08 Bernie InnocentiPlay some music!
2017-04-08 Bernie InnocentiMerge branch 'master' of ssh://sunjammer.sugarlabs...
2017-04-08 Bernie InnocentiMerge branch 'master' of ssh://codewiz.org/~/public_git...
2017-04-08 Bernie InnocentiLoad a test XM module, does not yet play.
2017-04-08 Bernie InnocentiLoad a test XM module, does not play it yet.
2017-04-07 Bernie InnocentiAdd fullscreen.
2017-04-03 Bernie InnocentiBump version to 0.2.0. v0.2.0
2017-04-03 Bernie InnocentiAdd bounding box toggling with the B key.
2017-04-03 Bernie InnocentiCleanups.
2017-04-03 Bernie InnocentiFinish renaming project to Mandelwow.
2017-04-03 Bernie InnocentiLots of changes, first working version.
2017-03-19 Bernie InnocentiSplit Vec3.
2017-03-19 Bernie InnocentiInitial commit.