X-Git-Url: https://codewiz.org/gitweb?p=wiki.git;a=blobdiff_plain;f=blog%2F2010%2F03;fp=blog%2F2010%2F03;h=f7d1493de4c1fc892f103418bd240985183d58ff;hp=b255bb0ef093ab3e4723dd513ee5f0b4722ab3bd;hb=99560d1bc0f1a42c4f960cf9cdfa9bad5ef600c1;hpb=2084a346a8b0d36e048274d87f5c26599dcb4939 diff --git a/blog/2010/03 b/blog/2010/03 index b255bb0..f7d1493 100644 --- a/blog/2010/03 +++ b/blog/2010/03 @@ -54,11 +54,11 @@ were created for Doom by young artits of any age and nationality. Later games fr a [[http://en.wikipedia.org/wiki/QuakeC | programming language]] which enabled users to create entire new games with relative ease. -**Update**: my colleague [[http://selfdotblog.blogspot.com/2010/02/selfpresentation.html | Marten Abente]], -author of the 3G broadband support in Sugar, noted that he had been creating [[http://selfdotblog.blogspot.com/ | many game maps]] -when he was just 16. At the university, he worked with a friend to creat an entire 3D game engine from scratch -using [[http://www.libsdl.org/ | SDL]] and [[http://en.wikipedia.org/wiki/OpenGL | OpenGL]]. - + **Update**: my Paraguay Educa colleague [[http://selfdotblog.blogspot.com/2010/02/selfpresentation.html | Marten Abente]], + author of the 3G broadband support in Sugar, noted that he had been creating + [[http://selfdotblog.blogspot.com/ | many game maps]] when he was just 16. At the university, he worked + with a friend to creat an entire 3D game engine from scratch using [[http://www.libsdl.org/ | SDL]] + and [[http://en.wikipedia.org/wiki/OpenGL | OpenGL]]. === Those inappropriate cartoons ===