Edit page blog/2010/03
authorbernie <bernie@190.104.152.113>
Mon, 15 Mar 2010 19:31:12 +0000 (15:31 -0400)
committerGeekiGeeki <webmaster@codewiz.org>
Mon, 15 Mar 2010 19:31:12 +0000 (15:31 -0400)
blog/2010/03

index 0f6b344b5a280e0d17352c7eff4ef44f2a05f45c..258654de9ffc454f1954f09472bfca0e003e15a2 100644 (file)
@@ -55,10 +55,11 @@ a [[http://en.wikipedia.org/wiki/QuakeC | programming language]] which enabled u
 new games with relative ease.
 
   **Update**: [[http://selfdotblog.blogspot.com/2010/02/selfpresentation.html | Marten Abente]],
-  my Paraguay Educa colleague who added 3G broadband support to Sugar, noted that he had been creating
-  [[http://selfdotblog.blogspot.com/ | many game maps]] when he was just 16. At the university, he worked
-  with a friend to creat an entire 3D game engine from scratch using [[http://www.libsdl.org/ | SDL]]
-  and [[http://en.wikipedia.org/wiki/OpenGL | OpenGL]].
+  my Paraguay Educa colleague who added 3G broadband support to Sugar, noted that he used his first
+  computer to play [[http://en.wikipedia.org/wiki/Quake | Quake]] when he was 12, and by the age of
+  16 he was creating [[http://selfdotblog.blogspot.com/ | many maps]] for it. At the university,
+  he worked with a friend to create an entire 3D game engine from scratch with
+  [[http://www.libsdl.org/ | SDL]] and [[http://en.wikipedia.org/wiki/OpenGL | OpenGL]].
 
 === Those inappropriate cartoons ===