NOTE: This content is outdated. Please check my resume and my LinkedIn profile.
Teaching ¶
I designed and taught these courses and workshops:
- Interactive Multimedia Programming — DLab (2003, Arezzo, Italy) — 600h, 20 post-diploma students
- C++ Videogame Programming — Game Factory (2004, Firenze, Italy) — 450h, 15 post-diploma students
- Advanced C++ Programming — Gilbarco Veeder Root (2005, Firenze, Italy) — 50h, 20 software engineers
- Embedded Linux Developments — Gilbarco Veeder Root (2005, Firenze, Italy) — 25h, 20 software engineers
- Best Practices for Software Development — Gilbarco Veeder Root (2005, Firenze, Italy) — 25h, 40 software engineers
- Web Application Development — CSCS / Eduropa (Pistoia, Italy) — 200h, 20 students
- GIS Systems — Iannina, Greece — 30h, 15 post-diploma students
- Game Programming — ITI Copernico (Ferrara, Italy) (2006) — 15h, 10 teachers
- Game Programming — ITI Copernico (Ferrara, Italy) (2007) — 15h, 10 teachers, 50 CS students
- Sugar Programming — Facultad Politecnica Nacional (2010, Asunción, Paraguay) — (40h, 20 CS students)
- Linux and Python programming — Caacupé Hackfest (2010, Caacupé, Paraguay) — 30h, 7 students