impl<'a> ShadedCube<'a> {
pub fn new(display: &Display, c: &Cube, program: &'a Program) -> ShadedCube<'a> {
// x--->
impl<'a> ShadedCube<'a> {
pub fn new(display: &Display, c: &Cube, program: &'a Program) -> ShadedCube<'a> {
// x--->
..Default::default()
};
frame.draw(&self.vertexes, &self.indices, &self.program, uniforms, ¶ms).unwrap();
..Default::default()
};
frame.draw(&self.vertexes, &self.indices, &self.program, uniforms, ¶ms).unwrap();