a [[http://en.wikipedia.org/wiki/QuakeC | programming language]] which enabled users to create entire
new games with relative ease.
- **Update**: my Paraguay Educa colleague [[http://selfdotblog.blogspot.com/2010/02/selfpresentation.html | Marten Abente]],
- author of the 3G broadband support in Sugar, noted that he had been creating
+ **Update**: [[http://selfdotblog.blogspot.com/2010/02/selfpresentation.html | Marten Abente]],
+ my Paraguay Educa colleague who added 3G broadband support to Sugar, noted that he had been creating
[[http://selfdotblog.blogspot.com/ | many game maps]] when he was just 16. At the university, he worked
with a friend to creat an entire 3D game engine from scratch using [[http://www.libsdl.org/ | SDL]]
and [[http://en.wikipedia.org/wiki/OpenGL | OpenGL]].