use glium::Surface;
use mandelwow_lib::*;
use std::f32::consts::PI;
-use timer::Timer;
+use crate::timer::Timer;
#[cfg(target_os = "emscripten")]
use std::os::raw::{c_int, c_void};
let mut timer = Timer::new();
let mut camera = support::camera::CameraState::new();
- let mut bounding_box_enabled = true;
- let mut fullscreen = true;
+ let bounding_box_enabled = true;
+ let _fullscreen = true;
// These are the bounds of the 3D Mandelwow section which we render in 3-space.
let bounds = Cube {