- let vertex_shader_src = include_str!("shaded.vert");
- let fragment_shader_src = include_str!("shaded.frag");
- return Program::from_source(display, vertex_shader_src, fragment_shader_src, None).unwrap();
+ let vertex_shader_src = include_str!("shaders/shaded.vert");
+ let fragment_shader_src = include_str!("shaders/shaded.frag");
+ Program::from_source(display, vertex_shader_src, fragment_shader_src, None).unwrap()