wasm: Enable backtraces in browser console
[mandelwow.git] / shaded_cube.rs
index 560256f2ad3d59b8905dc6f3cdde5219b200bea8..9194d7c8a986002591983ded73d97027ccae1d8a 100644 (file)
@@ -3,9 +3,9 @@ use glium::{Display, Program, Surface};
 use glium::index::{IndexBuffer, PrimitiveType};
 
 pub fn shaded_program(display: &Display) -> Program {
-    let vertex_shader_src = include_str!("shaded.vert");
-    let fragment_shader_src = include_str!("shaded.frag");
-    return Program::from_source(display, vertex_shader_src, fragment_shader_src, None).unwrap();
+    let vertex_shader_src = include_str!("shaders/shaded.vert");
+    let fragment_shader_src = include_str!("shaders/shaded.frag");
+    Program::from_source(display, vertex_shader_src, fragment_shader_src, None).unwrap()
 }
 
 #[derive(Copy, Clone)]
@@ -71,6 +71,6 @@ impl<'a> ShadedCube<'a> {
             backface_culling: glium::draw_parameters::BackfaceCullingMode::CullClockwise,
             ..Default::default()
         };
-        frame.draw(&self.vertexes, &self.indices, &self.program, uniforms, &params).unwrap();
+        frame.draw(&self.vertexes, &self.indices, self.program, uniforms, &params).unwrap();
     }
 }